Player Matchup

Kukulkan
Kukulkan
BaTmAnnTheBOLD
Kukulkan
Level 14
God Stats
2W - 2L
1,157 SR
Queue Stats
31W - 28L
1,437 Elo+
Solo
Arachne
Arachne
DORAxEXPLORE
Arachne
Level 18
God Stats
1W - 1L
1,342 SR
Queue Stats
4W - 9L
1,266 Elo+
Solo
Bastet
Bastet
Happy993
Bastet
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 13L
1,448 Elo+
Solo
Sobek
Sobek
SKARKLUK
Sobek
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Izanami
Izanami
crnam
Izanami
Level 18
God Stats
17W - 20L
1,316 SR
Queue Stats
47W - 62L
1,329 Elo+
Solo
Team Averages
Level 15
1,363 SR
1,396 Elo+

VS

Team Averages
Level 10
1,430 SR
1,354 Elo+
Nemesis
Nemesis
CiprianParnica
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 90L
1,500 Elo+
Solo
Apollo
Apollo
Radekpop27
Apollo
Level 16
God Stats
1W - 2L
1,622 SR
Queue Stats
10W - 18L
1,400 Elo+
Solo
Neith
Neith
RosserBhoy
Neith
Level 21
God Stats
9W - 19L
1,270 SR
Queue Stats
9W - 19L
1,241 Elo+
Solo
Susano
Susano
combative_joggle
Susano
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 28L
1,394 Elo+
Solo
Cthulhu
Cthulhu
kealyle1
Cthulhu
Level 5
God Stats
1W - 3L
1,260 SR
Queue Stats
1W - 4L
1,234 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
19
5 / 1 / 24
11,864
1,079
13,404
6,506
2,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
DORAxEXPLORE
Arachne
20
12 / 0 / 21
13,708
1,246
25,145
11,545
7,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bastet
Happy993
Bastet
18
4 / 1 / 13
10,676
971
8,397
8,215
3,138
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
SKARKLUK
Sobek
17
1 / 6 / 11
9,956
905
1,735
9,711
7,742
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Izanami
crnam
Izanami
20
28 / 0 / 10
14,036
1,276
34,612
7,183
3,330
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

306

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 14 / 4
9,484
862
1,185
20,123
7,821
Apollo
Radekpop27
Apollo
16
2 / 9 / 1
9,582
871
8,102
15,880
6,718
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Neith
16
5 / 4 / 3
10,580
962
14,324
14,952
5,858
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
1 / 13 / 3
9,597
872
2,842
19,416
7,561
Cthulhu
kealyle1
Cthulhu
16
0 / 12 / 4
9,532
867
8,977
24,354
10,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
23
50
Kills
8
8
Deaths
52
79
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
5
1
24
17
L
0
14
4
0.14
W
Arachne
DORAxEXPLORE
Arachne
12
0
21
22.5
W
Bastet
Happy993
Bastet
4
1
13
10.5
L
Apollo
Radekpop27
Apollo
2
9
1
0.28
L
Neith
5
4
3
1.63
W
Sobek
SKARKLUK
Sobek
1
6
11
1.08
L
1
13
3
0.19
W
Izanami
crnam
Izanami
28
0
10
33
L
Cthulhu
kealyle1
Cthulhu
0
12
4
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,293
Damage
35,430
43,160
Taken
94,725
24,257
Mitigated
38,770
8,898
Healing
3,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
13,404
1,994
0
246
6,506
2,757
0
2,187
4,163
29,402
0
L
1,185
640
0
100
20,123
7,821
0
2,614
17,509
0
6,462
W
Arachne
DORAxEXPLORE
Arachne
25,145
15,755
0
5,721
11,545
7,290
0
1,972
9,403
0
47,586
W
Bastet
Happy993
Bastet
8,397
2,393
0
0
8,215
3,138
0
1,561
6,492
0
19,541
L
Apollo
Radekpop27
Apollo
8,102
3,666
0
592
15,880
6,718
0
2,073
13,807
0
25,405
L
Neith
14,324
6,278
0
1,490
14,952
5,858
0
1,996
12,956
0
35,922
W
Sobek
SKARKLUK
Sobek
1,735
226
0
591
9,711
7,742
0
820
8,773
6,762
0
L
2,842
523
0
0
19,416
7,561
0
3,126
16,290
0
8,826
W
Izanami
crnam
Izanami
34,612
28,044
0
2,340
7,183
3,330
0
1,731
5,352
0
52,360
L
Cthulhu
kealyle1
Cthulhu
8,977
1,170
0
1,600
24,354
10,812
0
5,330
19,024
29,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,240
Gold Earned
48,775
167
Minions Killed
140
12
Camps Cleared
3
1,012,746
Distance Traveled
896,714
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,864
1,079
43
4
0
213,158
0
L
Nemesis
9,484
862
10
1
2
162,940
0
W
Arachne
13,708
1,246
50
5
10
255,533
0
W
Bastet
10,676
971
22
2
1
174,212
1
L
Apollo
9,582
871
38
3
1
157,992
2
L
Neith
10,580
962
35
3
0
203,400
0
W
Sobek
9,956
905
8
1
0
171,763
2
L
Susano
9,597
872
11
1
0
194,247
0
W
Izanami
14,036
1,276
44
4
1
198,080
0
L
Cthulhu
9,532
867
46
4
0
178,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role