Player Matchup

Nemesis
Nemesis
ProvenJoker
Nemesis
Level 38
God Stats
1W - 1L
1,507 SR
Queue Stats
3W - 4L
1,310 Elo+
Party 1
Ymir
Ymir
Samsonite2319
Ymir
Level 12
God Stats
1W - 2L
1,450 SR
Queue Stats
1W - 2L
1,421 Elo+
Party 1
Anubis
Anubis
Wiiman2k
Anubis
Level 16
God Stats
1W - 2L
1,589 SR
Queue Stats
1W - 3L
1,310 Elo+
Party 1
Ra
Ra
Zyyyk
Ra
Level 6
God Stats
0W - 1L
1,707 SR
Queue Stats
1W - 4L
1,112 Elo+
Solo
Jing Wei
Jing Wei
hairyhusky44
Jing Wei
Level 27
God Stats
1W - 2L
1,668 SR
Queue Stats
4W - 9L
1,310 Elo+
Party 1
Team Averages
Level 20
1,584 SR
1,292 Elo+

VS

Team Averages
Level 15
1,552 SR
1,408 Elo+
Geb
Geb
Hobomanchi
Geb
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 32L
1,168 Elo+
Solo
Sun Wukong
Sun Wukong
Lil666Lifted
Sun Wukong
Level 18
God Stats
3W - 0L
1,576 SR
Queue Stats
7W - 8L
1,295 Elo+
Solo
Ra
Ra
ZLINEYL
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 10L
1,500 Elo+
Solo
Rama
Rama
dablickey
Rama
Level 15
God Stats
9W - 8L
1,688 SR
Queue Stats
105W - 76L
1,591 Elo+
Solo
Thor
Thor
newmooREAL
Thor
Level 31
God Stats
4W - 6L
1,497 SR
Queue Stats
87W - 80L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ProvenJoker
Nemesis
18
3 / 5 / 2
11,693
508
10,049
20,560
10,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 4 / 0
9,814
427
3,944
15,994
15,988
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
Wiiman2k
Anubis
16
4 / 10 / 2
11,097
482
14,435
18,686
12,329
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ra
17
2 / 7 / 2
11,266
490
10,961
11,086
4,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
hairyhusky44
Jing Wei
17
0 / 7 / 0
11,080
482
4,171
14,580
6,100
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 11
12,649
550
8,504
19,791
19,190
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sun Wukong
Lil666Lifted
Sun Wukong
6
1 / 3 / 0
7,562
329
507
2,403
558
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
2 / 6 / 8
11,395
495
6,951
12,337
3,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
20
22 / 2 / 2
16,217
705
32,656
21,796
7,985
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
3 / 0 / 11
11,821
514
6,036
17,405
6,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
64
11
Kills
32
33
Deaths
11
6
Assists
32
Player
Kills
Deaths
Assists
KDA
W
4
0
11
9.5
W
Sun Wukong
Lil666Lifted
Sun Wukong
1
3
0
0.33
L
Nemesis
ProvenJoker
Nemesis
3
5
2
0.8
L
2
4
0
0.5
L
Anubis
Wiiman2k
Anubis
4
10
2
0.5
W
2
6
8
1
L
Ra
2
7
2
0.43
W
Rama
22
2
2
11.5
L
Jing Wei
hairyhusky44
Jing Wei
0
7
0
0
W
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,560
Damage
54,654
80,906
Taken
73,732
49,340
Mitigated
38,490
9,401
Healing
25,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,504
2,093
365
1,512
19,791
19,190
808
10,251
9,540
34,446
0
W
Sun Wukong
Lil666Lifted
Sun Wukong
507
145
0
97
2,403
558
0
1,350
1,053
0
3,273
L
Nemesis
ProvenJoker
Nemesis
10,049
5,207
0
559
20,560
10,706
793
1,774
18,732
0
86,446
L
3,944
1,178
0
0
15,994
15,988
1,319
5,005
10,865
21,557
0
L
Anubis
Wiiman2k
Anubis
14,435
713
0
4,323
18,686
12,329
2,579
1,006
17,596
68,151
0
W
6,951
663
2,374
3,356
12,337
3,950
1,125
7,224
5,113
52,420
0
L
Ra
10,961
1,179
717
881
11,086
4,217
858
5,227
5,767
65,366
0
W
Rama
32,656
25,909
0
8,963
21,796
7,985
7,006
7,752
14,044
0
155,850
L
Jing Wei
hairyhusky44
Jing Wei
4,171
2,525
0
2,921
14,580
6,100
3,501
2,235
12,299
0
62,450
W
6,036
2,151
0
9,152
17,405
6,807
1,584
4,925
12,480
0
81,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,950
Gold Earned
59,644
460
Minions Killed
492
0
Camps Cleared
0
1,824,405
Distance Traveled
1,713,410
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
12,649
550
48
2
0
465,509
0
W
Sun Wukong
7,562
329
11
0
0
64,255
0
L
Nemesis
11,693
508
115
5
0
494,015
1
L
Ymir
9,814
427
37
2
0
316,965
9
L
Anubis
11,097
482
99
4
0
313,353
0
W
Ra
11,395
495
108
5
0
338,084
0
L
Ra
11,266
490
96
4
0
348,297
3
W
Rama
16,217
705
213
9
0
374,598
1
L
Jing Wei
11,080
482
113
5
0
351,775
0
W
Thor
11,821
514
112
5
0
470,964
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role