Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
DarthPain
Neith
Level 138
God Stats
3W - 2L
1,488 SR
Queue Stats
54W - 46L
1,603 Elo+
Solo
Baron Samedi
Baron Samedi
Dragoearth
Baron Samedi
Level 108
God Stats
21W - 19L
1,598 SR
Queue Stats
865W - 859L
1,611 Elo+
Solo
Bakasura
Bakasura
PhDeal
Bakasura
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
711W - 700L
1,552 Elo+
Solo
Team Averages
Level 122
1,517 SR
1,553 Elo+

VS

Team Averages
Level 118
1,659 SR
1,532 Elo+
Scylla
Scylla
CtrlAltSurrender
Scylla
Level 106
God Stats
10W - 7L
1,653 SR
Queue Stats
391W - 374L
1,602 Elo+
Solo
Jormungandr
Jormungandr
Ir0nPunch
Jormungandr
Level 126
God Stats
5W - 4L
1,720 SR
Queue Stats
330W - 312L
1,565 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Soulternox
Ah Muzen Cab
Level 104
God Stats
17W - 8L
1,997 SR
Queue Stats
156W - 156L
1,545 Elo+
Solo
Bacchus
Bacchus
astralfaerie
Bacchus
Level 126
God Stats
4W - 5L
1,605 SR
Queue Stats
642W - 621L
1,587 Elo+
Solo
Anubis
Anubis
baltazzar87
Anubis
Level 126
God Stats
1W - 1L
1,321 SR
Queue Stats
153W - 149L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
9
2 / 1 / 3
4,963
620
3,287
3,802
881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
 
Ymir
8
0 / 1 / 1
4,768
596
902
5,973
2,016
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
DarthPain
Neith
10
3 / 0 / 2
5,406
676
3,988
4,877
1,541
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
Dragoearth
Baron Samedi
7
2 / 1 / 2
4,828
604
1,644
4,113
1,975
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
PhDeal
Bakasura
8
0 / 2 / 3
4,654
582
1,802
5,041
1,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 2
4,541
568
3,518
3,396
798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
Ir0nPunch
Jormungandr
9
2 / 1 / 0
5,526
691
4,114
4,543
2,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
Soulternox
Ah Muzen Cab
8
3 / 3 / 0
4,894
612
2,858
5,206
1,146
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
astralfaerie
Bacchus
6
0 / 1 / 2
4,256
532
1,847
5,363
3,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Anubis
4
0 / 1 / 1
3,638
455
371
1,921
524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
10
7
Kills
5
5
Deaths
8
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
2
1
3
3.5
W
Ymir
 
Ymir
0
1
1
0.5
L
0
2
2
0.5
W
Neith
DarthPain
Neith
3
0
2
4
W
Baron Samedi
Dragoearth
Baron Samedi
2
1
2
3
L
Jormungandr
Ir0nPunch
Jormungandr
2
1
0
2
W
Bakasura
PhDeal
Bakasura
0
2
3
0.75
L
Ah Muzen Cab
Soulternox
Ah Muzen Cab
3
3
0
1
L
Bacchus
astralfaerie
Bacchus
0
1
2
1
L
Anubis
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,623
Damage
12,708
23,806
Taken
20,429
8,326
Mitigated
8,648
7,836
Healing
6,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
3,287
1,831
0
1,939
3,802
881
0
1,254
2,548
0
23,810
W
Ymir
 
Ymir
902
174
0
1,120
5,973
2,016
0
2,993
2,700
14,725
0
L
3,518
556
0
443
3,396
798
0
570
2,706
22,443
0
W
Neith
DarthPain
Neith
3,988
1,937
0
1,897
4,877
1,541
384
2,957
1,841
0
33,234
W
Baron Samedi
Dragoearth
Baron Samedi
1,644
241
103
1,060
4,113
1,975
0
1,632
2,481
9,837
0
L
Jormungandr
Ir0nPunch
Jormungandr
4,114
1,060
0
2,179
4,543
2,521
72
467
4,051
30,620
0
W
Bakasura
PhDeal
Bakasura
1,802
980
0
1,717
5,041
1,913
0
805
4,154
0
24,369
L
Ah Muzen Cab
Soulternox
Ah Muzen Cab
2,858
905
0
1,373
5,206
1,146
0
537
4,454
0
23,594
L
Bacchus
astralfaerie
Bacchus
1,847
239
0
1,568
5,363
3,659
13
816
4,487
9,840
0
L
Anubis
371
0
0
970
1,921
524
0
46
1,875
6,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,619
Gold Earned
22,855
244
Minions Killed
188
0
Camps Cleared
0
756,036
Distance Traveled
633,489
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
4,963
620
68
9
0
147,321
0
W
Ymir
4,768
596
33
4
0
155,405
0
L
Scylla
4,541
568
35
4
0
135,964
0
W
Neith
5,406
676
61
8
0
152,505
4
W
Baron Samedi
4,828
604
23
3
0
146,659
4
L
Jormungandr
5,526
691
69
9
0
132,335
1
W
Bakasura
4,654
582
59
7
0
154,146
1
L
Ah Muzen Cab
4,894
612
42
5
0
151,826
3
L
Bacchus
4,256
532
23
3
0
152,212
2
L
Anubis
3,638
455
19
2
0
61,152
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role