Player Matchup

Neith
Neith
DebramLeonel
Neith
Level 29
God Stats
32W - 63L
1,453 SR
Queue Stats
87W - 124L
1,338 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Psycholane
Morgan Le Fay
Level 14
God Stats
4W - 4L
1,324 SR
Queue Stats
10W - 21L
1,135 Elo+
Solo
Jormungandr
Jormungandr
blackcat1414
Jormungandr
Level 18
God Stats
3W - 0L
1,520 SR
Queue Stats
10W - 2L
1,677 Elo+
Solo
Jing Wei
Jing Wei
tofubeatsX
Jing Wei
Level 17
God Stats
6W - 7L
1,265 SR
Queue Stats
38W - 46L
1,225 Elo+
Party 2
Tsukuyomi
Tsukuyomi
vpplesauce
Tsukuyomi
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
34W - 33L
1,216 Elo+
Party 2
Team Averages
Level 19
1,412 SR
1,318 Elo+

VS

Team Averages
Level 14
1,352 SR
1,316 Elo+
Neith
Neith
DIVNAUTS428Kou
Neith
Level 14
God Stats
4W - 11L
1,185 SR
Queue Stats
23W - 46L
1,154 Elo+
Party 1
Ymir
Ymir
Laizered
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Arachne
Arachne
OrBiT VorteX 04
Arachne
Level 7
God Stats
6W - 8L
1,500 SR
Queue Stats
113W - 173L
1,412 Elo+
Solo
Achilles
Achilles
SHIN_DIVNAUTS
Achilles
Level 29
God Stats
5W - 12L
1,292 SR
Queue Stats
80W - 140L
1,223 Elo+
Party 1
Thoth
Thoth
yu-ri_DIVNAUTS
Thoth
Level 18
God Stats
3W - 7L
1,283 SR
Queue Stats
57W - 76L
1,293 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 5 / 8
12,987
500
15,454
23,097
9,712
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mace

Mace

+10
Physical Power

Morgan Le Fay
Psycholane
Morgan Le Fay
19
5 / 5 / 10
12,498
481
11,688
16,386
7,059
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
blackcat1414
Jormungandr
19
5 / 3 / 17
14,092
542
15,550
20,859
22,828
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jing Wei
tofubeatsX
Jing Wei
20
13 / 1 / 11
13,307
512
22,563
19,557
9,079
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
vpplesauce
Tsukuyomi
20
6 / 3 / 8
13,142
505
11,126
16,741
7,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 7 / 1
12,067
464
10,116
16,940
5,840
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
15
1 / 8 / 7
9,509
366
7,517
22,360
21,648
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
6 / 7 / 4
11,959
460
16,287
22,470
9,950
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
SHIN_DIVNAUTS
Achilles
17
1 / 7 / 4
10,833
417
11,237
22,665
26,031
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
5 / 4 / 2
12,444
479
14,115
14,050
5,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
34
33
Kills
16
17
Deaths
33
54
Assists
18
Player
Kills
Deaths
Assists
KDA
L
3
7
1
0.5
W
4
5
8
1.6
L
Ymir
1
8
7
0.56
L
6
7
4
1.14
W
Morgan Le Fay
Psycholane
Morgan Le Fay
5
5
10
2
L
Achilles
SHIN_DIVNAUTS
Achilles
1
7
4
0.43
W
Jormungandr
blackcat1414
Jormungandr
5
3
17
4.5
W
Jing Wei
tofubeatsX
Jing Wei
13
1
11
18.5
W
Tsukuyomi
vpplesauce
Tsukuyomi
6
3
8
3.33
L
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,381
Damage
59,272
96,640
Taken
98,485
55,752
Mitigated
68,715
28,877
Healing
20,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,116
5,175
0
4,620
16,940
5,840
5,256
4,019
12,921
0
60,115
W
15,454
5,763
0
10,656
23,097
9,712
5,799
5,436
17,661
0
103,827
L
Ymir
7,517
1,292
0
1,561
22,360
21,648
72
9,067
13,293
16,197
0
L
16,287
9,630
789
8,408
22,470
9,950
134
6,342
16,128
0
75,220
W
Morgan Le Fay
Psycholane
Morgan Le Fay
11,688
838
0
3,521
16,386
7,059
1,680
6,705
9,681
64,465
0
L
Achilles
SHIN_DIVNAUTS
Achilles
11,237
2,821
0
3,739
22,665
26,031
80
2,466
20,199
0
63,984
W
Jormungandr
blackcat1414
Jormungandr
15,550
3,118
0
1,980
20,859
22,828
804
3,899
16,960
63,807
0
W
Jing Wei
tofubeatsX
Jing Wei
22,563
19,150
0
6,866
19,557
9,079
2,510
4,695
14,862
0
70,161
W
Tsukuyomi
vpplesauce
Tsukuyomi
11,126
3,926
0
5,854
16,741
7,074
0
897
15,844
0
86,580
L
14,115
716
144
947
14,050
5,246
236
5,344
8,706
69,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,026
Gold Earned
56,812
572
Minions Killed
446
0
Camps Cleared
0
2,304,340
Distance Traveled
2,266,230
4
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,067
464
102
4
0
450,231
6
W
Neith
12,987
500
161
6
0
429,160
0
L
Ymir
9,509
366
12
0
0
423,476
8
L
Arachne
11,959
460
114
4
0
443,559
0
W
Morgan Le Fay
12,498
481
119
5
0
419,411
0
L
Achilles
10,833
417
98
4
0
465,248
7
W
Jormungandr
14,092
542
78
3
0
471,332
0
W
Jing Wei
13,307
512
96
4
0
502,138
0
W
Tsukuyomi
13,142
505
118
5
0
482,299
4
L
Thoth
12,444
479
120
5
0
483,716
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role