Player Matchup

Artio
Artio
Darkrado_Burst
Artio
Level 129
God Stats
3W - 1L
1,693 SR
Queue Stats
341W - 376L
1,365 Elo+
Solo
Ne Zha
Ne Zha
DionysusLO
Ne Zha
Level 88
God Stats
25W - 23L
1,471 SR
Queue Stats
780W - 750L
1,417 Elo+
Solo
Chaac
Chaac
GODYO
Chaac
Level 160
God Stats
47W - 38L
1,491 SR
Queue Stats
2,737W - 2,862L
1,389 Elo+
Solo
Ah Puch
Ah Puch
PearlTwister
Ah Puch
Level 29
God Stats
4W - 2L
1,596 SR
Queue Stats
128W - 154L
1,538 Elo+
Solo
Nox
Nox
freeeeeeya
Nox
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 40L
1,483 Elo+
Solo
Team Averages
Level 94
1,550 SR
1,438 Elo+

VS

Team Averages
Level 129
1,509 SR
1,512 Elo+
Athena
Athena
FearedYakuza
Athena
Level 106
God Stats
2W - 3L
1,779 SR
Queue Stats
509W - 465L
1,520 Elo+
Party 1
Hercules
Hercules
Hexagradior
Hercules
Level 96
God Stats
12W - 15L
1,370 SR
Queue Stats
651W - 696L
1,442 Elo+
Party 2
He Bo
He Bo
PapaBear3240
He Bo
Level 144
God Stats
7W - 6L
1,525 SR
Queue Stats
519W - 486L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
TheDarkSoul505
Sun Wukong
Level 147
God Stats
0W - 1L
1,341 SR
Queue Stats
22W - 9L
1,653 Elo+
Solo
Tiamat
Tiamat
UnderALunaLight
Tiamat
Level 152
God Stats
35W - 27L
1,531 SR
Queue Stats
1,598W - 1,705L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 6 / 15
11,221
701
12,386
22,055
29,006
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ne Zha
DionysusLO
Ne Zha
19
13 / 8 / 11
12,731
796
22,253
18,569
8,296
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chaac
GODYO
Chaac
19
1 / 2 / 23
11,455
716
15,852
20,405
28,185
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Puch
PearlTwister
Ah Puch
20
5 / 1 / 19
12,033
752
30,055
14,022
7,281
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 2 / 19
11,506
719
20,096
8,662
4,483
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
16
2 / 6 / 11
10,615
663
6,436
22,462
29,230
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hercules
Hexagradior
Hercules
16
3 / 5 / 10
10,516
657
10,544
28,244
23,328
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
5 / 6 / 8
11,704
732
16,486
18,026
10,601
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
TheDarkSoul505
Sun Wukong
20
6 / 5 / 9
12,309
769
16,047
28,774
21,800
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
3 / 7 / 9
10,557
660
12,982
15,782
12,411
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
66
29
Kills
19
19
Deaths
29
87
Assists
47
Player
Kills
Deaths
Assists
KDA
W
5
6
15
2.08
W
Ne Zha
DionysusLO
Ne Zha
13
8
11
2.31
L
Athena
2
6
11
1.25
W
Chaac
GODYO
Chaac
1
2
23
6.25
L
Hercules
Hexagradior
Hercules
3
5
10
1.6
L
5
6
8
1.5
W
Ah Puch
PearlTwister
Ah Puch
5
1
19
14.5
L
Sun Wukong
TheDarkSoul505
Sun Wukong
6
5
9
2.1
L
3
7
9
1.07
W
5
2
19
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,642
Damage
62,495
83,713
Taken
113,288
77,251
Mitigated
97,370
35,939
Healing
41,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,386
379
5,013
5,090
22,055
29,006
257
8,516
12,935
19,074
0
W
Ne Zha
DionysusLO
Ne Zha
22,253
9,692
1,925
3,072
18,569
8,296
529
11,957
6,338
0
30,423
L
Athena
6,436
929
854
2,895
22,462
29,230
104
11,918
10,544
10,181
0
W
Chaac
GODYO
Chaac
15,852
1,540
1,265
9,075
20,405
28,185
1,254
8,037
11,850
1,112
38,157
L
Hercules
Hexagradior
Hercules
10,544
1,983
2,773
11,819
28,244
23,328
965
17,324
10,920
7,608
16,490
L
16,486
916
1,509
2,887
18,026
10,601
793
9,014
9,012
28,433
0
W
Ah Puch
PearlTwister
Ah Puch
30,055
996
1,086
7,132
14,022
7,281
1,068
6,290
7,602
63,322
0
L
Sun Wukong
TheDarkSoul505
Sun Wukong
16,047
3,263
2,289
11,858
28,774
21,800
788
16,953
11,821
4,775
29,955
L
12,982
1,380
1,812
3,086
15,782
12,411
623
8,302
7,480
26,092
0
W
20,096
2,689
1,176
1,105
8,662
4,483
2,193
4,264
4,307
31,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,946
Gold Earned
55,701
168
Minions Killed
151
0
Camps Cleared
0
1,432,997
Distance Traveled
1,381,803
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,221
701
16
1
0
303,189
1
W
Ne Zha
12,731
796
14
1
0
272,761
0
L
Athena
10,615
663
16
1
0
292,557
0
W
Chaac
11,455
716
42
3
0
254,542
1
L
Hercules
10,516
657
32
2
0
267,962
0
L
He Bo
11,704
732
31
2
0
260,392
0
W
Ah Puch
12,033
752
69
4
0
296,319
6
L
Sun Wukong
12,309
769
46
3
0
313,207
0
L
Tiamat
10,557
660
26
2
0
247,685
0
W
Nox
11,506
719
27
2
0
306,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role