Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Rainbowfart
Poseidon
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,371 Elo+
Party 1
Izanami
Izanami
Thexian
Izanami
Level 96
God Stats
3W - 0L
1,819 SR
Queue Stats
9W - 9L
1,371 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Аида
Kumbhakarna
Level 149
God Stats
1W - 0L
1,504 SR
Queue Stats
3W - 2L
1,463 Elo+
Solo
Team Averages
Level 114
1,565 SR
1,441 Elo+

VS

Team Averages
Level 103
1,460 SR
1,481 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Darhan20
Xing Tian
Level 124
God Stats
0W - 2L
1,327 SR
Queue Stats
45W - 43L
1,652 Elo+
Solo
Ra
Ra
lordwindrunner
Ra
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
208W - 205L
1,432 Elo+
Solo
Bastet
Bastet
ssofff
Bastet
Level 64
God Stats
8W - 11L
1,458 SR
Queue Stats
71W - 95L
1,426 Elo+
Solo
Neith
Neith
Суими
Neith
Level 125
God Stats
16W - 24L
1,515 SR
Queue Stats
96W - 123L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
17
7 / 1 / 2
10,450
581
8,709
13,744
7,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
 
Bellona
16
2 / 8 / 3
10,109
562
10,465
18,302
13,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Poseidon
Rainbowfart
Poseidon
16
4 / 2 / 6
10,126
563
10,665
7,249
2,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Izanami
Thexian
Izanami
16
5 / 3 / 6
10,072
560
14,470
11,523
4,039
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kumbhakarna
Аида
Kumbhakarna
14
1 / 2 / 11
9,467
526
4,947
16,546
14,674
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
16
8 / 3 / 2
10,400
578
12,251
14,987
16,800
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xing Tian
Darhan20
Xing Tian
13
0 / 4 / 6
9,069
504
9,855
18,342
16,530
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
1 / 4 / 3
8,378
465
5,780
7,954
2,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
ssofff
Bastet
15
4 / 4 / 1
9,392
522
2,561
11,680
3,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
15
3 / 4 / 2
9,013
501
9,487
10,344
3,210
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
30
19
Kills
16
16
Deaths
19
28
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
7
1
2
8
W
Bellona
 
Bellona
2
8
3
0.44
L
Cabrakan
 
Cabrakan
8
3
2
3
L
Xing Tian
Darhan20
Xing Tian
0
4
6
0.75
W
Poseidon
Rainbowfart
Poseidon
4
2
6
3.5
W
Izanami
Thexian
Izanami
5
3
6
2.67
L
1
4
3
0.63
L
Bastet
ssofff
Bastet
4
4
1
1.13
W
Kumbhakarna
Аида
Kumbhakarna
1
2
11
3.25
L
Neith
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,256
Damage
39,934
67,364
Taken
63,307
42,582
Mitigated
43,225
15,606
Healing
14,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
8,709
6,140
0
5,346
13,744
7,037
759
3,510
10,122
0
55,740
W
Bellona
 
Bellona
10,465
5,210
0
4,174
18,302
13,994
246
9,430
8,828
0
71,502
L
Cabrakan
 
Cabrakan
12,251
1,239
0
3,688
14,987
16,800
95
2,263
12,075
56,994
0
L
Xing Tian
Darhan20
Xing Tian
9,855
476
0
750
18,342
16,530
0
5,244
12,737
36,282
0
W
Poseidon
Rainbowfart
Poseidon
10,665
1,428
0
758
7,249
2,838
600
2,341
4,808
65,748
0
W
Izanami
Thexian
Izanami
14,470
10,938
0
3,206
11,523
4,039
3,304
5,767
5,672
0
74,299
L
5,780
513
100
1,613
7,954
2,703
357
2,285
5,157
47,034
0
L
Bastet
ssofff
Bastet
2,561
751
0
4,620
11,680
3,982
0
2,156
9,029
0
54,730
W
Kumbhakarna
Аида
Kumbhakarna
4,947
583
690
1,432
16,546
14,674
55
6,338
10,048
15,318
0
L
Neith
9,487
4,676
657
2,674
10,344
3,210
2,066
2,957
6,970
0
58,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,224
Gold Earned
46,252
541
Minions Killed
469
0
Camps Cleared
0
1,764,307
Distance Traveled
1,586,708
25
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,450
581
101
6
0
361,733
4
W
Bellona
10,109
562
137
8
0
354,986
7
L
Cabrakan
10,400
578
117
7
0
295,771
3
L
Xing Tian
9,069
504
42
2
0
356,656
3
W
Poseidon
10,126
563
145
8
0
378,012
4
W
Izanami
10,072
560
142
8
0
326,962
2
L
Ra
8,378
465
93
5
0
303,608
3
L
Bastet
9,392
522
118
7
0
343,116
0
W
Kumbhakarna
9,467
526
16
1
0
342,614
8
L
Neith
9,013
501
99
6
0
287,557
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role