Player Matchup

Agni
Agni
ItsChefspud
Agni
Level 9
God Stats
2W - 9L
1,056 SR
Queue Stats
6W - 24L
1,142 Elo+
Solo
Nemesis
Nemesis
Taylorab33
Nemesis
Level 11
God Stats
11W - 12L
1,510 SR
Queue Stats
12W - 14L
1,363 Elo+
Party 2
Ymir
Ymir
braydon1324
Ymir
Level 106
God Stats
2W - 7L
1,562 SR
Queue Stats
401W - 292L
1,481 Elo+
Party 2
Team Averages
Level 42
1,376 SR
1,329 Elo+

VS

Team Averages
Level 74
1,593 SR
1,543 Elo+
Chaac
Chaac
BestowalFoot37
Chaac
Level 29
God Stats
3W - 2L
1,476 SR
Queue Stats
44W - 34L
1,438 Elo+
Party 1
Izanami
Izanami
Dank PizzaRolls
Izanami
Level 147
God Stats
17W - 7L
1,648 SR
Queue Stats
135W - 101L
1,593 Elo+
Party 1
Hades
Hades
Insxnities
Hades
Level 45
God Stats
53W - 17L
1,654 SR
Queue Stats
218W - 123L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 1
7,521
752
5,215
8,008
2,349
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
Taylorab33
Nemesis
11
0 / 3 / 4
7,098
710
1,205
7,253
2,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

9
2 / 8 / 1
7,005
701
6,492
14,491
8,816
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 12
8,169
817
7,975
9,553
8,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
7 / 2 / 8
8,864
886
10,438
6,618
2,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
12
6 / 1 / 8
8,505
851
5,059
8,952
5,125
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
45
4
Kills
17
17
Deaths
4
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
4
1
12
10
W
7
2
8
5.5
W
Hades
6
1
8
10
L
2
6
1
0.42
L
Nemesis
Taylorab33
Nemesis
0
3
4
0.67
L
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,912
Damage
23,472
29,752
Taken
25,123
13,904
Mitigated
15,912
2,102
Healing
9,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,975
370
750
3,952
9,553
8,229
90
4,151
5,402
0
20,485
W
10,438
4,398
0
795
6,618
2,558
1,733
3,424
3,194
0
33,463
W
Hades
5,059
73
645
3,668
8,952
5,125
568
4,132
4,820
21,575
0
L
5,215
368
133
231
8,008
2,349
0
1,136
6,591
13,353
0
L
Nemesis
Taylorab33
Nemesis
1,205
620
0
649
7,253
2,739
0
1,481
5,694
0
15,737
L
6,492
965
0
1,089
14,491
8,816
0
2,442
11,612
23,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,624
Gold Earned
25,538
73
Minions Killed
115
0
Camps Cleared
0
512,365
Distance Traveled
599,057
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,169
817
15
2
0
207,513
1
W
Izanami
8,864
886
62
6
0
181,623
0
W
Hades
8,505
851
38
4
0
209,921
0
L
Agni
7,521
752
14
1
0
146,002
0
L
Nemesis
7,098
710
28
3
0
211,763
0
L
Ymir
7,005
701
31
3
0
154,600
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role