Player Matchup

Merlin
Merlin
Ascendedtwo
Merlin
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,562 Elo+
Solo
Cthulhu
Cthulhu
DrollestBrush38
Cthulhu
Level 7
God Stats
6W - 5L
1,562 SR
Queue Stats
6W - 8L
1,454 Elo+
Party 1
Thoth
Thoth
FOOinatOr46
Thoth
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,365 Elo+
Solo
Ares
Ares
MilkChocolate080
Ares
Level 27
God Stats
2W - 3L
1,442 SR
Queue Stats
79W - 86L
1,587 Elo+
Solo
Chiron
Chiron
Struelo
Chiron
Level 57
God Stats
4W - 6L
1,830 SR
Queue Stats
51W - 59L
1,375 Elo+
Party 1
Team Averages
Level 24
1,567 SR
1,469 Elo+

VS

Team Averages
Level 19
1,624 SR
1,507 Elo+
Sylvanus
Sylvanus
JANORA
Sylvanus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 31L
1,520 Elo+
Party 2
Odin
Odin
KimagureGamer
Odin
Level 21
God Stats
11W - 10L
1,674 SR
Queue Stats
215W - 255L
1,476 Elo+
Solo
Nemesis
Nemesis
ViciousDesire28
Nemesis
Level 22
God Stats
3W - 2L
1,546 SR
Queue Stats
4W - 4L
1,431 Elo+
Solo
Izanami
Izanami
pMayf
Izanami
Level 29
God Stats
14W - 15L
1,532 SR
Queue Stats
152W - 172L
1,535 Elo+
Solo
Janus
Janus
ÄrÍûS
Janus
Level 9
God Stats
4W - 2L
1,870 SR
Queue Stats
13W - 7L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
9
0 / 3 / 0
4,946
495
1,870
5,132
1,617
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 7 / 0
4,739
474
1,241
8,757
3,750
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 7 / 0
5,066
507
1,965
5,624
1,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
2 / 2 / 0
5,268
527
2,022
7,769
4,358
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
Struelo
Chiron
9
1 / 6 / 0
5,155
516
3,496
8,185
2,050
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
JANORA
Sylvanus
11
8 / 0 / 4
6,989
699
5,041
6,462
2,652
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
5 / 2 / 0
6,583
658
3,437
5,251
2,079
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 1 / 3
6,000
600
959
4,676
2,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
pMayf
Izanami
12
8 / 1 / 5
7,563
756
10,327
5,010
1,515
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Janus
ÄrÍûS
Janus
14
3 / 0 / 3
7,630
763
6,536
4,059
1,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
40
4
Kills
25
25
Deaths
4
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
3
0
0
L
0
7
0
0
L
1
7
0
0.14
W
Sylvanus
JANORA
Sylvanus
8
0
4
10
W
5
2
0
2.5
L
2
2
0
1
L
Chiron
Struelo
Chiron
1
6
0
0.17
W
1
1
3
2.5
W
Izanami
pMayf
Izanami
8
1
5
10.5
W
Janus
ÄrÍûS
Janus
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,594
Damage
26,300
35,467
Taken
25,458
13,052
Mitigated
9,905
4,530
Healing
8,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
1,870
84
0
908
5,132
1,617
0
4,340
792
24,889
0
L
1,241
298
0
471
8,757
3,750
133
1,757
7,000
10,823
0
L
1,965
435
0
246
5,624
1,277
48
960
4,664
12,473
0
W
Sylvanus
JANORA
Sylvanus
5,041
1,820
555
3,207
6,462
2,652
599
1,980
4,482
19,508
5,029
W
3,437
904
0
1,411
5,251
2,079
680
1,784
3,467
0
25,229
L
2,022
187
0
1,430
7,769
4,358
0
3,586
4,183
23,209
0
L
Chiron
Struelo
Chiron
3,496
690
284
1,191
8,185
2,050
205
778
7,407
0
26,565
W
959
395
0
96
4,676
2,342
1,032
730
3,946
12
31,065
W
Izanami
pMayf
Izanami
10,327
8,467
0
1,703
5,010
1,515
1,180
748
4,262
0
49,812
W
Janus
ÄrÍûS
Janus
6,536
460
0
1,123
4,059
1,317
50
1,914
2,145
60,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,174
Gold Earned
34,765
198
Minions Killed
387
0
Camps Cleared
0
879,069
Distance Traveled
994,391
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
4,946
495
57
6
0
189,364
0
L
Cthulhu
4,739
474
26
3
0
197,947
3
L
Thoth
5,066
507
19
2
0
150,161
0
W
Sylvanus
6,989
699
47
5
0
176,777
2
W
Odin
6,583
658
59
6
0
202,745
0
L
Ares
5,268
527
47
5
0
163,921
1
L
Chiron
5,155
516
49
5
0
177,676
2
W
Nemesis
6,000
600
59
6
0
211,349
2
W
Izanami
7,563
756
89
9
0
191,912
0
W
Janus
7,630
763
133
13
0
211,608
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role