Player Matchup

Gilgamesh
Gilgamesh
IAMALESAN
Gilgamesh
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 76L
1,523 Elo+
Solo
Raijin
Raijin
Oostergetel_06
Raijin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 48L
1,458 Elo+
Solo
Artemis
Artemis
VorTeX PaiiN
Artemis
Level 12
God Stats
3W - 5L
1,535 SR
Queue Stats
150W - 85L
1,515 Elo+
Party 1
Ymir
Ymir
VorTeX ZeeuS
Ymir
Level 11
God Stats
15W - 5L
1,500 SR
Queue Stats
233W - 139L
1,540 Elo+
Party 1
Set
Set
Zebiii3308
Set
Level 16
God Stats
2W - 1L
1,792 SR
Queue Stats
26W - 22L
1,562 Elo+
Solo
Team Averages
Level 19
1,565 SR
1,520 Elo+

VS

Team Averages
Level 10
1,466 SR
1,557 Elo+
Heimdallr
Heimdallr
Draconis_Vipera
Heimdallr
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 14L
1,594 Elo+
Solo
Ra
Ra
ExoticLuxury899
Ra
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,527 Elo+
Solo
Cu Chulainn
Cu Chulainn
ImJustPuRpLee
Cu Chulainn
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 15L
1,675 Elo+
Solo
Kukulkan
Kukulkan
Zonder_comader
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
He Bo
He Bo
kuba12354
He Bo
Level 8
God Stats
2W - 1L
1,329 SR
Queue Stats
12W - 10L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
IAMALESAN
Gilgamesh
9
1 / 2 / 1
5,272
527
1,299
5,573
2,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

10
2 / 2 / 0
5,743
574
3,352
5,376
1,415
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
VorTeX PaiiN
Artemis
7
0 / 4 / 0
4,640
464
2,091
5,298
1,224
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
0 / 2 / 0
4,791
479
729
6,689
3,101
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
2 / 3 / 1
5,712
571
3,408
7,518
3,116
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Draconis_Vipera
Heimdallr
12
3 / 0 / 4
6,711
671
3,963
4,582
1,466
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
2 / 0 / 3
5,856
586
3,848
3,644
2,599
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cu Chulainn
ImJustPuRpLee
Cu Chulainn
12
7 / 1 / 3
7,181
718
7,814
6,596
2,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
5
0 / 3 / 0
4,072
407
896
2,391
570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
kuba12354
He Bo
9
1 / 1 / 0
5,330
533
2,232
3,786
1,428
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
5
Kills
13
13
Deaths
5
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Draconis_Vipera
Heimdallr
3
0
4
5
W
2
0
3
3.5
L
Gilgamesh
IAMALESAN
Gilgamesh
1
2
1
0.75
W
Cu Chulainn
ImJustPuRpLee
Cu Chulainn
7
1
3
8.5
L
2
2
0
1
L
Artemis
VorTeX PaiiN
Artemis
0
4
0
0
L
0
2
0
0
L
2
3
1
0.83
W
Kukulkan
0
3
0
0
W
He Bo
kuba12354
He Bo
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,879
Damage
18,753
30,454
Taken
20,999
11,778
Mitigated
8,361
6,367
Healing
5,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Draconis_Vipera
Heimdallr
3,963
1,735
0
1,057
4,582
1,466
386
1,634
2,948
0
35,068
W
3,848
1,156
0
1,549
3,644
2,599
447
0
3,644
29,285
0
L
Gilgamesh
IAMALESAN
Gilgamesh
1,299
178
0
1,342
5,573
2,922
0
805
4,768
0
30,642
W
Cu Chulainn
ImJustPuRpLee
Cu Chulainn
7,814
2,375
0
596
6,596
2,298
0
1,661
4,935
0
41,287
L
3,352
308
0
1,155
5,376
1,415
0
1,154
4,222
29,134
0
L
Artemis
VorTeX PaiiN
Artemis
2,091
886
0
897
5,298
1,224
0
773
4,522
0
20,335
L
729
170
0
445
6,689
3,101
0
207
6,482
6,658
0
L
3,408
1,290
0
2,528
7,518
3,116
0
4,037
3,481
0
32,745
W
Kukulkan
896
349
0
250
2,391
570
531
0
2,391
4,249
0
W
He Bo
kuba12354
He Bo
2,232
100
0
1,749
3,786
1,428
0
786
3,000
23,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,158
Gold Earned
29,150
258
Minions Killed
249
0
Camps Cleared
0
945,494
Distance Traveled
987,135
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,711
671
66
7
0
215,992
2
W
Ra
5,856
586
52
5
0
200,876
2
L
Gilgamesh
5,272
527
68
7
0
220,575
0
W
Cu Chulainn
7,181
718
70
7
0
219,407
0
L
Raijin
5,743
574
60
6
0
180,088
2
L
Artemis
4,640
464
53
5
0
188,203
1
L
Ymir
4,791
479
12
1
0
170,450
2
L
Set
5,712
571
65
7
0
186,178
3
W
Kukulkan
4,072
407
11
1
0
180,002
0
W
He Bo
5,330
533
50
5
0
170,858
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role