Player Matchup

Mercury
Mercury
GarenOak
Mercury
Level 47
God Stats
4W - 5L
1,377 SR
Queue Stats
247W - 178L
1,650 Elo+
Party 2
Gilgamesh
Gilgamesh
Godpilot
Gilgamesh
Level 68
God Stats
0W - 2L
1,564 SR
Queue Stats
1W - 5L
1,340 Elo+
Party 1
Nox
Nox
Seqxy
Nox
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,587 Elo+
Party 2
Neith
Neith
YungSaucePot
Neith
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Bellona
Bellona
droccell
Bellona
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,592 Elo+
Party 1
Team Averages
Level 30
1,488 SR
1,534 Elo+

VS

Team Averages
Level 19
1,461 SR
1,495 Elo+
Skadi
Skadi
BlackRose32197
Skadi
Level 20
God Stats
28W - 21L
1,563 SR
Queue Stats
30W - 24L
1,471 Elo+
Solo
Yemoja
Yemoja
Mr connect1621
Yemoja
Level 15
God Stats
1W - 2L
1,146 SR
Queue Stats
75W - 107L
1,247 Elo+
Solo
Ganesha
Ganesha
ReportFeeders
Ganesha
Level 13
God Stats
6W - 0L
1,957 SR
Queue Stats
54W - 20L
1,702 Elo+
Solo
Mulan
Mulan
Sparkie313
Mulan
Level 29
God Stats
4W - 6L
1,368 SR
Queue Stats
71W - 82L
1,544 Elo+
Solo
Nox
Nox
最浪皮皮虾
Nox
Level 16
God Stats
2W - 1L
1,272 SR
Queue Stats
67W - 59L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
GarenOak
Mercury
16
2 / 3 / 8
10,146
1,015
9,605
9,099
3,331
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
Godpilot
Gilgamesh
16
5 / 15 / 5
10,671
1,067
12,768
23,315
10,338
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nox
Seqxy
Nox
16
4 / 8 / 3
10,471
1,047
10,077
12,633
4,652
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 7 / 6
9,059
906
7,882
15,418
5,433
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bellona
droccell
Bellona
16
1 / 8 / 6
9,416
942
4,913
16,232
13,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

293

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 1 / 14
12,132
1,213
14,244
8,037
3,342
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
4 / 3 / 24
10,923
1,092
7,319
10,537
10,639
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
18
0 / 5 / 33
10,568
1,057
15,903
10,596
5,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
19
14 / 2 / 23
13,428
1,343
20,730
13,104
17,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
10 / 1 / 19
11,642
1,164
11,473
7,016
2,474
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
154
12
Kills
41
41
Deaths
12
28
Assists
113
Player
Kills
Deaths
Assists
KDA
W
13
1
14
20
L
Mercury
GarenOak
Mercury
2
3
8
2
L
Gilgamesh
Godpilot
Gilgamesh
5
15
5
0.5
W
4
3
24
5.33
W
Ganesha
0
5
33
3.3
L
Nox
Seqxy
Nox
4
8
3
0.69
W
Mulan
14
2
23
12.75
L
0
7
6
0.43
L
Bellona
droccell
Bellona
1
8
6
0.5
W
10
1
19
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,245
Damage
69,669
76,697
Taken
49,290
37,158
Mitigated
40,034
2,443
Healing
8,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,244
7,603
0
889
8,037
3,342
0
1,098
6,939
0
46,007
L
Mercury
GarenOak
Mercury
9,605
3,376
0
0
9,099
3,331
0
3,207
5,742
0
19,209
L
Gilgamesh
Godpilot
Gilgamesh
12,768
4,352
0
739
23,315
10,338
0
11,768
10,930
0
29,878
W
7,319
2,326
2,334
787
10,537
10,639
0
1,955
8,582
19,220
0
W
Ganesha
15,903
9
0
0
10,596
5,698
0
2,809
7,787
23,118
0
L
Nox
Seqxy
Nox
10,077
2,874
0
528
12,633
4,652
0
4,970
7,341
18,881
0
W
Mulan
20,730
4,305
0
4,733
13,104
17,881
0
2,175
10,929
0
30,603
L
7,882
3,285
0
425
15,418
5,433
0
7,610
7,664
0
17,854
L
Bellona
droccell
Bellona
4,913
1,299
0
751
16,232
13,404
0
7,140
8,860
0
20,418
W
11,473
1,144
0
0
7,016
2,474
0
2,040
4,976
21,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,763
Gold Earned
58,693
129
Minions Killed
167
3
Camps Cleared
3
764,271
Distance Traveled
897,745
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,132
1,213
82
8
2
186,377
1
L
Mercury
10,146
1,015
19
2
3
210,557
0
L
Gilgamesh
10,671
1,067
21
2
0
122,804
0
W
Yemoja
10,923
1,092
20
2
0
163,080
2
W
Ganesha
10,568
1,057
0
0
0
162,065
1
L
Nox
10,471
1,047
24
2
0
146,748
0
W
Mulan
13,428
1,343
33
3
1
177,866
0
L
Neith
9,059
906
25
3
0
151,523
1
L
Bellona
9,416
942
40
4
0
132,639
0
W
Nox
11,642
1,164
32
3
0
208,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role