Player Matchup

Mercury
Mercury
 
Mercury
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Kurodeuh
Chaac
Level 75
God Stats
18W - 20L
1,350 SR
Queue Stats
218W - 208L
1,383 Elo+
Party 3
Athena
Athena
bidou2
Athena
Level 75
God Stats
4W - 2L
1,500 SR
Queue Stats
112W - 108L
1,423 Elo+
Party 3
Neith
Neith
二刀流太刀猿
Neith
Level 87
God Stats
14W - 11L
1,609 SR
Queue Stats
519W - 570L
1,438 Elo+
Party 2
Team Averages
Level 80
1,492 SR
1,449 Elo+

VS

Team Averages
Level 94
1,540 SR
1,446 Elo+
Loki
Loki
Enz0fisial_NoX
Loki
Level 100
God Stats
6W - 6L
1,619 SR
Queue Stats
222W - 204L
1,526 Elo+
Party 4
Cthulhu
Cthulhu
GomezconG
Cthulhu
Level 82
God Stats
3W - 1L
1,576 SR
Queue Stats
147W - 154L
1,416 Elo+
Party 4
Artemis
Artemis
OzxzO
Artemis
Level 113
God Stats
13W - 13L
1,504 SR
Queue Stats
247W - 284L
1,372 Elo+
Solo
Zeus
Zeus
Rainbowfart
Zeus
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,459 Elo+
Party 1
Athena
Athena
Thexian
Athena
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
16
5 / 0 / 4
9,751
650
5,540
10,262
4,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
 
Baron Samedi
15
5 / 2 / 3
9,125
608
5,001
7,444
3,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
Kurodeuh
Chaac
14
0 / 1 / 0
8,481
565
5,262
12,273
11,236
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Athena
bidou2
Athena
13
2 / 0 / 10
8,608
574
6,099
8,948
7,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
7 / 2 / 5
8,988
599
11,012
8,854
3,026
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 1
8,671
578
4,849
7,607
2,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
GomezconG
Cthulhu
14
1 / 0 / 0
8,070
538
5,651
9,476
7,681
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
OzxzO
Artemis
12
1 / 5 / 0
6,945
463
7,622
11,912
3,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 6 / 1
7,457
497
3,913
8,010
2,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Athena
Thexian
Athena
9
0 / 7 / 1
5,902
393
3,065
11,151
8,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
19
Kills
5
5
Deaths
19
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
5
0
4
7
W
Baron Samedi
 
Baron Samedi
5
2
3
3.25
L
3
1
1
3.5
L
Cthulhu
GomezconG
Cthulhu
1
0
0
1
W
Chaac
Kurodeuh
Chaac
0
1
0
0
L
Artemis
OzxzO
Artemis
1
5
0
0.2
L
0
6
1
0.08
L
Athena
Thexian
Athena
0
7
1
0.07
W
Athena
bidou2
Athena
2
0
10
7
W
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,914
Damage
25,100
47,781
Taken
48,156
29,851
Mitigated
25,383
11,964
Healing
14,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
5,540
2,416
0
250
10,262
4,751
0
1,236
9,026
0
90,462
W
Baron Samedi
 
Baron Samedi
5,001
342
459
1,533
7,444
3,399
400
2,253
5,191
47,436
0
L
4,849
1,565
0
4,368
7,607
2,717
0
1,540
6,067
0
57,856
L
Cthulhu
GomezconG
Cthulhu
5,651
747
54
5,457
9,476
7,681
0
626
8,850
52,669
0
W
Chaac
Kurodeuh
Chaac
5,262
965
0
4,732
12,273
11,236
0
5,199
7,074
0
47,050
L
Artemis
OzxzO
Artemis
7,622
3,889
0
3,784
11,912
3,404
0
2,389
9,523
0
41,979
L
3,913
552
0
270
8,010
2,661
0
3,359
4,651
46,730
0
L
Athena
Thexian
Athena
3,065
984
0
540
11,151
8,920
0
3,186
7,965
16,213
0
W
Athena
bidou2
Athena
6,099
1,849
0
2,170
8,948
7,439
496
2,550
6,398
22,357
0
W
11,012
4,748
0
2,820
8,854
3,026
1,908
1,626
7,228
0
58,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,953
Gold Earned
37,045
471
Minions Killed
425
0
Camps Cleared
0
1,494,137
Distance Traveled
1,415,130
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,751
650
126
8
0
376,946
0
W
Baron Samedi
9,125
608
94
6
0
267,553
3
L
Loki
8,671
578
120
8
0
318,118
1
L
Cthulhu
8,070
538
117
8
0
317,667
6
W
Chaac
8,481
565
109
7
0
286,087
1
L
Artemis
6,945
463
81
5
0
249,817
2
L
Zeus
7,457
497
93
6
0
259,544
3
L
Athena
5,902
393
14
1
0
269,984
2
W
Athena
8,608
574
38
3
0
321,292
3
W
Neith
8,988
599
104
7
0
242,259
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role