Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
CREEDblaze
Nu Wa
Level 128
God Stats
9W - 6L
1,623 SR
Queue Stats
119W - 141L
1,415 Elo+
Solo
Chiron
Chiron
LordGankules
Chiron
Level 127
God Stats
25W - 15L
1,670 SR
Queue Stats
510W - 543L
1,549 Elo+
Solo
Team Averages
Level 126
1,598 SR
1,488 Elo+

VS

Team Averages
Level 86
1,653 SR
1,502 Elo+
Danzaburou
Danzaburou
TTV_Vision13
Danzaburou
Level 31
God Stats
9W - 6L
1,562 SR
Queue Stats
154W - 210L
1,405 Elo+
Solo
Hercules
Hercules
javinskijm
Hercules
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 18L
1,566 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
odc2002
Morgan Le Fay
Level 117
God Stats
2W - 1L
1,897 SR
Queue Stats
31W - 28L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
3 / 2 / 8
9,095
758
5,819
10,605
14,805
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nu Wa
12
2 / 1 / 9
8,359
697
7,289
5,671
1,767
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
14
9 / 0 / 4
9,918
827
17,462
7,119
2,586
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
TTV_Vision13
Danzaburou
11
2 / 4 / 1
7,602
634
5,814
11,036
3,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
javinskijm
Hercules
9
0 / 6 / 2
6,649
554
2,341
13,443
7,068
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Morgan Le Fay
odc2002
Morgan Le Fay
12
1 / 4 / 2
7,534
628
6,601
12,571
3,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
14
Kills
3
3
Deaths
14
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
2
8
3.5
W
Nu Wa
2
1
9
6.5
W
Chiron
9
0
4
11
L
Danzaburou
TTV_Vision13
Danzaburou
2
4
1
0.63
L
Hercules
javinskijm
Hercules
0
6
2
0.17
L
Morgan Le Fay
odc2002
Morgan Le Fay
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,570
Damage
14,756
23,395
Taken
37,050
19,158
Mitigated
13,765
8,097
Healing
5,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,819
403
614
1,972
10,605
14,805
228
2,325
8,280
14,376
0
W
Nu Wa
7,289
1,812
0
551
5,671
1,767
1,267
1,713
3,958
31,087
0
W
Chiron
17,462
3,950
2,508
2,452
7,119
2,586
1,203
2,563
4,556
0
50,644
L
Danzaburou
TTV_Vision13
Danzaburou
5,814
1,503
0
3,102
11,036
3,269
0
3,413
7,623
0
26,550
L
Hercules
javinskijm
Hercules
2,341
748
0
926
13,443
7,068
0
5,038
8,405
0
7,086
L
Morgan Le Fay
odc2002
Morgan Le Fay
6,601
185
71
1,561
12,571
3,428
0
4,657
7,914
35,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,372
Gold Earned
21,785
145
Minions Killed
99
0
Camps Cleared
0
660,101
Distance Traveled
577,268
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,095
758
15
1
0
216,090
0
W
Nu Wa
8,359
697
48
4
0
209,951
2
W
Chiron
9,918
827
82
7
0
234,060
3
L
Danzaburou
7,602
634
43
4
0
190,164
1
L
Hercules
6,649
554
9
1
0
200,550
0
L
Morgan Le Fay
7,534
628
47
4
0
186,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role