Player Matchup

Morgan Le Fay
Morgan Le Fay
Dawn Mark8384
Morgan Le Fay
Level 69
God Stats
13W - 16L
1,474 SR
Queue Stats
264W - 298L
1,448 Elo+
Party 3
Bakasura
Bakasura
Jeff Probst7381
Bakasura
Level 106
God Stats
8W - 4L
1,814 SR
Queue Stats
375W - 375L
1,527 Elo+
Party 3
Cthulhu
Cthulhu
KurenTheTurtle
Cthulhu
Level 120
God Stats
2W - 1L
1,431 SR
Queue Stats
164W - 137L
1,558 Elo+
Party 1
Erlang Shen
Erlang Shen
MonteTheBear
Erlang Shen
Level 66
God Stats
12W - 8L
1,504 SR
Queue Stats
122W - 110L
1,530 Elo+
Party 1
Chiron
Chiron
ZootedAzrael
Chiron
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 50L
1,492 Elo+
Solo
Team Averages
Level 86
1,545 SR
1,511 Elo+

VS

Team Averages
Level 64
1,404 SR
1,412 Elo+
Anhur
Anhur
C0ds11-
Anhur
Level 29
God Stats
4W - 7L
1,490 SR
Queue Stats
42W - 67L
1,304 Elo+
Party 4
Xing Tian
Xing Tian
CGUJerrico
Xing Tian
Level 61
God Stats
0W - 2L
1,151 SR
Queue Stats
44W - 43L
1,464 Elo+
Party 2
Baron Samedi
Baron Samedi
CYPRESSHILL4204
Baron Samedi
Level 56
God Stats
10W - 15L
1,458 SR
Queue Stats
128W - 169L
1,244 Elo+
Party 4
Gilgamesh
Gilgamesh
DeTHydRa
Gilgamesh
Level 109
God Stats
9W - 8L
1,528 SR
Queue Stats
325W - 297L
1,517 Elo+
Party 2
Medusa
Medusa
TYDOLAZ
Medusa
Level 64
God Stats
0W - 4L
1,391 SR
Queue Stats
105W - 107L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Dawn Mark8384
Morgan Le Fay
12
2 / 1 / 1
7,048
587
4,308
4,466
1,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
14
9 / 0 / 2
8,119
677
7,675
8,116
3,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 1 / 8
6,799
567
7,491
8,080
5,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Erlang Shen
MonteTheBear
Erlang Shen
12
4 / 2 / 1
7,084
590
4,867
9,159
4,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chiron
12
2 / 1 / 4
6,934
578
5,308
7,431
2,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
C0ds11-
Anhur
7
1 / 6 / 1
5,542
462
2,480
9,273
1,817
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
CGUJerrico
Xing Tian
8
0 / 3 / 3
5,761
480
3,308
9,944
6,192
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
CYPRESSHILL4204
Baron Samedi
11
2 / 4 / 0
5,966
497
2,493
6,797
2,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
DeTHydRa
Gilgamesh
11
1 / 2 / 3
6,522
544
5,226
9,161
3,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Medusa
TYDOLAZ
Medusa
10
1 / 3 / 1
5,800
483
5,049
5,901
2,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
18
Kills
5
5
Deaths
18
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anhur
C0ds11-
Anhur
1
6
1
0.25
L
Xing Tian
CGUJerrico
Xing Tian
0
3
3
0.5
L
Baron Samedi
CYPRESSHILL4204
Baron Samedi
2
4
0
0.5
W
Morgan Le Fay
Dawn Mark8384
Morgan Le Fay
2
1
1
2.5
L
Gilgamesh
DeTHydRa
Gilgamesh
1
2
3
1.25
W
Bakasura
9
0
2
10
W
1
1
8
5
W
Erlang Shen
MonteTheBear
Erlang Shen
4
2
1
2.25
L
Medusa
TYDOLAZ
Medusa
1
3
1
0.5
W
Chiron
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,649
Damage
18,556
37,252
Taken
41,076
16,866
Mitigated
16,031
13,583
Healing
6,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
C0ds11-
Anhur
2,480
1,270
0
1,655
9,273
1,817
585
0
8,693
0
18,499
L
Xing Tian
CGUJerrico
Xing Tian
3,308
348
0
1,552
9,944
6,192
48
5,025
4,788
9,990
0
L
Baron Samedi
CYPRESSHILL4204
Baron Samedi
2,493
0
162
1,281
6,797
2,381
0
2,859
3,625
21,349
0
W
Morgan Le Fay
Dawn Mark8384
Morgan Le Fay
4,308
367
0
369
4,466
1,654
0
1,185
3,207
43,097
0
L
Gilgamesh
DeTHydRa
Gilgamesh
5,226
1,998
0
739
9,161
3,613
451
2,772
6,103
0
38,125
W
Bakasura
7,675
6,028
0
2,249
8,116
3,152
0
407
7,583
0
46,080
W
7,491
491
569
2,681
8,080
5,512
0
1,683
6,270
24,219
0
W
Erlang Shen
MonteTheBear
Erlang Shen
4,867
2,026
0
3,116
9,159
4,336
440
277
8,882
0
39,637
L
Medusa
TYDOLAZ
Medusa
5,049
1,989
0
781
5,901
2,028
165
1,143
4,608
0
34,240
W
Chiron
5,308
2,188
665
3,934
7,431
2,212
752
1,834
5,509
0
38,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,984
Gold Earned
29,591
357
Minions Killed
246
0
Camps Cleared
0
1,275,019
Distance Traveled
1,130,861
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,542
462
40
3
0
176,916
2
L
Xing Tian
5,761
480
7
1
0
245,204
2
L
Baron Samedi
5,966
497
39
3
0
230,104
2
W
Morgan Le Fay
7,048
587
72
6
0
251,844
2
L
Gilgamesh
6,522
544
96
8
0
266,071
0
W
Bakasura
8,119
677
100
8
0
287,965
3
W
Cthulhu
6,799
567
31
3
0
257,619
1
W
Erlang Shen
7,084
590
75
6
0
255,707
1
L
Medusa
5,800
483
64
5
0
212,566
2
W
Chiron
6,934
578
79
7
0
221,884
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role