Player Matchup

Raijin
Raijin
GeezySnowman
Raijin
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 71L
1,366 Elo+
Solo
Gilgamesh
Gilgamesh
Kamikaze Kobra
Gilgamesh
Level 109
God Stats
159W - 164L
1,561 SR
Queue Stats
457W - 557L
1,486 Elo+
Party 2
Baron Samedi
Baron Samedi
TySpamBoogie
Baron Samedi
Level 72
God Stats
172W - 232L
1,510 SR
Queue Stats
327W - 441L
1,446 Elo+
Party 2
Team Averages
Level 68
1,524 SR
1,433 Elo+

VS

Team Averages
Level 58
1,531 SR
1,391 Elo+
Sun Wukong
Sun Wukong
MonkeyMadn355
Sun Wukong
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,285 Elo+
Solo
Nike
Nike
Tsurukij
Nike
Level 142
God Stats
95W - 112L
1,477 SR
Queue Stats
194W - 245L
1,450 Elo+
Party 1
Kukulkan
Kukulkan
woodenwalruspuss
Kukulkan
Level 27
God Stats
39W - 35L
1,614 SR
Queue Stats
250W - 307L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
12
2 / 1 / 8
9,085
649
7,649
5,900
1,725
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
Kamikaze Kobra
Gilgamesh
13
6 / 1 / 7
9,888
706
10,613
13,078
8,314
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
TySpamBoogie
Baron Samedi
14
6 / 1 / 7
9,863
705
12,272
8,001
5,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MonkeyMadn355
Sun Wukong
9
0 / 8 / 2
7,595
543
532
10,409
4,263
Nike
13
2 / 2 / 1
8,719
623
11,480
20,756
10,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 5 / 0
8,051
575
3,875
7,572
2,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
14
Kills
3
3
Deaths
15
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Raijin
2
1
8
6
W
Gilgamesh
Kamikaze Kobra
Gilgamesh
6
1
7
9.5
L
Sun Wukong
MonkeyMadn355
Sun Wukong
0
8
2
0.13
L
Nike
2
2
1
1.25
W
Baron Samedi
TySpamBoogie
Baron Samedi
6
1
7
9.5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,534
Damage
15,887
26,979
Taken
38,737
15,715
Mitigated
17,089
11,296
Healing
8,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
7,649
206
0
892
5,900
1,725
543
979
4,715
20,276
0
W
Gilgamesh
Kamikaze Kobra
Gilgamesh
10,613
2,515
591
3,863
13,078
8,314
874
1,429
10,912
0
32,373
L
Sun Wukong
MonkeyMadn355
Sun Wukong
532
125
0
134
10,409
4,263
0
5,319
4,890
0
5,671
L
Nike
11,480
1,300
0
7,986
20,756
10,385
0
11,500
8,689
0
27,773
W
Baron Samedi
TySpamBoogie
Baron Samedi
12,272
694
2,746
3,204
8,001
5,676
891
1,467
6,073
33,014
0
L
3,875
94
37
587
7,572
2,441
0
2,227
5,237
21,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,836
Gold Earned
24,365
118
Minions Killed
75
0
Camps Cleared
0
786,787
Distance Traveled
601,056
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,085
649
30
2
0
246,518
1
W
Gilgamesh
9,888
706
40
3
0
290,891
1
L
Sun Wukong
7,595
543
8
1
0
177,347
0
L
Nike
8,719
623
39
3
0
286,288
2
W
Baron Samedi
9,863
705
48
3
0
249,378
1
L
Kukulkan
8,051
575
28
2
0
137,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role