Player Matchup

Sun Wukong
Sun Wukong
Chr1st1mon
Sun Wukong
Level 160
God Stats
27W - 11L
1,828 SR
Queue Stats
376W - 359L
1,759 Elo+
Solo
Rama
Rama
DeadlyCream
Rama
Level 59
God Stats
0W - 7L
1,235 SR
Queue Stats
81W - 64L
1,631 Elo+
Solo
Tiamat
Tiamat
GodComplex3
Tiamat
Level 160
God Stats
13W - 15L
1,681 SR
Queue Stats
188W - 166L
1,712 Elo+
Solo
Da Ji
Da Ji
Wumbo57
Da Ji
Level 149
God Stats
3W - 6L
1,398 SR
Queue Stats
393W - 353L
1,696 Elo+
Party 1
Yemoja
Yemoja
demise14
Yemoja
Level 159
God Stats
20W - 22L
1,652 SR
Queue Stats
760W - 686L
1,618 Elo+
Party 1
Team Averages
Level 137
1,559 SR
1,683 Elo+

VS

Team Averages
Level 127
1,571 SR
1,685 Elo+
Gilgamesh
Gilgamesh
CallMeRich
Gilgamesh
Level 160
God Stats
29W - 22L
1,709 SR
Queue Stats
603W - 477L
1,714 Elo+
Solo
Ravana
Ravana
Coolkiller8955
Ravana
Level 82
God Stats
3W - 3L
1,500 SR
Queue Stats
243W - 210L
1,530 Elo+
Solo
Kukulkan
Kukulkan
CtrlAltSurrender
Kukulkan
Level 106
God Stats
25W - 25L
1,541 SR
Queue Stats
391W - 374L
1,598 Elo+
Solo
Baron Samedi
Baron Samedi
Incon
Baron Samedi
Level 160
God Stats
8W - 5L
1,774 SR
Queue Stats
1,032W - 594L
1,726 Elo+
Solo
Apollo
Apollo
MrRosier
Apollo
Level 128
God Stats
1W - 0L
1,330 SR
Queue Stats
26W - 20L
1,857 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Chr1st1mon
Sun Wukong
19
4 / 3 / 2
12,118
551
15,290
28,618
25,529
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
1 / 5 / 0
10,528
479
10,732
16,585
5,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
16
0 / 5 / 1
9,313
423
9,169
15,691
7,373
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Wumbo57
Da Ji
16
1 / 6 / 1
10,001
455
9,849
17,653
8,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
demise14
Yemoja
13
1 / 8 / 1
9,586
436
5,013
16,710
12,746
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CallMeRich
Gilgamesh
18
4 / 1 / 14
13,442
611
10,958
23,249
20,837
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
2 / 1 / 11
12,874
585
10,632
13,074
6,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

19
3 / 4 / 7
13,239
602
15,068
12,646
5,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Baron Samedi
Incon
Baron Samedi
20
10 / 1 / 7
14,789
672
24,294
19,296
13,308
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apollo
MrRosier
Apollo
20
8 / 0 / 4
14,420
655
12,311
16,304
7,482
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
70
7
Kills
27
27
Deaths
7
5
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
CallMeRich
Gilgamesh
4
1
14
11
L
Sun Wukong
Chr1st1mon
Sun Wukong
4
3
2
1.67
W
2
1
11
7.5
W
3
4
7
1.63
L
1
5
0
0.2
L
Tiamat
0
5
1
0.1
W
Baron Samedi
Incon
Baron Samedi
10
1
7
13.5
W
Apollo
MrRosier
Apollo
8
0
4
10
L
Da Ji
Wumbo57
Da Ji
1
6
1
0.25
L
Yemoja
demise14
Yemoja
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,053
Damage
73,263
95,257
Taken
84,569
59,503
Mitigated
54,019
20,718
Healing
34,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
CallMeRich
Gilgamesh
10,958
1,643
0
4,138
23,249
20,837
544
3,160
19,445
2,395
42,185
L
Sun Wukong
Chr1st1mon
Sun Wukong
15,290
1,756
0
11,563
28,618
25,529
456
13,168
15,184
0
91,347
W
10,632
3,576
0
3,436
13,074
6,614
287
3,054
10,020
0
103,748
W
15,068
738
0
3,277
12,646
5,778
2,137
907
11,739
91,345
0
L
10,732
6,113
0
4,373
16,585
5,555
0
4,630
11,955
0
79,289
L
Tiamat
9,169
773
0
2,424
15,691
7,373
513
7,786
7,864
69,953
0
W
Baron Samedi
Incon
Baron Samedi
24,294
2,979
655
12,346
19,296
13,308
3,947
4,644
14,652
130,130
0
W
Apollo
MrRosier
Apollo
12,311
8,325
0
10,194
16,304
7,482
6,478
2,491
13,813
0
134,192
L
Da Ji
Wumbo57
Da Ji
9,849
2,592
0
500
17,653
8,300
0
5,632
12,021
0
86,006
L
Yemoja
demise14
Yemoja
5,013
707
1,454
404
16,710
12,746
0
8,408
8,302
16,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,546
Gold Earned
68,764
609
Minions Killed
795
0
Camps Cleared
0
2,034,660
Distance Traveled
2,324,361
23
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,442
611
46
2
0
515,618
10
L
Sun Wukong
12,118
551
184
8
0
456,306
4
W
Ravana
12,874
585
149
7
0
487,812
2
W
Kukulkan
13,239
602
170
8
0
439,007
0
L
Rama
10,528
479
141
6
0
395,460
5
L
Tiamat
9,313
423
126
6
0
406,870
8
W
Baron Samedi
14,789
672
219
10
0
409,815
7
W
Apollo
14,420
655
211
10
0
472,109
2
L
Da Ji
10,001
455
140
6
0
417,305
2
L
Yemoja
9,586
436
18
1
0
358,719
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role