Player Matchup

Chaac
Chaac
Ale-Blood-Angel
Chaac
Level 27
God Stats
15W - 14L
1,670 SR
Queue Stats
185W - 195L
1,442 Elo+
Solo
Cabrakan
Cabrakan
Ih8thaturintelct
Cabrakan
Level 15
God Stats
25W - 8L
1,751 SR
Queue Stats
38W - 19L
1,604 Elo+
Solo
Agni
Agni
SiRxJuSi
Agni
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,197 Elo+
Solo
Tsukuyomi
Tsukuyomi
oletus_sama
Tsukuyomi
Level 27
God Stats
14W - 10L
1,533 SR
Queue Stats
137W - 170L
1,383 Elo+
Solo
Baba Yaga
Baba Yaga
soberano-ms
Baba Yaga
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,256 Elo+
Solo
Team Averages
Level 17
1,591 SR
1,376 Elo+

VS

Team Averages
Level 19
1,654 SR
1,459 Elo+
Discordia
Discordia
CookedJulio
Discordia
Level 28
God Stats
3W - 1L
1,836 SR
Queue Stats
68W - 58L
1,322 Elo+
Solo
Mulan
Mulan
Pablo3045UwU
Mulan
Level 5
God Stats
6W - 4L
1,689 SR
Queue Stats
7W - 6L
1,348 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
XushBlowr420
Morgan Le Fay
Level 15
God Stats
33W - 28L
1,602 SR
Queue Stats
34W - 32L
1,440 Elo+
Solo
Chaac
Chaac
gutx_dias
Chaac
Level 28
God Stats
6W - 0L
1,709 SR
Queue Stats
50W - 47L
1,626 Elo+
Solo
Cthulhu
Cthulhu
loud_spy3
Cthulhu
Level 18
God Stats
7W - 9L
1,436 SR
Queue Stats
73W - 57L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 6 / 14
12,430
956
9,838
25,566
32,525
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
7 / 5 / 8
14,035
1,080
24,892
22,669
13,966
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Agni
20
4 / 5 / 12
13,532
1,041
15,042
13,968
5,594
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
oletus_sama
Tsukuyomi
20
10 / 11 / 7
14,705
1,131
23,937
23,709
10,097
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
soberano-ms
Baba Yaga
19
0 / 11 / 8
11,445
880
3,287
18,106
6,964
Team 1 Tickets

0

VS

Team 2 Tickets

93

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CookedJulio
Discordia
20
7 / 1 / 23
14,757
1,135
28,981
12,844
4,921
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
1 / 10 / 8
11,449
881
3,685
16,868
16,970
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Morgan Le Fay
XushBlowr420
Morgan Le Fay
20
10 / 1 / 16
13,688
1,053
21,081
6,929
2,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
gutx_dias
Chaac
20
10 / 6 / 16
14,722
1,132
21,521
26,218
14,817
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
loud_spy3
Cthulhu
20
9 / 5 / 18
14,521
1,117
18,642
20,494
18,865
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
118
22
Kills
37
38
Deaths
23
49
Assists
81
Player
Kills
Deaths
Assists
KDA
L
1
6
14
1.33
W
Discordia
CookedJulio
Discordia
7
1
23
18.5
L
7
5
8
2.2
W
1
10
8
0.5
L
Agni
4
5
12
2
W
Morgan Le Fay
XushBlowr420
Morgan Le Fay
10
1
16
18
W
Chaac
gutx_dias
Chaac
10
6
16
3
W
Cthulhu
loud_spy3
Cthulhu
9
5
18
3.6
L
Tsukuyomi
oletus_sama
Tsukuyomi
10
11
7
1.23
L
Baba Yaga
soberano-ms
Baba Yaga
0
11
8
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,996
Damage
93,910
104,018
Taken
83,353
69,146
Mitigated
58,550
12,898
Healing
11,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,838
1,560
0
6,032
25,566
32,525
0
17,429
8,137
0
22,907
W
Discordia
CookedJulio
Discordia
28,981
2,139
0
375
12,844
4,921
0
9,760
3,084
60,636
0
L
24,892
2,649
264
2,543
22,669
13,966
0
17,045
5,624
47,340
0
W
3,685
174
0
80
16,868
16,970
0
8,809
8,059
926
13,284
L
Agni
15,042
3,265
0
1,788
13,968
5,594
0
7,729
6,239
43,552
0
W
Morgan Le Fay
XushBlowr420
Morgan Le Fay
21,081
3,161
270
1,045
6,929
2,977
0
5,083
1,846
42,161
0
W
Chaac
gutx_dias
Chaac
21,521
5,001
110
9,360
26,218
14,817
0
10,049
16,169
0
43,584
W
Cthulhu
loud_spy3
Cthulhu
18,642
1,435
356
0
20,494
18,865
0
9,520
10,974
33,235
0
L
Tsukuyomi
oletus_sama
Tsukuyomi
23,937
8,294
0
336
23,709
10,097
0
14,377
9,332
0
48,837
L
Baba Yaga
soberano-ms
Baba Yaga
3,287
878
0
1,935
18,106
6,964
0
12,913
5,193
21,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,147
Gold Earned
69,137
239
Minions Killed
254
4
Camps Cleared
5
1,238,643
Distance Traveled
1,168,544
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,430
956
25
2
0
261,241
0
W
Discordia
14,757
1,135
99
8
0
258,498
1
L
Cabrakan
14,035
1,080
63
5
0
255,517
0
W
Mulan
11,449
881
15
1
0
163,957
3
L
Agni
13,532
1,041
75
6
2
247,701
1
W
Morgan Le Fay
13,688
1,053
47
4
0
258,480
0
W
Chaac
14,722
1,132
52
4
1
263,615
0
W
Cthulhu
14,521
1,117
41
3
4
223,994
0
L
Tsukuyomi
14,705
1,131
48
4
1
271,166
0
L
Baba Yaga
11,445
880
28
2
1
203,018
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role