Player Matchup

Cthulhu
Cthulhu
ShortRhys 12
Cthulhu
Level 3
God Stats
0W - 1L
1,235 SR
Queue Stats
1W - 1L
1,686 Elo+
Party 1
Hera
Hera
SlevenEleven211
Hera
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 22L
1,487 Elo+
Solo
Zeus
Zeus
XRL leviboii
Zeus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,438 Elo+
Party 1
Agni
Agni
angelosseretes
Agni
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,393 Elo+
Solo
Anhur
Anhur
zoolord
Anhur
Level 16
God Stats
13W - 10L
1,703 SR
Queue Stats
258W - 275L
1,400 Elo+
Solo
Team Averages
Level 11
1,488 SR
1,481 Elo+

VS

Team Averages
Level 18
1,498 SR
1,460 Elo+
Bakasura
Bakasura
 
Bakasura
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
ALTAIR_1994
Amaterasu
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Solo
Skadi
Skadi
Arkticstorm_
Skadi
Level 27
God Stats
56W - 46L
1,605 SR
Queue Stats
200W - 186L
1,451 Elo+
Solo
Zeus
Zeus
SephirothPower57
Zeus
Level 13
God Stats
4W - 6L
1,385 SR
Queue Stats
30W - 37L
1,349 Elo+
Solo
Bellona
Bellona
SpercySey
Bellona
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
87W - 65L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ShortRhys 12
Cthulhu
15
0 / 7 / 4
8,545
855
5,712
11,753
11,554
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
2 / 5 / 3
9,314
931
11,807
9,411
6,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
1 / 15 / 4
9,211
921
6,842
18,671
5,876
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
1 / 7 / 0
9,051
905
7,657
17,059
5,389
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
zoolord
Anhur
15
4 / 11 / 2
9,428
943
9,004
19,594
5,911
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

287

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
18
18 / 1 / 12
13,081
1,308
19,178
9,542
4,153
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Amaterasu
ALTAIR_1994
Amaterasu
17
0 / 3 / 21
9,746
975
7,181
15,626
7,375
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
18 / 1 / 14
13,099
1,310
24,784
6,893
2,320
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
7 / 0 / 21
11,847
1,185
14,918
6,191
1,970
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
SpercySey
Bellona
17
2 / 3 / 16
9,524
952
6,199
9,463
4,418
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
129
8
Kills
45
45
Deaths
8
13
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
18
1
12
24
W
Amaterasu
ALTAIR_1994
Amaterasu
0
3
21
3.5
W
18
1
14
25
W
7
0
21
17.5
L
Cthulhu
ShortRhys 12
Cthulhu
0
7
4
0.29
L
2
5
3
0.7
W
Bellona
SpercySey
Bellona
2
3
16
3.33
L
1
15
4
0.2
L
1
7
0
0.14
L
Anhur
zoolord
Anhur
4
11
2
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,022
Damage
72,260
76,488
Taken
47,715
34,874
Mitigated
20,236
2,535
Healing
6,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
19,178
13,164
0
2,058
9,542
4,153
0
5,728
3,698
0
34,596
W
Amaterasu
ALTAIR_1994
Amaterasu
7,181
4,188
0
1,999
15,626
7,375
0
9,716
5,672
0
12,004
W
24,784
16,789
0
1,801
6,893
2,320
0
4,903
1,842
0
38,369
W
14,918
2,960
0
188
6,191
1,970
0
4,255
1,866
40,476
0
L
Cthulhu
ShortRhys 12
Cthulhu
5,712
201
69
0
11,753
11,554
0
3,351
8,066
9,183
0
L
11,807
3,348
109
659
9,411
6,144
0
2,128
7,006
28,557
0
W
Bellona
SpercySey
Bellona
6,199
1,624
0
221
9,463
4,418
0
6,728
2,619
0
12,237
L
6,842
1,767
0
0
18,671
5,876
0
3,118
15,026
29,801
0
L
7,657
1,186
216
824
17,059
5,389
0
1,957
14,697
22,089
0
L
Anhur
zoolord
Anhur
9,004
5,199
0
658
19,594
5,911
0
4,364
14,291
0
15,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,549
Gold Earned
57,297
148
Minions Killed
162
1
Camps Cleared
7
792,730
Distance Traveled
988,998
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
13,081
1,308
49
5
5
242,402
2
W
Amaterasu
9,746
975
15
2
1
214,659
0
W
Skadi
13,099
1,310
35
4
0
184,476
0
W
Zeus
11,847
1,185
55
6
0
199,723
0
L
Cthulhu
8,545
855
15
2
1
131,297
0
L
Hera
9,314
931
50
5
0
175,512
5
W
Bellona
9,524
952
8
1
1
147,738
1
L
Zeus
9,211
921
36
4
0
142,596
0
L
Agni
9,051
905
31
3
0
179,652
0
L
Anhur
9,428
943
16
2
0
163,673
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role