Player Matchup

Bakasura
Bakasura
KermitDeFrog453
Bakasura
Level 5
God Stats
6W - 11L
1,245 SR
Queue Stats
7W - 16L
1,033 Elo+
Solo
Fenrir
Fenrir
NGNL9503
Fenrir
Level 7
God Stats
0W - 3L
1,140 SR
Queue Stats
12W - 19L
995 Elo+
Party 1
Artemis
Artemis
iLuzion wAtEr
Artemis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 24L
1,185 Elo+
Party 1
Guan Yu
Guan Yu
lil_sungelo
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
xIxTryxTuxSnipe
Ymir
Level 29
God Stats
1W - 2L
1,204 SR
Queue Stats
112W - 118L
1,309 Elo+
Solo
Team Averages
Level 14
1,318 SR
1,205 Elo+

VS

Team Averages
Level 11
1,527 SR
1,372 Elo+
Bellona
Bellona
Diermaker
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hera
Hera
GodSlayer4517
Hera
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 39L
1,295 Elo+
Solo
Amaterasu
Amaterasu
Mental Nerf
Amaterasu
Level 2
God Stats
12W - 11L
1,500 SR
Queue Stats
120W - 119L
1,500 Elo+
Solo
Apollo
Apollo
X3 0 W1LDHUNT3R
Apollo
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 42L
1,253 Elo+
Solo
Hel
Hel
upgradershadowsl
Hel
Level 25
God Stats
4W - 3L
1,633 SR
Queue Stats
116W - 131L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
14
4 / 13 / 2
9,168
483
11,403
18,523
7,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Fenrir
NGNL9503
Fenrir
12
4 / 11 / 1
8,262
435
7,624
13,126
4,380
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artemis
12
2 / 9 / 3
7,675
404
8,896
14,905
4,248
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Guan Yu
lil_sungelo
Guan Yu
8
0 / 6 / 4
6,367
335
2,745
9,617
4,187
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
4 / 5 / 3
8,602
453
6,901
15,757
17,872
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Diermaker
Bellona
14
9 / 4 / 12
10,117
532
10,461
16,473
12,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
5 / 5 / 9
10,015
527
8,512
11,462
3,639
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Mental Nerf
Amaterasu
16
9 / 0 / 2
11,040
581
6,993
14,298
15,454
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
14 / 2 / 5
12,048
634
14,226
11,936
4,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
6 / 5 / 8
9,228
486
14,147
12,913
7,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
79
14
Kills
43
44
Deaths
16
13
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Bellona
Diermaker
Bellona
9
4
12
3.75
W
5
5
9
1.9
L
Bakasura
4
13
2
0.38
W
Amaterasu
Mental Nerf
Amaterasu
9
0
2
10
L
Fenrir
NGNL9503
Fenrir
4
11
1
0.41
W
14
2
5
8.25
L
Artemis
2
9
3
0.39
L
Guan Yu
lil_sungelo
Guan Yu
0
6
4
0.33
W
6
5
8
2
L
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,569
Damage
54,339
71,928
Taken
67,082
38,401
Mitigated
44,462
5,766
Healing
25,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Diermaker
Bellona
10,461
2,790
348
5,524
16,473
12,568
1,287
2,088
14,105
0
34,133
W
8,512
2,927
34
1,950
11,462
3,639
3,116
827
10,480
50,796
0
L
Bakasura
11,403
5,419
0
2,236
18,523
7,714
0
7,760
10,430
0
43,894
W
Amaterasu
Mental Nerf
Amaterasu
6,993
3,072
0
3,380
14,298
15,454
2,054
0
14,298
0
52,589
L
Fenrir
NGNL9503
Fenrir
7,624
2,455
0
404
13,126
4,380
0
2,876
10,160
0
32,579
W
14,226
8,639
0
5,780
11,936
4,885
6,378
1,758
10,178
0
64,703
L
Artemis
8,896
6,303
0
2,069
14,905
4,248
620
1,243
13,596
0
34,486
L
Guan Yu
lil_sungelo
Guan Yu
2,745
537
176
881
9,617
4,187
166
4,915
4,414
0
9,522
W
14,147
1,827
3,459
4,564
12,913
7,916
732
2,385
10,288
31,654
0
L
6,901
869
0
0
15,757
17,872
504
4,907
10,669
20,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,074
Gold Earned
52,448
244
Minions Killed
380
0
Camps Cleared
0
1,427,239
Distance Traveled
1,686,400
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,117
532
45
2
0
331,416
0
W
Hera
10,015
527
88
5
0
280,795
0
L
Bakasura
9,168
483
97
5
0
306,482
2
W
Amaterasu
11,040
581
103
5
0
423,548
0
L
Fenrir
8,262
435
54
3
0
265,323
1
W
Apollo
12,048
634
110
6
0
329,113
4
L
Artemis
7,675
404
53
3
0
280,463
0
L
Guan Yu
6,367
335
16
1
0
234,998
0
W
Hel
9,228
486
34
2
0
321,528
2
L
Ymir
8,602
453
24
1
0
339,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role