Player Matchup

Tsukuyomi
Tsukuyomi
ArjanClara
Tsukuyomi
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 33L
1,488 Elo+
Solo
Sol
Sol
Firago
Sol
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
45W - 33L
1,389 Elo+
Solo
Susano
Susano
Jay053
Susano
Level 4
God Stats
2W - 1L
1,440 SR
Queue Stats
3W - 2L
1,512 Elo+
Party 2
Sun Wukong
Sun Wukong
kasegaa
Sun Wukong
Level 4
God Stats
2W - 2L
1,440 SR
Queue Stats
3W - 2L
1,512 Elo+
Party 2
Ares
Ares
mrooteiin
Ares
Level 29
God Stats
10W - 10L
1,670 SR
Queue Stats
163W - 154L
1,542 Elo+
Solo
Team Averages
Level 12
1,510 SR
1,488 Elo+

VS

Team Averages
Level 14
1,462 SR
1,398 Elo+
Gilgamesh
Gilgamesh
KuKuXu
Gilgamesh
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 82L
1,500 Elo+
Solo
Rama
Rama
SevenAke
Rama
Level 29
God Stats
0W - 1L
1,470 SR
Queue Stats
17W - 15L
1,431 Elo+
Solo
Yemoja
Yemoja
Yoicho
Yemoja
Level 4
God Stats
0W - 3L
1,339 SR
Queue Stats
0W - 4L
1,219 Elo+
Party 1
Raijin
Raijin
markhatesyas
Raijin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,346 Elo+
Party 1
Thor
Thor
xLuka41
Thor
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 7L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ArjanClara
Tsukuyomi
16
4 / 2 / 7
10,670
562
9,150
13,756
5,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sol
Firago
Sol
16
8 / 2 / 9
10,957
577
13,661
10,802
4,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Susano
Jay053
Susano
15
3 / 6 / 11
10,017
527
5,715
12,733
5,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
kasegaa
Sun Wukong
15
2 / 4 / 4
9,804
516
4,872
14,018
7,495
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ares
15
8 / 1 / 10
12,068
635
6,149
15,113
19,155
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
KuKuXu
Gilgamesh
16
5 / 4 / 3
10,177
536
13,628
13,493
11,312
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
15
2 / 3 / 2
9,308
490
5,503
10,411
3,796
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
Yoicho
Yemoja
11
2 / 6 / 0
8,494
447
3,405
11,907
11,034
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Raijin
12
3 / 9 / 2
8,701
458
9,008
11,796
4,527
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Thor
xLuka41
Thor
9
2 / 5 / 1
7,398
389
1,269
11,736
3,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
22
25
Kills
14
15
Deaths
27
41
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
ArjanClara
Tsukuyomi
4
2
7
3.75
W
Sol
Firago
Sol
8
2
9
6.25
W
Susano
Jay053
Susano
3
6
11
1.42
L
Gilgamesh
KuKuXu
Gilgamesh
5
4
3
1.63
L
Rama
2
3
2
1
L
Yemoja
Yoicho
Yemoja
2
6
0
0.33
W
Sun Wukong
kasegaa
Sun Wukong
2
4
4
1
L
Raijin
3
9
2
0.44
W
Ares
8
1
10
13
L
Thor
xLuka41
Thor
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,547
Damage
32,813
66,422
Taken
59,343
41,971
Mitigated
33,999
17,064
Healing
5,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
ArjanClara
Tsukuyomi
9,150
2,723
0
4,076
13,756
5,565
1,550
1,391
12,365
0
88,977
W
Sol
Firago
Sol
13,661
5,265
0
5,101
10,802
4,373
3,774
1,397
9,405
75,451
0
W
Susano
Jay053
Susano
5,715
2,162
0
2,989
12,733
5,383
17
5,327
7,406
0
45,179
L
Gilgamesh
KuKuXu
Gilgamesh
13,628
1,565
0
784
13,493
11,312
778
4,132
9,361
0
61,144
L
Rama
5,503
3,822
0
561
10,411
3,796
492
3,720
6,691
0
53,360
L
Yemoja
Yoicho
Yemoja
3,405
573
1,244
461
11,907
11,034
518
6,094
5,813
9,094
0
W
Sun Wukong
kasegaa
Sun Wukong
4,872
718
0
1,890
14,018
7,495
350
2,420
11,598
0
41,562
L
Raijin
9,008
1,042
0
356
11,796
4,527
740
4,121
7,675
47,426
0
W
Ares
6,149
483
0
3,008
15,113
19,155
731
3,969
11,144
23,929
0
L
Thor
xLuka41
Thor
1,269
155
0
2,489
11,736
3,330
0
1,743
9,993
0
29,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,516
Gold Earned
44,078
425
Minions Killed
368
0
Camps Cleared
0
1,791,996
Distance Traveled
1,440,855
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,670
562
110
6
0
413,284
0
W
Sol
10,957
577
129
7
0
358,015
5
W
Susano
10,017
527
68
4
0
287,938
0
L
Gilgamesh
10,177
536
131
7
0
340,375
2
L
Rama
9,308
490
91
5
0
298,577
0
L
Yemoja
8,494
447
18
1
0
328,608
2
W
Sun Wukong
9,804
516
85
4
0
341,876
3
L
Raijin
8,701
458
81
4
0
263,894
1
W
Ares
12,068
635
33
2
0
390,883
6
L
Thor
7,398
389
47
2
0
209,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role