Player Matchup

Scylla
Scylla
KirkaDiavol
Scylla
Level 26
God Stats
1W - 5L
1,500 SR
Queue Stats
40W - 39L
1,464 Elo+
Party 2
Izanami
Izanami
KordyDesan
Izanami
Level 30
God Stats
5W - 1L
1,849 SR
Queue Stats
61W - 61L
1,458 Elo+
Party 2
Thor
Thor
Nejlong
Thor
Level 21
God Stats
0W - 1L
1,331 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Xing Tian
Xing Tian
ReSTARTclub
Xing Tian
Level 29
God Stats
10W - 7L
1,694 SR
Queue Stats
59W - 51L
1,454 Elo+
Solo
Ares
Ares
UlitkaMarc
Ares
Level 16
God Stats
0W - 2L
1,294 SR
Queue Stats
12W - 9L
1,422 Elo+
Party 3
Team Averages
Level 24
1,534 SR
1,460 Elo+

VS

Team Averages
Level 23
1,496 SR
1,403 Elo+
Bastet
Bastet
 
Bastet
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
De8t0r
Bellona
Level 28
God Stats
5W - 6L
1,423 SR
Queue Stats
127W - 169L
1,373 Elo+
Party 1
Hera
Hera
GOgoShare
Hera
Level 17
God Stats
36W - 23L
1,500 SR
Queue Stats
210W - 226L
1,461 Elo+
Solo
Izanami
Izanami
Megimo
Izanami
Level 29
God Stats
16W - 11L
1,556 SR
Queue Stats
328W - 342L
1,413 Elo+
Solo
Sylvanus
Sylvanus
PrinceDelamour
Sylvanus
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
33W - 32L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
8
0 / 3 / 0
4,460
446
2,809
5,657
1,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
KordyDesan
Izanami
6
0 / 3 / 1
4,346
435
4,367
4,852
567
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thor
Nejlong
Thor
3
0 / 2 / 0
3,705
371
172
3,130
663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Xing Tian
ReSTARTclub
Xing Tian
8
2 / 3 / 0
5,461
546
3,044
8,035
4,518
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 5 / 1
4,399
440
2,290
6,944
2,509
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
9
2 / 1 / 6
5,898
590
2,662
4,427
1,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
De8t0r
Bellona
10
4 / 1 / 3
6,287
629
4,519
7,697
4,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hera
11
1 / 1 / 7
6,287
629
5,416
4,078
1,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Megimo
Izanami
11
7 / 0 / 4
6,718
672
6,616
5,426
1,571
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
9
2 / 1 / 7
5,922
592
1,592
7,035
5,376
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
43
2
Kills
16
16
Deaths
4
2
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
2
1
6
5
W
Bellona
De8t0r
Bellona
4
1
3
5.5
W
Hera
1
1
7
4.5
L
Scylla
0
3
0
0
L
Izanami
KordyDesan
Izanami
0
3
1
0.17
W
Izanami
Megimo
Izanami
7
0
4
9
L
Thor
Nejlong
Thor
0
2
0
0
W
Sylvanus
2
1
7
5.5
L
Xing Tian
ReSTARTclub
Xing Tian
2
3
0
0.67
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,682
Damage
20,805
28,618
Taken
28,663
9,821
Mitigated
13,880
6,202
Healing
13,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
2,662
749
0
1,938
4,427
1,267
0
464
3,931
0
23,912
W
Bellona
De8t0r
Bellona
4,519
843
0
3,216
7,697
4,227
256
2,589
5,102
0
28,682
W
Hera
5,416
1,177
0
1,116
4,078
1,439
1,751
1,519
2,387
35,884
0
L
Scylla
2,809
123
0
1,190
5,657
1,564
0
3,421
1,989
20,728
0
L
Izanami
KordyDesan
Izanami
4,367
2,800
0
548
4,852
567
0
0
4,759
0
22,857
W
Izanami
Megimo
Izanami
6,616
5,210
0
2,506
5,426
1,571
1,991
571
4,855
0
41,744
L
Thor
Nejlong
Thor
172
48
116
787
3,130
663
0
593
2,505
0
3,743
W
Sylvanus
1,592
337
2,181
2,630
7,035
5,376
389
2,714
4,245
7,455
0
L
Xing Tian
ReSTARTclub
Xing Tian
3,044
633
0
1,500
8,035
4,518
0
1,594
6,245
8,195
0
L
2,290
225
0
2,061
6,944
2,509
0
792
6,112
9,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,371
Gold Earned
31,112
129
Minions Killed
269
0
Camps Cleared
0
797,691
Distance Traveled
888,566
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
5,898
590
51
5
0
234,078
0
W
Bellona
6,287
629
56
6
0
144,124
0
W
Hera
6,287
629
77
8
0
187,932
1
L
Scylla
4,460
446
38
4
0
169,081
2
L
Izanami
4,346
435
51
5
0
179,225
2
W
Izanami
6,718
672
75
8
0
161,729
2
L
Thor
3,705
371
13
1
0
114,047
0
W
Sylvanus
5,922
592
10
1
0
160,703
0
L
Xing Tian
5,461
546
20
2
0
165,962
0
L
Ares
4,399
440
7
1
0
169,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role