Player Matchup

Nemesis
Nemesis
BLUEN1NJA
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,493 Elo+
Party 2
Hades
Hades
Heartlesswater
Hades
Level 27
God Stats
4W - 2L
1,500 SR
Queue Stats
33W - 40L
1,440 Elo+
Party 2
Agni
Agni
M0vingPictures
Agni
Level 28
God Stats
11W - 5L
1,870 SR
Queue Stats
215W - 101L
1,753 Elo+
Solo
Izanami
Izanami
ToxicTatorTot
Izanami
Level 29
God Stats
17W - 16L
1,575 SR
Queue Stats
83W - 91L
1,455 Elo+
Party 1
Eset
Eset
chickenchowmatt
Eset
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 29L
1,490 Elo+
Party 1
Team Averages
Level 21
1,589 SR
1,526 Elo+

VS

Team Averages
Level 11
1,574 SR
1,475 Elo+
Ares
Ares
 
Ares
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
NevermoreVee
Arachne
Level 26
God Stats
21W - 32L
1,607 SR
Queue Stats
104W - 109L
1,534 Elo+
Solo
Sun Wukong
Sun Wukong
Syzygy1234
Sun Wukong
Level 12
God Stats
1W - 1L
1,763 SR
Queue Stats
52W - 33L
1,550 Elo+
Solo
Neith
Neith
TheWitcher2049
Neith
Level 4
God Stats
1W - 8L
1,500 SR
Queue Stats
10W - 31L
1,474 Elo+
Solo
Kukulkan
Kukulkan
中华科学家
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BLUEN1NJA
Nemesis
12
1 / 7 / 4
8,871
422
6,613
11,031
4,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
3 / 4 / 5
10,522
501
8,047
13,545
7,395
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
17 / 1 / 8
14,841
707
31,990
14,124
7,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
18
10 / 3 / 11
11,985
571
14,700
15,406
6,652
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
10 / 2 / 10
13,267
632
8,260
13,390
8,364
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
1 / 10 / 3
9,074
432
4,375
19,262
13,893
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
NevermoreVee
Arachne
13
3 / 8 / 0
8,604
410
10,769
19,644
7,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
Syzygy1234
Sun Wukong
18
10 / 2 / 4
11,951
569
18,516
23,956
20,723
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

12
0 / 9 / 2
7,830
373
1,992
10,156
2,379
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
15
2 / 12 / 2
9,666
460
9,558
14,333
3,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
27
41
Kills
16
17
Deaths
41
38
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
10
3
0.25
W
Nemesis
BLUEN1NJA
Nemesis
1
7
4
0.43
W
3
4
5
1.38
W
17
1
8
21
L
Arachne
NevermoreVee
Arachne
3
8
0
0.38
L
Sun Wukong
Syzygy1234
Sun Wukong
10
2
4
6
L
0
9
2
0.11
W
Izanami
10
3
11
5.17
W
10
2
10
7.5
L
Kukulkan
2
12
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,610
Damage
45,210
67,496
Taken
87,351
34,386
Mitigated
48,103
21,227
Healing
15,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
4,375
116
0
460
19,262
13,893
60
9,485
9,777
25,875
0
W
Nemesis
BLUEN1NJA
Nemesis
6,613
2,851
0
1,496
11,031
4,958
0
1,175
9,856
0
40,979
W
8,047
1,591
665
5,072
13,545
7,395
1,399
1,325
12,220
53,515
0
W
31,990
3,580
0
3,924
14,124
7,017
1,330
3,393
10,731
149,113
0
L
Arachne
NevermoreVee
Arachne
10,769
6,145
0
2,961
19,644
7,216
442
9,453
10,191
0
48,573
L
Sun Wukong
Syzygy1234
Sun Wukong
18,516
5,040
0
11,023
23,956
20,723
0
13,781
10,175
0
80,844
L
1,992
196
0
831
10,156
2,379
0
4,120
6,036
0
26,719
W
Izanami
14,700
10,312
122
4,588
15,406
6,652
7,536
4,399
11,007
0
75,511
W
8,260
984
1,741
3,619
13,390
8,364
1,334
3,956
9,434
29,979
0
L
Kukulkan
9,558
474
0
284
14,333
3,892
840
11,458
2,875
45,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,486
Gold Earned
47,125
574
Minions Killed
391
0
Camps Cleared
0
1,877,698
Distance Traveled
1,750,065
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,074
432
37
2
0
281,967
2
W
Nemesis
8,871
422
61
3
0
355,738
0
W
Hades
10,522
501
97
5
0
357,422
0
W
Agni
14,841
707
235
11
0
434,039
4
L
Arachne
8,604
410
85
4
0
404,084
0
L
Sun Wukong
11,951
569
139
7
0
432,968
2
L
Neith
7,830
373
41
2
0
294,017
4
W
Izanami
11,985
571
132
6
0
356,070
2
W
Eset
13,267
632
49
2
0
374,429
6
L
Kukulkan
9,666
460
89
4
0
337,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role