Player Matchup

Neith
Neith
 
Neith
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
BG40000
Osiris
Level 17
God Stats
7W - 2L
1,321 SR
Queue Stats
34W - 28L
1,237 Elo+
Solo
Kukulkan
Kukulkan
Coeus1
Kukulkan
Level 16
God Stats
1W - 2L
1,188 SR
Queue Stats
52W - 45L
1,272 Elo+
Solo
Yemoja
Yemoja
Ragakakara
Yemoja
Level 15
God Stats
2W - 0L
1,299 SR
Queue Stats
13W - 16L
1,293 Elo+
Solo
Arachne
Arachne
TheVoyevoda
Arachne
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,384 Elo+
Solo
Team Averages
Level 13
1,362 SR
1,337 Elo+

VS

Team Averages
Level 22
1,502 SR
1,350 Elo+
Kali
Kali
 
Kali
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
GAHSDVGFSDH
Izanami
Level 29
God Stats
2W - 3L
1,324 SR
Queue Stats
45W - 77L
1,263 Elo+
Party 1
Medusa
Medusa
LogiF4
Medusa
Level 16
God Stats
16W - 15L
1,606 SR
Queue Stats
160W - 186L
1,256 Elo+
Solo
Sol
Sol
XxPR1DExX
Sol
Level 18
God Stats
16W - 15L
1,642 SR
Queue Stats
51W - 79L
1,424 Elo+
Solo
Achilles
Achilles
claw13
Achilles
Level 28
God Stats
12W - 12L
1,438 SR
Queue Stats
84W - 139L
1,306 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
5 / 5 / 5
9,019
501
6,188
10,284
3,530
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Osiris
BG40000
Osiris
16
10 / 3 / 4
10,081
560
14,656
15,119
10,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Coeus1
Kukulkan
16
4 / 1 / 9
9,791
544
13,027
6,786
2,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
Ragakakara
Yemoja
14
2 / 1 / 10
9,481
527
4,924
7,409
5,636
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
TheVoyevoda
Arachne
17
11 / 1 / 3
10,785
599
9,539
12,524
7,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
12
0 / 7 / 7
7,737
430
3,647
12,437
4,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
GAHSDVGFSDH
Izanami
14
5 / 7 / 3
9,454
525
7,108
12,783
3,772
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Medusa
LogiF4
Medusa
12
1 / 7 / 3
8,250
458
8,011
11,675
3,743
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 5 / 1
8,134
452
7,258
14,153
4,461
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
claw13
Achilles
14
4 / 6 / 2
8,759
487
9,214
14,542
13,020
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
27
32
Kills
11
11
Deaths
32
31
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
5
5
1.5
L
Kali
 
Kali
0
7
7
0.5
W
Osiris
BG40000
Osiris
10
3
4
4
W
Kukulkan
Coeus1
Kukulkan
4
1
9
8.5
L
Izanami
GAHSDVGFSDH
Izanami
5
7
3
0.93
L
Medusa
LogiF4
Medusa
1
7
3
0.36
W
Yemoja
Ragakakara
Yemoja
2
1
10
7
W
Arachne
TheVoyevoda
Arachne
11
1
3
12.5
L
1
5
1
0.3
L
Achilles
claw13
Achilles
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,334
Damage
35,238
52,122
Taken
65,590
30,450
Mitigated
29,960
15,541
Healing
7,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,188
3,068
0
1,839
10,284
3,530
1,530
406
9,878
0
39,760
L
Kali
 
Kali
3,647
992
0
1,556
12,437
4,964
0
2,439
9,998
0
26,862
W
Osiris
BG40000
Osiris
14,656
4,379
444
5,507
15,119
10,946
292
2,004
13,115
0
48,924
W
Kukulkan
Coeus1
Kukulkan
13,027
1,062
0
947
6,786
2,490
741
2,536
4,250
70,576
0
L
Izanami
GAHSDVGFSDH
Izanami
7,108
4,288
0
1,412
12,783
3,772
3,153
3,664
9,119
0
47,568
L
Medusa
LogiF4
Medusa
8,011
2,778
131
986
11,675
3,743
424
789
10,886
0
30,125
W
Yemoja
Ragakakara
Yemoja
4,924
801
1,438
149
7,409
5,636
0
1,755
5,654
29,006
0
W
Arachne
TheVoyevoda
Arachne
9,539
7,406
0
5,217
12,524
7,848
0
1,116
11,408
0
77,378
L
7,258
1,370
0
3,122
14,153
4,461
63
8,157
5,996
43,774
0
L
Achilles
claw13
Achilles
9,214
3,246
0
189
14,542
13,020
135
2,902
11,640
648
37,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,157
Gold Earned
42,334
434
Minions Killed
334
0
Camps Cleared
0
1,646,337
Distance Traveled
1,581,691
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,019
501
64
4
0
301,140
0
L
Kali
7,737
430
37
2
0
366,336
0
W
Osiris
10,081
560
84
5
0
301,307
4
W
Kukulkan
9,791
544
139
8
0
351,500
2
L
Izanami
9,454
525
98
5
0
286,610
0
L
Medusa
8,250
458
54
3
0
283,876
0
W
Yemoja
9,481
527
33
2
0
311,719
0
W
Arachne
10,785
599
114
6
0
380,671
4
L
Sol
8,134
452
83
5
0
293,057
0
L
Achilles
8,759
487
62
3
0
351,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role