Player Matchup

Achilles
Achilles
AirMate
Achilles
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 2L
1,472 Elo+
Solo
Nu Wa
Nu Wa
Dominikana
Nu Wa
Level 118
God Stats
2W - 2L
1,289 SR
Queue Stats
309W - 276L
1,646 Elo+
Solo
Ymir
Ymir
mrmole89
Ymir
Level 160
God Stats
15W - 6L
1,620 SR
Queue Stats
474W - 326L
1,617 Elo+
Solo
Team Averages
Level 142
1,470 SR
1,579 Elo+

VS

Team Averages
Level 107
1,677 SR
1,651 Elo+
Achilles
Achilles
 
Achilles
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
IChoMpzI
Scylla
Level 40
God Stats
4W - 3L
1,796 SR
Queue Stats
87W - 19L
1,846 Elo+
Solo
Yemoja
Yemoja
Vanhoof
Yemoja
Level 156
God Stats
1W - 3L
1,736 SR
Queue Stats
166W - 138L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AirMate
Achilles
9
0 / 0 / 1
6,524
652
3,782
8,523
3,434
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nu Wa
12
0 / 0 / 1
6,951
695
6,011
4,802
1,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
11
1 / 2 / 0
7,375
738
2,745
8,141
6,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
3
0 / 0 / 0
5,316
532
0
466
179
Scylla
IChoMpzI
Scylla
11
0 / 0 / 1
6,579
658
4,623
6,048
2,032
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Vanhoof
Yemoja
10
1 / 1 / 1
6,526
653
2,896
7,278
2,603
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
3
1
Kills
1
2
Deaths
1
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
0
0
0
W
Achilles
AirMate
Achilles
0
0
1
0.5
W
Nu Wa
0
0
1
0.5
L
Scylla
IChoMpzI
Scylla
0
0
1
0.5
L
Yemoja
Vanhoof
Yemoja
1
1
1
1.5
W
Ymir
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,538
Damage
7,519
21,466
Taken
13,792
12,063
Mitigated
4,814
5,665
Healing
2,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
0
0
0
0
466
179
0
406
0
0
0
W
Achilles
AirMate
Achilles
3,782
381
0
3,298
8,523
3,434
124
2,113
6,284
0
22,011
W
Nu Wa
6,011
1,735
0
739
4,802
1,630
1,084
2,754
1,926
36,242
0
L
Scylla
IChoMpzI
Scylla
4,623
287
0
515
6,048
2,032
0
3,764
2,124
29,475
0
L
Yemoja
Vanhoof
Yemoja
2,896
1,366
1,110
1,359
7,278
2,603
0
4,106
2,912
14,430
0
W
Ymir
2,745
289
0
1,628
8,141
6,999
120
2,159
5,737
9,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,850
Gold Earned
18,421
114
Minions Killed
77
0
Camps Cleared
0
576,290
Distance Traveled
345,705
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,316
532
0
0
0
2,060
0
W
Achilles
6,524
652
35
4
0
199,721
3
W
Nu Wa
6,951
695
67
7
0
180,970
0
L
Scylla
6,579
658
58
6
0
164,017
2
L
Yemoja
6,526
653
19
2
0
179,628
0
W
Ymir
7,375
738
12
1
0
195,599
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role