Player Matchup

He Bo
He Bo
ChevyGME
He Bo
Level 88
God Stats
5W - 11L
1,443 SR
Queue Stats
604W - 635L
1,420 Elo+
Solo
Freya
Freya
Jord0man
Freya
Level 113
God Stats
11W - 16L
1,374 SR
Queue Stats
1,293W - 1,338L
1,442 Elo+
Solo
Hel
Hel
Ryan_Halfbloodx
Hel
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Skadi
Skadi
imageable1184
Skadi
Level 61
God Stats
4W - 2L
1,626 SR
Queue Stats
293W - 318L
1,467 Elo+
Solo
Ymir
Ymir
nutdumpling
Ymir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 59
1,489 SR
1,466 Elo+

VS

Team Averages
Level 110
1,364 SR
1,447 Elo+
Ares
Ares
Hi Chi Dei Tak
Ares
Level 99
God Stats
2W - 1L
1,069 SR
Queue Stats
66W - 78L
1,373 Elo+
Solo
Sylvanus
Sylvanus
NotaSmurf6804
Sylvanus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,339 Elo+
Party 1
Heimdallr
Heimdallr
defqonR34
Heimdallr
Level 125
God Stats
12W - 11L
1,393 SR
Queue Stats
352W - 366L
1,452 Elo+
Solo
Discordia
Discordia
l Jahde l
Discordia
Level 149
God Stats
3W - 3L
1,565 SR
Queue Stats
90W - 87L
1,529 Elo+
Party 1
Freya
Freya
metalbicycle864
Freya
Level 153
God Stats
2W - 0L
1,291 SR
Queue Stats
16W - 14L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
ChevyGME
He Bo
17
4 / 3 / 8
9,237
840
9,181
11,501
4,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Freya
Jord0man
Freya
15
2 / 8 / 10
8,552
777
9,780
14,330
5,906
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
2 / 7 / 10
8,284
753
10,902
16,770
7,946
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 6 / 6
9,324
848
14,354
15,160
6,057
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 7 / 9
8,774
798
5,901
17,301
13,565
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 18
9,210
837
5,565
14,408
12,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
NotaSmurf6804
Sylvanus
15
3 / 3 / 15
8,992
817
8,320
18,661
15,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
defqonR34
Heimdallr
18
9 / 5 / 15
11,134
1,012
17,069
13,331
7,157
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
l Jahde l
Discordia
18
6 / 1 / 19
10,427
948
21,519
5,731
2,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
9 / 5 / 15
10,829
984
16,187
13,880
6,489
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
112
16
Kills
30
31
Deaths
16
43
Assists
82
Player
Kills
Deaths
Assists
KDA
L
He Bo
ChevyGME
He Bo
4
3
8
2.67
W
3
2
18
6
L
Freya
Jord0man
Freya
2
8
10
0.88
W
Sylvanus
NotaSmurf6804
Sylvanus
3
3
15
3.5
L
2
7
10
1
W
Heimdallr
defqonR34
Heimdallr
9
5
15
3.3
L
6
6
6
1.5
W
Discordia
l Jahde l
Discordia
6
1
19
15.5
W
9
5
15
3.3
L
2
7
9
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,118
Damage
68,660
75,062
Taken
66,011
37,954
Mitigated
44,030
27,818
Healing
28,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
ChevyGME
He Bo
9,181
347
542
3,066
11,501
4,480
517
7,119
4,382
16,637
0
W
5,565
47
1,154
2,989
14,408
12,534
241
6,988
7,272
7,880
0
L
Freya
Jord0man
Freya
9,780
2,964
463
1,952
14,330
5,906
305
11,255
3,075
20,393
0
W
Sylvanus
NotaSmurf6804
Sylvanus
8,320
3,311
5,467
7,363
18,661
15,167
427
9,071
9,396
10,853
1,414
L
10,902
799
9,199
7,391
16,770
7,946
0
11,087
5,683
19,485
0
W
Heimdallr
defqonR34
Heimdallr
17,069
5,353
2,267
2,819
13,331
7,157
3,873
6,685
6,506
0
40,407
L
14,354
6,572
748
2,191
15,160
6,057
241
10,527
4,632
0
28,060
W
Discordia
l Jahde l
Discordia
21,519
507
1,232
1,842
5,731
2,683
153
2,891
2,662
35,150
0
W
16,187
5,188
0
3,431
13,880
6,489
622
9,263
4,411
26,665
0
L
5,901
923
1,161
1,105
17,301
13,565
396
10,704
6,597
10,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,171
Gold Earned
50,592
103
Minions Killed
109
0
Camps Cleared
0
1,024,890
Distance Traveled
1,101,419
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,237
840
26
2
0
200,494
0
W
Ares
9,210
837
6
1
0
236,186
3
L
Freya
8,552
777
15
1
0
175,918
0
W
Sylvanus
8,992
817
9
1
0
200,953
0
L
Hel
8,284
753
16
1
0
199,967
0
W
Heimdallr
11,134
1,012
45
4
0
214,931
0
L
Skadi
9,324
848
31
3
0
228,068
0
W
Discordia
10,427
948
25
2
0
235,380
0
W
Freya
10,829
984
24
2
0
213,969
0
L
Ymir
8,774
798
15
1
0
220,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role