Player Matchup

Artemis
Artemis
Logan2708
Artemis
Level 29
God Stats
13W - 10L
1,632 SR
Queue Stats
113W - 159L
1,385 Elo+
Party 1
Janus
Janus
Mitch0907
Janus
Level 29
God Stats
4W - 8L
1,365 SR
Queue Stats
110W - 158L
1,387 Elo+
Party 1
Chaac
Chaac
OogaaBoogaaa
Chaac
Level 29
God Stats
4W - 2L
1,712 SR
Queue Stats
43W - 37L
1,561 Elo+
Solo
Team Averages
Level 29
1,570 SR
1,444 Elo+

VS

Team Averages
Level 67
1,595 SR
1,611 Elo+
Sol
Sol
Bonez980
Sol
Level 39
God Stats
2W - 1L
1,700 SR
Queue Stats
38W - 15L
1,736 Elo+
Party 2
King Arthur
King Arthur
DaT_HiNDu
King Arthur
Level 156
God Stats
28W - 36L
1,585 SR
Queue Stats
257W - 252L
1,596 Elo+
Party 2
Fenrir
Fenrir
erdo1714
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Logan2708
Artemis
16
7 / 5 / 8
12,290
768
17,634
13,973
4,008
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Mitch0907
Janus
15
7 / 7 / 11
11,682
730
14,354
12,077
3,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
9 / 2 / 9
12,642
790
20,532
17,471
16,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 6 / 1
13,182
824
30,052
24,116
7,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
DaT_HiNDu
King Arthur
14
0 / 4 / 7
10,044
628
5,706
23,196
17,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
erdo1714
Fenrir
10
1 / 13 / 4
9,311
582
1,615
14,690
4,382
Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
26
23
Kills
14
14
Deaths
23
28
Assists
12
Player
Kills
Deaths
Assists
KDA
L
13
6
1
2.25
L
King Arthur
DaT_HiNDu
King Arthur
0
4
7
0.88
W
Artemis
Logan2708
Artemis
7
5
8
2.2
W
Janus
Mitch0907
Janus
7
7
11
1.79
W
9
2
9
6.75
L
Fenrir
erdo1714
Fenrir
1
13
4
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,520
Damage
37,373
43,521
Taken
62,002
23,490
Mitigated
29,551
13,610
Healing
19,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
30,052
7,028
93
12,813
24,116
7,968
1,401
3,307
19,786
77,000
0
L
King Arthur
DaT_HiNDu
King Arthur
5,706
447
0
5,430
23,196
17,201
240
5,690
16,578
0
15,844
W
Artemis
Logan2708
Artemis
17,634
8,509
0
1,972
13,973
4,008
827
9,669
3,628
0
58,301
W
Janus
Mitch0907
Janus
14,354
1,261
173
879
12,077
3,070
1,082
10,063
1,494
36,394
0
W
20,532
4,635
1,308
9,278
17,471
16,412
361
9,069
7,342
0
50,974
L
Fenrir
erdo1714
Fenrir
1,615
487
0
1,378
14,690
4,382
46
4,610
9,557
0
5,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,614
Gold Earned
32,537
187
Minions Killed
141
0
Camps Cleared
0
854,060
Distance Traveled
740,552
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
13,182
824
116
7
0
279,650
3
L
King Arthur
10,044
628
18
1
0
282,058
0
W
Artemis
12,290
768
76
5
0
257,620
1
W
Janus
11,682
730
64
4
0
282,891
3
W
Chaac
12,642
790
47
3
0
313,549
1
L
Fenrir
9,311
582
7
0
0
178,844
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role