Player Matchup

Freya
Freya
 
Freya
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Azsambok
Guan Yu
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,448 Elo+
Party 2
Kuzenbo
Kuzenbo
Kayamoru
Kuzenbo
Level 44
God Stats
1W - 5L
1,500 SR
Queue Stats
8W - 10L
1,282 Elo+
Solo
Thanatos
Thanatos
drkamkaru
Thanatos
Level 25
God Stats
12W - 14L
1,501 SR
Queue Stats
25W - 26L
1,444 Elo+
Party 2
Neith
Neith
УтКаПоКараеТ
Neith
Level 42
God Stats
1W - 1L
1,758 SR
Queue Stats
14W - 10L
1,641 Elo+
Solo
Team Averages
Level 61
1,552 SR
1,463 Elo+

VS

Team Averages
Level 108
1,509 SR
1,525 Elo+
Anubis
Anubis
 
Anubis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Orsvaldo
Chiron
Level 123
God Stats
20W - 14L
1,629 SR
Queue Stats
251W - 212L
1,561 Elo+
Party 1
Ne Zha
Ne Zha
Tjums313
Ne Zha
Level 142
God Stats
2W - 1L
1,285 SR
Queue Stats
101W - 76L
1,490 Elo+
Party 1
Kali
Kali
kong_gulerod_84
Kali
Level 27
God Stats
10W - 2L
1,688 SR
Queue Stats
125W - 85L
1,566 Elo+
Party 1
Sylvanus
Sylvanus
oSHAINo
Sylvanus
Level 118
God Stats
11W - 9L
1,440 SR
Queue Stats
353W - 295L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
13
1 / 7 / 2
8,132
428
7,933
16,653
5,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
Azsambok
Guan Yu
14
1 / 4 / 3
8,742
460
5,912
17,168
10,446
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
Kayamoru
Kuzenbo
11
0 / 5 / 1
7,070
372
4,552
13,833
12,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
drkamkaru
Thanatos
13
3 / 5 / 0
8,097
426
5,491
14,561
6,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
1 / 4 / 2
7,747
408
7,622
11,469
3,113
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
3 / 3 / 6
10,538
555
12,520
10,066
5,399
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chiron
Orsvaldo
Chiron
17
7 / 0 / 4
11,001
579
11,678
8,285
3,344
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ne Zha
Tjums313
Ne Zha
17
6 / 2 / 6
11,139
586
10,032
14,638
7,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
6 / 1 / 4
11,628
612
10,545
19,327
11,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
oSHAINo
Sylvanus
16
3 / 0 / 12
10,521
554
10,959
16,361
21,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
57
6
Kills
25
25
Deaths
6
8
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
1
7
2
0.29
W
Anubis
 
Anubis
3
3
6
2
L
Guan Yu
Azsambok
Guan Yu
1
4
3
0.63
L
Kuzenbo
Kayamoru
Kuzenbo
0
5
1
0.1
W
Chiron
Orsvaldo
Chiron
7
0
4
9
W
Ne Zha
Tjums313
Ne Zha
6
2
6
4.5
L
Thanatos
drkamkaru
Thanatos
3
5
0
0.6
W
6
1
4
8
W
Sylvanus
oSHAINo
Sylvanus
3
0
12
9
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,510
Damage
55,734
73,684
Taken
68,677
37,789
Mitigated
48,913
25,366
Healing
32,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
7,933
2,238
0
4,527
16,653
5,620
0
8,194
8,459
41,600
4,447
W
Anubis
 
Anubis
12,520
335
0
3,513
10,066
5,399
1,818
4,549
5,517
73,164
0
L
Guan Yu
Azsambok
Guan Yu
5,912
1,339
714
2,738
17,168
10,446
38
4,407
12,761
0
53,078
L
Kuzenbo
Kayamoru
Kuzenbo
4,552
1,728
0
2,182
13,833
12,254
0
3,751
10,082
18,699
0
W
Chiron
Orsvaldo
Chiron
11,678
3,763
930
3,726
8,285
3,344
3,515
1,404
6,881
0
73,221
W
Ne Zha
Tjums313
Ne Zha
10,032
2,155
0
3,246
14,638
7,521
2,967
3,369
11,269
0
79,437
L
Thanatos
drkamkaru
Thanatos
5,491
825
0
10,878
14,561
6,356
0
3,116
11,445
0
44,071
W
10,545
4,542
0
10,667
19,327
11,243
770
4,472
14,855
0
75,946
W
Sylvanus
oSHAINo
Sylvanus
10,959
2,939
3,763
6,902
16,361
21,406
1,059
4,371
11,990
45,966
16,357
L
7,622
2,718
0
4,327
11,469
3,113
0
3,178
8,291
0
54,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,788
Gold Earned
54,827
404
Minions Killed
598
0
Camps Cleared
0
1,709,589
Distance Traveled
1,832,416
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
8,132
428
93
5
0
307,895
4
W
Anubis
10,538
555
119
6
0
310,664
3
L
Guan Yu
8,742
460
109
6
0
326,745
3
L
Kuzenbo
7,070
372
29
2
0
356,765
7
W
Chiron
11,001
579
132
7
0
382,451
5
W
Ne Zha
11,139
586
126
7
0
395,216
3
L
Thanatos
8,097
426
76
4
0
372,200
0
W
Kali
11,628
612
137
7
0
397,355
1
W
Sylvanus
10,521
554
84
4
0
346,730
5
L
Neith
7,747
408
97
5
0
345,984
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role