Player Matchup

Da Ji
Da Ji
Platinum IV
 
Da Ji
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Silver II
CaptainSquatch
Cabrakan
Silver II
Level 38
God Stats
6W - 2L
1,500 SR
Queue Stats
50W - 44L
1,577 MMR
Party 2
Nu Wa
Nu Wa
Platinum II
Darthaidan
Nu Wa
Platinum II
Level 150
God Stats
65W - 55L
1,720 SR
Queue Stats
344W - 349L
1,720 MMR
Solo
Apollo
Apollo
Gold I
PremiumWolf
Apollo
Gold I
Level 96
God Stats
1W - 5L
1,365 SR
Queue Stats
57W - 64L
1,613 MMR
Solo
Hercules
Hercules
Gold II
Rrys
Hercules
Gold II
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
55W - 31L
1,845 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 119
1,517 SR
1,651 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 110
1,595 SR
1,708 MMR
Cernunnos
Cernunnos
Platinum IV
GengisKhán
Cernunnos
Platinum IV
Level 158
God Stats
3W - 1L
1,560 SR
Queue Stats
107W - 75L
1,874 MMR
Party 1
Fenrir
Fenrir
Platinum V
GrogLube
Fenrir
Platinum V
Level 160
God Stats
2W - 1L
1,504 SR
Queue Stats
120W - 119L
1,706 MMR
Solo
Ao Kuang
Ao Kuang
Platinum IV
LordNM
Ao Kuang
Platinum IV
Level 86
God Stats
25W - 21L
1,599 SR
Queue Stats
415W - 398L
1,540 MMR
Solo
Jormungandr
Jormungandr
Silver II
Slywize
Jormungandr
Silver II
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,567 MMR
Solo
Kukulkan
Kukulkan
Platinum IV
Stálin
Kukulkan
Platinum IV
Level 84
God Stats
7W - 1L
1,811 SR
Queue Stats
109W - 101L
1,854 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
6 / 7 / 1
9,433
496
8,168
16,100
6,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cabrakan
14
2 / 5 / 6
9,710
511
5,429
15,824
19,507
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
16
3 / 6 / 5
9,725
512
13,594
8,951
3,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
16
1 / 5 / 4
9,942
523
7,634
13,420
4,802
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
Rrys
Hercules
16
1 / 4 / 4
11,280
594
13,845
17,650
16,476
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
AthenaMorgan Le FaySolGilgameshTiamat

VS

Bans
SetSobekOsirisLokiKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
GengisKhán
Cernunnos
20
8 / 1 / 7
12,645
666
16,544
13,016
4,873
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
GrogLube
Fenrir
15
6 / 4 / 6
11,695
616
7,795
16,186
9,827
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ao Kuang
LordNM
Ao Kuang
16
7 / 4 / 6
10,856
571
13,376
16,926
6,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Slywize
Jormungandr
17
2 / 2 / 7
11,155
587
7,013
12,260
9,195
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
Stálin
Kukulkan
17
4 / 2 / 15
11,212
590
10,342
11,177
4,920
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
68
13
Kills
27
27
Deaths
13
20
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
6
7
1
0.93
L
Cabrakan
2
5
6
1
L
Nu Wa
3
6
5
0.92
W
Cernunnos
GengisKhán
Cernunnos
8
1
7
11.5
W
Fenrir
GrogLube
Fenrir
6
4
6
2.25
W
Ao Kuang
LordNM
Ao Kuang
7
4
6
2.5
L
Apollo
1
5
4
0.6
L
Hercules
Rrys
Hercules
1
4
4
0.75
W
Jormungandr
Slywize
Jormungandr
2
2
7
2.75
W
Kukulkan
Stálin
Kukulkan
4
2
15
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,670
Damage
55,070
71,945
Taken
69,565
50,851
Mitigated
34,986
10,318
Healing
20,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
8,168
1,754
0
687
16,100
6,635
0
4,823
11,165
0
60,210
L
Cabrakan
5,429
681
0
490
15,824
19,507
0
6,848
8,759
20,856
0
L
Nu Wa
13,594
2,379
0
926
8,951
3,431
1,403
3,219
5,696
63,402
0
W
Cernunnos
GengisKhán
Cernunnos
16,544
9,839
0
8,329
13,016
4,873
3,681
3,076
9,785
0
125,067
W
Fenrir
GrogLube
Fenrir
7,795
1,567
0
1,845
16,186
9,827
0
3,374
12,410
0
36,028
W
Ao Kuang
LordNM
Ao Kuang
13,376
2,921
0
3,967
16,926
6,171
0
4,830
11,896
72,958
0
L
Apollo
7,634
4,460
0
3,313
13,420
4,802
0
3,317
9,830
0
80,537
L
Hercules
Rrys
Hercules
13,845
6,361
0
4,902
17,650
16,476
0
11,583
5,146
5,054
61,450
W
Jormungandr
Slywize
Jormungandr
7,013
1,083
0
3,648
12,260
9,195
0
4,263
7,826
57,337
0
W
Kukulkan
Stálin
Kukulkan
10,342
834
0
2,785
11,177
4,920
192
4,242
6,691
69,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,090
Gold Earned
57,563
536
Minions Killed
601
0
Camps Cleared
0
1,796,253
Distance Traveled
1,882,342
30
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,433
496
89
5
0
345,999
1
L
Cabrakan
9,710
511
22
1
0
361,435
5
L
Nu Wa
9,725
512
107
6
0
326,380
9
W
Cernunnos
12,645
666
173
9
0
355,268
3
W
Fenrir
11,695
616
47
2
0
367,282
3
W
Ao Kuang
10,856
571
111
6
0
385,357
4
L
Apollo
9,942
523
171
9
0
347,656
7
L
Hercules
11,280
594
147
8
0
414,783
8
W
Jormungandr
11,155
587
138
7
0
396,158
6
W
Kukulkan
11,212
590
132
7
0
378,277
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role