Player Matchup

Anubis
Anubis
AidenNeal
Anubis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 33L
1,455 Elo+
Solo
Neith
Neith
BlackMossCupCake
Neith
Level 15
God Stats
18W - 24L
1,557 SR
Queue Stats
107W - 96L
1,461 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Flamin5
Morgan Le Fay
Level 15
God Stats
14W - 19L
1,449 SR
Queue Stats
25W - 37L
1,324 Elo+
Party 2
Achilles
Achilles
Gundels
Achilles
Level 15
God Stats
2W - 6L
1,284 SR
Queue Stats
35W - 46L
1,324 Elo+
Party 2
Nu Wa
Nu Wa
柠檬百香果
Nu Wa
Level 11
God Stats
15W - 7L
1,775 SR
Queue Stats
60W - 71L
1,373 Elo+
Solo
Team Averages
Level 13
1,513 SR
1,388 Elo+

VS

Team Averages
Level 13
1,420 SR
1,350 Elo+
Cerberus
Cerberus
BERPADEUSZ
Cerberus
Level 5
God Stats
2W - 1L
1,299 SR
Queue Stats
4W - 5L
1,137 Elo+
Solo
Amaterasu
Amaterasu
FairyWulfTail
Amaterasu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,336 Elo+
Party 1
Nu Wa
Nu Wa
KUWEIHONGYE
Nu Wa
Level 18
God Stats
1W - 1L
1,275 SR
Queue Stats
30W - 30L
1,455 Elo+
Solo
Bellona
Bellona
Lomira
Bellona
Level 10
God Stats
4W - 2L
1,524 SR
Queue Stats
13W - 22L
1,271 Elo+
Party 1
Kuzenbo
Kuzenbo
Tutuliagiola
Kuzenbo
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AidenNeal
Anubis
18
1 / 8 / 3
11,166
859
11,079
17,345
7,404
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
1 / 6 / 5
11,147
857
12,558
18,465
6,600
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
Flamin5
Morgan Le Fay
18
4 / 13 / 5
12,428
956
26,277
29,159
12,385
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Achilles
Gundels
Achilles
18
4 / 4 / 6
12,420
955
23,606
26,232
39,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
1 / 4 / 9
12,085
930
25,176
13,765
4,875
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

49

VS

Team 2 Tickets

214

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BERPADEUSZ
Cerberus
20
4 / 1 / 24
13,075
1,006
16,248
20,791
29,340
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amaterasu
FairyWulfTail
Amaterasu
20
15 / 1 / 13
14,994
1,153
22,506
26,181
20,986
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
5 / 3 / 24
13,421
1,032
29,762
14,333
6,033
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Lomira
Bellona
20
6 / 3 / 17
13,221
1,017
13,831
23,404
16,911
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
Tutuliagiola
Kuzenbo
20
5 / 3 / 22
13,021
1,002
15,067
21,474
32,606
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
135
11
Kills
35
35
Deaths
11
28
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Anubis
AidenNeal
Anubis
1
8
3
0.31
W
Cerberus
BERPADEUSZ
Cerberus
4
1
24
16
L
1
6
5
0.58
W
Amaterasu
FairyWulfTail
Amaterasu
15
1
13
21.5
L
Morgan Le Fay
Flamin5
Morgan Le Fay
4
13
5
0.5
L
Achilles
Gundels
Achilles
4
4
6
1.75
W
5
3
24
5.67
W
Bellona
Lomira
Bellona
6
3
17
4.83
W
Kuzenbo
Tutuliagiola
Kuzenbo
5
3
22
5.33
L
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,696
Damage
97,414
104,966
Taken
106,183
70,701
Mitigated
105,876
9,499
Healing
14,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
AidenNeal
Anubis
11,079
900
532
2,021
17,345
7,404
0
10,308
6,881
35,726
0
W
Cerberus
BERPADEUSZ
Cerberus
16,248
1,540
0
2,509
20,791
29,340
0
11,501
8,810
27,765
0
L
12,558
5,628
0
2,668
18,465
6,600
0
11,302
7,163
0
36,074
W
Amaterasu
FairyWulfTail
Amaterasu
22,506
9,866
0
6,427
26,181
20,986
0
12,876
12,862
0
40,117
L
Morgan Le Fay
Flamin5
Morgan Le Fay
26,277
4,039
0
2,001
29,159
12,385
0
16,504
12,628
45,403
0
L
Achilles
Gundels
Achilles
23,606
8,972
0
2,135
26,232
39,437
0
14,431
11,801
0
43,397
W
29,762
7,226
1,688
3,315
14,333
6,033
0
8,659
5,494
68,330
0
W
Bellona
Lomira
Bellona
13,831
5,206
0
1,029
23,404
16,911
0
16,330
6,610
0
43,499
W
Kuzenbo
Tutuliagiola
Kuzenbo
15,067
3,414
0
0
21,474
32,606
0
13,166
7,705
35,975
0
L
25,176
4,673
0
142
13,765
4,875
0
8,349
5,416
53,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,246
Gold Earned
67,732
237
Minions Killed
258
4
Camps Cleared
7
1,024,261
Distance Traveled
1,309,101
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,166
859
47
4
1
134,603
0
W
Cerberus
13,075
1,006
29
2
3
242,576
2
L
Neith
11,147
857
41
3
0
198,534
1
W
Amaterasu
14,994
1,153
34
3
2
290,981
2
L
Morgan Le Fay
12,428
956
35
3
0
212,234
1
L
Achilles
12,420
955
34
3
2
240,843
2
W
Nu Wa
13,421
1,032
86
7
1
229,809
3
W
Bellona
13,221
1,017
67
5
1
257,013
0
W
Kuzenbo
13,021
1,002
42
3
0
288,722
0
L
Nu Wa
12,085
930
80
6
1
238,047
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role