Player Matchup

Anhur
Anhur
Alarill
Anhur
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 20L
1,499 Elo+
Solo
Set
Set
OJSimpson Wins
Set
Level 119
God Stats
8W - 8L
1,647 SR
Queue Stats
1,133W - 1,113L
1,561 Elo+
Solo
Agni
Agni
Syllance
Agni
Level 108
God Stats
0W - 4L
1,275 SR
Queue Stats
25W - 32L
1,501 Elo+
Solo
Team Averages
Level 112
1,474 SR
1,521 Elo+

VS

Team Averages
Level 108
1,644 SR
1,527 Elo+
Guan Yu
Guan Yu
MayoTurtle
Guan Yu
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,444 Elo+
Solo
Vulcan
Vulcan
Phillyyone
Vulcan
Level 143
God Stats
4W - 5L
1,608 SR
Queue Stats
111W - 94L
1,601 Elo+
Party 1
Fenrir
Fenrir
ooJiraiya
Fenrir
Level 157
God Stats
1W - 1L
1,825 SR
Queue Stats
184W - 226L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Alarill
Anhur
17
5 / 9 / 5
13,319
666
20,950
23,985
8,352
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

15
1 / 3 / 8
11,693
585
8,745
14,526
10,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Agni
18
5 / 4 / 6
13,234
662
25,469
15,653
5,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
MayoTurtle
Guan Yu
17
3 / 3 / 12
13,782
689
8,850
25,594
27,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Vulcan
Phillyyone
Vulcan
20
9 / 2 / 7
13,977
699
26,298
16,102
12,589
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
ooJiraiya
Fenrir
17
4 / 7 / 10
13,108
655
10,796
30,392
20,074
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
45
11
Kills
16
16
Deaths
12
19
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Anhur
Alarill
Anhur
5
9
5
0.83
W
Guan Yu
MayoTurtle
Guan Yu
3
3
12
3
L
1
3
8
1.67
W
Vulcan
Phillyyone
Vulcan
9
2
7
6.25
L
Agni
5
4
6
2
W
Fenrir
ooJiraiya
Fenrir
4
7
10
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,164
Damage
45,944
54,164
Taken
72,088
24,658
Mitigated
60,526
8,463
Healing
24,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Alarill
Anhur
20,950
10,633
0
6,028
23,985
8,352
702
10,577
13,408
0
59,426
W
Guan Yu
MayoTurtle
Guan Yu
8,850
1,465
4,143
9,892
25,594
27,863
733
10,400
15,194
0
35,952
L
8,745
3,481
0
1,965
14,526
10,904
451
6,720
7,806
0
37,990
W
Vulcan
Phillyyone
Vulcan
26,298
5,445
0
4,554
16,102
12,589
1,988
3,418
12,684
88,209
0
L
Agni
25,469
1,279
0
470
15,653
5,402
0
9,001
6,652
88,954
0
W
Fenrir
ooJiraiya
Fenrir
10,796
1,997
0
5,620
30,392
20,074
191
11,651
18,741
0
36,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,246
Gold Earned
40,867
269
Minions Killed
202
0
Camps Cleared
0
1,009,243
Distance Traveled
1,168,220
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
13,319
666
90
5
0
285,532
0
W
Guan Yu
13,782
689
39
2
0
396,688
3
L
Set
11,693
585
63
3
0
350,421
0
W
Vulcan
13,977
699
116
6
0
403,511
1
L
Agni
13,234
662
116
6
0
373,290
3
W
Fenrir
13,108
655
47
2
0
368,021
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role