Player Matchup

Sol
Sol
GlitchJosh
Sol
Level 17
God Stats
6W - 5L
1,537 SR
Queue Stats
66W - 66L
1,160 Elo+
Solo
Bakasura
Bakasura
Irispop_rd24
Bakasura
Level 27
God Stats
14W - 22L
1,393 SR
Queue Stats
57W - 65L
1,305 Elo+
Solo
Jormungandr
Jormungandr
JuicyJ9212
Jormungandr
Level 27
God Stats
3W - 0L
1,670 SR
Queue Stats
55W - 56L
1,363 Elo+
Solo
Tyr
Tyr
PRicoThaGoat
Tyr
Level 29
God Stats
5W - 6L
1,459 SR
Queue Stats
97W - 96L
1,404 Elo+
Solo
Neith
Neith
Peppe_09_kr
Neith
Level 2
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Team Averages
Level 20
1,512 SR
1,346 Elo+

VS

Team Averages
Level 11
1,459 SR
1,284 Elo+
Anhur
Anhur
Auditore3005
Anhur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,201 Elo+
Solo
Neith
Neith
LIL BRO TTV5233
Neith
Level 27
God Stats
7W - 12L
1,297 SR
Queue Stats
111W - 147L
1,217 Elo+
Solo
Danzaburou
Danzaburou
Larsydoodle
Danzaburou
Level 18
God Stats
13W - 12L
1,500 SR
Queue Stats
17W - 22L
1,148 Elo+
Party 1
Ra
Ra
Obama7421
Ra
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 28L
1,667 Elo+
Party 1
Achilles
Achilles
b1uebirds1927
Achilles
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,187 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 0 / 1
9,376
625
8,736
7,764
3,536
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
Irispop_rd24
Bakasura
13
11 / 0 / 2
8,856
590
5,407
8,312
4,464
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
JuicyJ9212
Jormungandr
11
0 / 2 / 11
7,148
477
3,111
7,591
4,091
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
1 / 0 / 3
7,972
531
1,701
8,468
4,127
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
14 / 7 / 3
8,882
592
11,520
10,770
2,944
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 7 / 1
5,831
389
2,707
7,110
1,204
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

9
1 / 1 / 0
5,473
365
1,804
4,825
1,901
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
Larsydoodle
Danzaburou
8
0 / 5 / 1
5,693
380
1,447
8,445
1,967
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 8 / 0
5,898
393
2,904
9,294
2,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
b1uebirds1927
Achilles
8
2 / 13 / 1
6,154
410
7,526
14,229
7,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
8
34
Kills
5
9
Deaths
34
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
7
1
0.36
W
8
0
1
8.5
W
Bakasura
Irispop_rd24
Bakasura
11
0
2
12
W
Jormungandr
JuicyJ9212
Jormungandr
0
2
11
2.75
L
1
1
0
1
L
Danzaburou
Larsydoodle
Danzaburou
0
5
1
0.1
L
0
8
0
0
W
1
0
3
2.5
W
14
7
3
2.21
L
Achilles
b1uebirds1927
Achilles
2
13
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,475
Damage
16,388
42,905
Taken
43,903
19,162
Mitigated
14,890
18,830
Healing
4,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,707
1,900
0
0
7,110
1,204
474
1,379
5,691
0
12,683
W
8,736
4,185
0
5,992
7,764
3,536
3,300
0
7,764
72,160
0
W
Bakasura
Irispop_rd24
Bakasura
5,407
3,868
291
4,829
8,312
4,464
1,081
899
7,319
0
29,925
W
Jormungandr
JuicyJ9212
Jormungandr
3,111
995
0
500
7,591
4,091
113
103
7,450
24,726
0
L
1,804
426
0
487
4,825
1,901
0
3,712
1,113
0
17,410
L
Danzaburou
Larsydoodle
Danzaburou
1,447
781
0
1,364
8,445
1,967
0
3,895
4,550
0
23,806
L
2,904
734
471
2,388
9,294
2,359
280
48
9,199
29,008
0
W
1,701
667
0
5,157
8,468
4,127
28
74
8,370
0
44,216
W
11,520
5,236
0
2,061
10,770
2,944
2,411
1,428
9,098
0
32,396
L
Achilles
b1uebirds1927
Achilles
7,526
3,900
0
238
14,229
7,459
0
2,813
10,933
0
15,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,234
Gold Earned
29,049
399
Minions Killed
146
0
Camps Cleared
0
1,345,157
Distance Traveled
1,133,990
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,831
389
21
1
0
157,995
0
W
Sol
9,376
625
136
9
0
265,639
2
W
Bakasura
8,856
590
88
6
0
318,050
1
W
Jormungandr
7,148
477
38
3
0
238,402
0
L
Neith
5,473
365
35
2
0
221,458
0
L
Danzaburou
5,693
380
40
3
0
233,467
0
L
Ra
5,898
393
39
3
0
243,486
0
W
Tyr
7,972
531
92
6
0
286,538
1
W
Neith
8,882
592
45
3
0
236,528
0
L
Achilles
6,154
410
11
1
0
277,584
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role