Player Matchup

Zeus
Zeus
Dacklinght
Zeus
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
59W - 38L
1,524 Elo+
Solo
Nemesis
Nemesis
Lianek
Nemesis
Level 10
God Stats
10W - 11L
1,712 SR
Queue Stats
105W - 109L
1,423 Elo+
Solo
Achilles
Achilles
Ninoabs
Achilles
Level 5
God Stats
2W - 3L
1,397 SR
Queue Stats
9W - 10L
1,317 Elo+
Solo
Neith
Neith
Varkayne
Neith
Level 7
God Stats
2W - 4L
1,300 SR
Queue Stats
42W - 40L
1,455 Elo+
Solo
Chronos
Chronos
We1rdo0Man
Chronos
Level 6
God Stats
11W - 5L
1,598 SR
Queue Stats
37W - 44L
1,530 Elo+
Solo
Team Averages
Level 7
1,501 SR
1,450 Elo+

VS

Team Averages
Level 10
1,470 SR
1,403 Elo+
Merlin
Merlin
BlackSoul777
Merlin
Level 15
God Stats
6W - 7L
1,513 SR
Queue Stats
20W - 25L
1,361 Elo+
Solo
Chang'e
Chang'e
F4Tttyttatty
Chang'e
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 1
Ra
Ra
FortyXShorties
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,212 Elo+
Solo
Anubis
Anubis
Orion373
Anubis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,442 Elo+
Solo
Persephone
Persephone
Shiuru
Persephone
Level 5
God Stats
0W - 1L
1,337 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 1 / 22
14,821
1,347
36,835
8,736
2,714
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
Lianek
Nemesis
18
7 / 6 / 15
11,895
1,081
9,053
12,498
4,221
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Achilles
Ninoabs
Achilles
18
4 / 5 / 24
11,393
1,036
7,211
16,008
16,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
Varkayne
Neith
20
11 / 3 / 25
13,317
1,211
22,178
13,362
4,522
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Chronos
We1rdo0Man
Chronos
19
11 / 5 / 23
12,527
1,139
13,018
13,297
5,066
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

208

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
8 / 5 / 11
12,780
1,162
16,798
15,442
4,415
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
F4Tttyttatty
Chang'e
17
6 / 12 / 8
11,491
1,045
5,789
21,695
5,750
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
1 / 11 / 9
10,182
926
8,234
15,315
4,552
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
Orion373
Anubis
18
4 / 9 / 11
11,339
1,031
15,223
19,880
7,685
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
Shiuru
Persephone
17
1 / 13 / 12
10,651
968
12,518
18,691
4,934
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
71
51
Kills
20
20
Deaths
50
109
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Merlin
8
5
11
2.7
W
18
1
22
29
L
Chang'e
F4Tttyttatty
Chang'e
6
12
8
0.83
L
1
11
9
0.5
W
Nemesis
Lianek
Nemesis
7
6
15
2.42
W
Achilles
Ninoabs
Achilles
4
5
24
3.2
L
Anubis
Orion373
Anubis
4
9
11
1.06
L
Persephone
Shiuru
Persephone
1
13
12
0.54
W
Neith
Varkayne
Neith
11
3
25
7.83
W
Chronos
We1rdo0Man
Chronos
11
5
23
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,295
Damage
58,562
63,901
Taken
91,023
32,713
Mitigated
27,336
6,755
Healing
11,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
16,798
405
176
845
15,442
4,415
0
9,257
6,092
35,968
0
W
36,835
1,916
0
374
8,736
2,714
0
8,114
622
61,643
0
L
Chang'e
F4Tttyttatty
Chang'e
5,789
827
1,523
2,374
21,695
5,750
0
12,105
9,359
17,415
0
L
8,234
1,952
524
1,543
15,315
4,552
0
6,265
8,918
16,450
0
W
Nemesis
Lianek
Nemesis
9,053
2,733
0
792
12,498
4,221
0
10,088
2,410
0
22,576
W
Achilles
Ninoabs
Achilles
7,211
2,052
514
1,258
16,008
16,190
0
15,157
851
0
13,296
L
Anubis
Orion373
Anubis
15,223
1,112
0
3,591
19,880
7,685
0
10,780
8,916
34,273
0
L
Persephone
Shiuru
Persephone
12,518
2,439
0
1,148
18,691
4,934
0
11,438
7,010
18,733
0
W
Neith
Varkayne
Neith
22,178
12,920
0
3,155
13,362
4,522
0
12,227
1,135
0
47,695
W
Chronos
We1rdo0Man
Chronos
13,018
3,894
0
662
13,297
5,066
0
12,976
321
16,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,953
Gold Earned
56,443
168
Minions Killed
138
10
Camps Cleared
2
842,160
Distance Traveled
952,061
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,780
1,162
30
3
1
223,337
1
W
Zeus
14,821
1,347
57
5
2
181,900
0
L
Chang'e
11,491
1,045
34
3
0
203,139
0
L
Ra
10,182
926
15
1
0
150,494
0
W
Nemesis
11,895
1,081
20
2
7
170,672
1
W
Achilles
11,393
1,036
9
1
0
163,380
0
L
Anubis
11,339
1,031
46
4
0
178,772
1
L
Persephone
10,651
968
13
1
1
196,319
0
W
Neith
13,317
1,211
72
7
1
153,599
0
W
Chronos
12,527
1,139
10
1
0
172,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role