Player Matchup

Awilix
Awilix
KonungLOKI
Awilix
Level 108
God Stats
1W - 5L
1,086 SR
Queue Stats
151W - 138L
1,478 Elo+
Solo
Persephone
Persephone
ReachXP
Persephone
Level 18
God Stats
4W - 10L
1,374 SR
Queue Stats
10W - 10L
1,594 Elo+
Party 1
Cerberus
Cerberus
Riist1232
Cerberus
Level 49
God Stats
2W - 2L
1,522 SR
Queue Stats
72W - 79L
1,487 Elo+
Party 2
Merlin
Merlin
SVDnero
Merlin
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 31L
1,504 Elo+
Party 1
Baron Samedi
Baron Samedi
XLazerReaper
Baron Samedi
Level 80
God Stats
2W - 3L
1,875 SR
Queue Stats
375W - 405L
1,512 Elo+
Party 2
Team Averages
Level 64
1,471 SR
1,515 Elo+

VS

Team Averages
Level 69
1,499 SR
1,470 Elo+
Sol
Sol
Bursucel
Sol
Level 43
God Stats
2W - 5L
1,500 SR
Queue Stats
279W - 281L
1,502 Elo+
Party 3
Neith
Neith
Leshimirko
Neith
Level 100
God Stats
11W - 7L
1,341 SR
Queue Stats
34W - 29L
1,485 Elo+
Solo
Tyr
Tyr
PerroSAmoreS
Tyr
Level 141
God Stats
24W - 15L
1,581 SR
Queue Stats
618W - 650L
1,438 Elo+
Solo
Nu Wa
Nu Wa
ionut19900
Nu Wa
Level 24
God Stats
59W - 60L
1,523 SR
Queue Stats
147W - 150L
1,491 Elo+
Party 3
Ymir
Ymir
opbR
Ymir
Level 37
God Stats
112W - 118L
1,549 SR
Queue Stats
416W - 452L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
KonungLOKI
Awilix
15
0 / 1 / 3
8,780
976
2,594
7,289
2,700
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Persephone
ReachXP
Persephone
14
0 / 5 / 0
7,978
886
3,008
6,640
1,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
Riist1232
Cerberus
14
2 / 8 / 1
9,523
1,058
8,647
23,993
23,823
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Merlin
SVDnero
Merlin
14
0 / 2 / 0
7,615
846
2,099
2,726
893
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
XLazerReaper
Baron Samedi
14
1 / 11 / 1
8,430
937
10,152
20,271
8,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

71

VS

Team 2 Tickets

370

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 14
10,113
1,124
10,163
7,548
2,720
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
17
6 / 0 / 17
10,202
1,134
15,306
5,213
1,661
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
11 / 0 / 10
10,835
1,204
8,250
6,681
7,062
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nu Wa
16
3 / 1 / 18
9,734
1,082
15,308
4,602
1,652
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
opbR
Ymir
16
3 / 1 / 19
9,758
1,084
7,392
8,903
6,803
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
105
3
Kills
27
27
Deaths
3
5
Assists
78
Player
Kills
Deaths
Assists
KDA
W
4
1
14
11
L
Awilix
KonungLOKI
Awilix
0
1
3
1.5
W
Neith
6
0
17
14.5
W
11
0
10
16
L
Persephone
ReachXP
Persephone
0
5
0
0
L
Cerberus
Riist1232
Cerberus
2
8
1
0.31
L
Merlin
SVDnero
Merlin
0
2
0
0
L
Baron Samedi
XLazerReaper
Baron Samedi
1
11
1
0.14
W
Nu Wa
3
1
18
12
W
Ymir
opbR
Ymir
3
1
19
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,500
Damage
56,419
60,919
Taken
32,947
37,349
Mitigated
19,898
7,660
Healing
6,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,163
4,984
0
2,937
7,548
2,720
0
6,169
1,294
29,610
0
L
Awilix
KonungLOKI
Awilix
2,594
506
414
1,279
7,289
2,700
0
4,011
3,278
0
15,295
W
Neith
15,306
6,224
736
1,836
5,213
1,661
0
3,627
1,554
0
28,191
W
8,250
989
127
738
6,681
7,062
0
2,861
3,792
0
11,625
L
Persephone
ReachXP
Persephone
3,008
638
0
275
6,640
1,864
0
2,252
4,139
10,554
0
L
Cerberus
Riist1232
Cerberus
8,647
404
0
2,917
23,993
23,823
0
12,417
11,576
26,731
0
L
Merlin
SVDnero
Merlin
2,099
394
0
0
2,726
893
0
1,882
844
8,095
0
L
Baron Samedi
XLazerReaper
Baron Samedi
10,152
428
1,135
1,640
20,271
8,069
0
12,300
7,971
22,628
0
W
Nu Wa
15,308
4,372
0
0
4,602
1,652
0
3,405
1,188
31,278
0
W
Ymir
opbR
Ymir
7,392
716
0
211
8,903
6,803
0
7,585
1,213
29,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,326
Gold Earned
50,642
116
Minions Killed
181
5
Camps Cleared
7
638,636
Distance Traveled
911,073
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,113
1,124
52
6
3
164,285
0
L
Awilix
8,780
976
15
2
2
186,409
0
W
Neith
10,202
1,134
29
3
0
180,378
0
W
Tyr
10,835
1,204
10
1
2
224,424
0
L
Persephone
7,978
886
13
1
0
84,707
0
L
Cerberus
9,523
1,058
47
5
1
170,380
0
L
Merlin
7,615
846
16
2
0
51,214
0
L
Baron Samedi
8,430
937
25
3
2
145,926
0
W
Nu Wa
9,734
1,082
35
4
0
152,008
0
W
Ymir
9,758
1,084
55
6
2
189,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role