Player Matchup

Cupid
Cupid
 
Cupid
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
XxHISTERIA066xX
Anubis
Level 98
God Stats
1W - 2L
1,536 SR
Queue Stats
92W - 133L
1,477 Elo+
Party 1
Cerberus
Cerberus
waisai
Cerberus
Level 124
God Stats
0W - 1L
1,275 SR
Queue Stats
102W - 133L
1,378 Elo+
Solo
Team Averages
Level 115
1,437 SR
1,452 Elo+

VS

Team Averages
Level 81
1,631 SR
1,534 Elo+
Sobek
Sobek
GChap
Sobek
Level 91
God Stats
2W - 1L
1,665 SR
Queue Stats
4W - 3L
1,554 Elo+
Party 2
Vulcan
Vulcan
GabrielLopezPHD
Vulcan
Level 127
God Stats
3W - 2L
1,643 SR
Queue Stats
24W - 15L
1,493 Elo+
Solo
Fenrir
Fenrir
OborrokTWW
Fenrir
Level 25
God Stats
2W - 0L
1,586 SR
Queue Stats
4W - 3L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
14
4 / 6 / 1
10,281
605
6,596
15,611
3,875
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 5 / 5
10,044
591
7,975
13,953
4,781
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
waisai
Cerberus
11
1 / 9 / 3
9,925
584
2,710
23,392
19,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
GChap
Sobek
16
4 / 1 / 10
11,344
667
6,715
9,961
9,004
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
7 / 1 / 9
12,378
728
31,979
6,456
2,406
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
OborrokTWW
Fenrir
16
9 / 4 / 5
12,216
719
8,974
9,910
2,841
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
44
6
Kills
20
20
Deaths
6
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
4
6
1
0.75
W
Sobek
GChap
Sobek
4
1
10
9
W
7
1
9
11.5
W
Fenrir
OborrokTWW
Fenrir
9
4
5
2.88
L
1
5
5
0.7
L
Cerberus
waisai
Cerberus
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,281
Damage
47,668
52,956
Taken
26,327
28,028
Mitigated
14,251
10,070
Healing
5,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
6,596
3,981
50
2,855
15,611
3,875
0
12,593
3,018
0
41,385
W
Sobek
GChap
Sobek
6,715
506
0
1,384
9,961
9,004
222
3,599
6,362
15,801
0
W
31,979
13,697
0
1,825
6,456
2,406
1,462
2,162
4,294
107,235
0
W
Fenrir
OborrokTWW
Fenrir
8,974
2,600
311
1,894
9,910
2,841
574
4,924
4,986
0
35,627
L
7,975
717
0
4,101
13,953
4,781
0
9,497
4,456
50,445
0
L
Cerberus
waisai
Cerberus
2,710
106
394
2,670
23,392
19,372
0
16,604
6,788
13,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,250
Gold Earned
35,938
216
Minions Killed
212
0
Camps Cleared
0
821,334
Distance Traveled
957,409
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,281
605
88
5
0
265,997
1
W
Sobek
11,344
667
25
1
0
322,162
2
W
Vulcan
12,378
728
159
9
0
320,629
4
W
Fenrir
12,216
719
28
2
0
314,618
8
L
Anubis
10,044
591
104
6
0
278,799
5
L
Cerberus
9,925
584
24
1
0
276,538
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role