Player Matchup

Nu Wa
Nu Wa
ImmortalHydra93
Nu Wa
Level 158
God Stats
8W - 7L
1,644 SR
Queue Stats
204W - 240L
1,573 Elo+
Solo
Hercules
Hercules
TsoBoy
Hercules
Level 160
God Stats
111W - 36L
1,866 SR
Queue Stats
2,384W - 539L
1,899 Elo+
Party 2
Bacchus
Bacchus
memeunist
Bacchus
Level 151
God Stats
4W - 2L
1,500 SR
Queue Stats
1,234W - 122L
2,082 Elo+
Party 2
Team Averages
Level 156
1,670 SR
1,851 Elo+

VS

Team Averages
Level 78
1,663 SR
1,460 Elo+
Cernunnos
Cernunnos
Chopsiu
Cernunnos
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,378 Elo+
Party 1
Zeus
Zeus
Legend2Marvel
Zeus
Level 29
God Stats
15W - 10L
1,797 SR
Queue Stats
322W - 247L
1,624 Elo+
Solo
Ra
Ra
kiyanaewfc
Ra
Level 99
God Stats
2W - 1L
1,691 SR
Queue Stats
9W - 10L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 9
11,002
733
12,876
8,612
3,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
TsoBoy
Hercules
13
3 / 1 / 11
10,948
730
8,562
18,896
20,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bacchus
memeunist
Bacchus
16
11 / 1 / 4
11,827
788
12,914
12,640
9,822
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Chopsiu
Cernunnos
12
1 / 4 / 1
8,757
584
6,816
14,048
3,080
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

12
1 / 7 / 1
8,570
571
11,117
12,200
4,905
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 6 / 2
9,268
618
3,715
12,480
4,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
17
Kills
2
2
Deaths
17
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Chopsiu
Cernunnos
1
4
1
0.38
W
3
0
9
7.5
L
1
7
1
0.21
W
Hercules
TsoBoy
Hercules
3
1
11
8.5
L
0
6
2
0.17
W
Bacchus
memeunist
Bacchus
11
1
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,352
Damage
21,648
40,148
Taken
38,728
33,997
Mitigated
12,452
13,568
Healing
6,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Chopsiu
Cernunnos
6,816
2,706
0
2,766
14,048
3,080
0
9,939
3,757
0
35,384
W
12,876
3,516
168
2,532
8,612
3,463
1,980
2,021
6,591
72,729
0
L
11,117
1,515
0
982
12,200
4,905
0
7,567
4,291
45,166
0
W
Hercules
TsoBoy
Hercules
8,562
1,718
0
7,032
18,896
20,712
350
8,731
10,165
0
19,842
L
3,715
137
470
1,792
12,480
4,467
0
7,376
4,890
41,930
0
W
Bacchus
memeunist
Bacchus
12,914
1,324
0
3,836
12,640
9,822
733
4,080
8,560
37,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,777
Gold Earned
26,595
177
Minions Killed
197
0
Camps Cleared
0
901,203
Distance Traveled
723,624
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,757
584
46
3
0
249,062
0
W
Nu Wa
11,002
733
107
7
0
281,366
0
L
Zeus
8,570
571
70
5
0
227,065
4
W
Hercules
10,948
730
24
2
0
320,709
3
L
Ra
9,268
618
81
5
0
247,497
2
W
Bacchus
11,827
788
46
3
0
299,128
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role