Player Matchup

Sun Wukong
Sun Wukong
BimiTenpix
Sun Wukong
Level 155
God Stats
2W - 3L
1,471 SR
Queue Stats
137W - 143L
1,522 Elo+
Solo
Tsukuyomi
Tsukuyomi
Loveing-pawn
Tsukuyomi
Level 148
God Stats
2W - 2L
1,846 SR
Queue Stats
82W - 71L
1,598 Elo+
Solo
Medusa
Medusa
Neckalyzer
Medusa
Level 121
God Stats
1W - 4L
1,474 SR
Queue Stats
516W - 476L
1,652 Elo+
Party 1
Athena
Athena
Vipermagin
Athena
Level 62
God Stats
9W - 6L
1,721 SR
Queue Stats
168W - 137L
1,563 Elo+
Party 1
Ra
Ra
iQxzar
Ra
Level 117
God Stats
9W - 11L
1,661 SR
Queue Stats
542W - 474L
1,602 Elo+
Solo
Team Averages
Level 121
1,634 SR
1,587 Elo+

VS

Team Averages
Level 107
1,630 SR
1,651 Elo+
Raijin
Raijin
CoachKavik
Raijin
Level 69
God Stats
16W - 16L
1,548 SR
Queue Stats
193W - 212L
1,552 Elo+
Solo
Jing Wei
Jing Wei
Homiemax97
Jing Wei
Level 120
God Stats
23W - 19L
1,591 SR
Queue Stats
1,109W - 730L
1,763 Elo+
Party 2
Athena
Athena
MON3Y3NOM
Athena
Level 53
God Stats
17W - 9L
1,802 SR
Queue Stats
396W - 260L
1,565 Elo+
Party 2
Set
Set
NoOrdinaryDingus
Set
Level 145
God Stats
2W - 6L
1,437 SR
Queue Stats
949W - 525L
1,707 Elo+
Party 2
Bellona
Bellona
Zarroff
Bellona
Level 147
God Stats
5W - 0L
1,770 SR
Queue Stats
23W - 16L
1,668 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BimiTenpix
Sun Wukong
20
9 / 3 / 4
12,437
565
17,755
25,424
21,580
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tsukuyomi
Loveing-pawn
Tsukuyomi
18
3 / 7 / 6
10,983
499
10,421
19,545
8,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
Neckalyzer
Medusa
18
4 / 5 / 2
11,850
539
15,884
19,451
7,634
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
Vipermagin
Athena
14
0 / 6 / 9
10,134
461
8,145
19,734
15,565
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ra
15
4 / 7 / 4
10,149
461
10,472
16,176
6,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
CoachKavik
Raijin
17
1 / 5 / 9
11,328
515
9,878
13,616
6,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
Homiemax97
Jing Wei
20
11 / 2 / 2
13,900
632
21,892
18,799
7,870
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
MON3Y3NOM
Athena
15
2 / 5 / 15
10,899
495
9,147
23,488
26,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
9 / 4 / 4
12,888
586
17,587
19,584
10,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Zarroff
Bellona
20
5 / 4 / 6
12,709
578
20,582
23,274
20,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
64
20
Kills
28
28
Deaths
20
25
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BimiTenpix
Sun Wukong
9
3
4
3.67
W
Raijin
CoachKavik
Raijin
1
5
9
1.1
W
Jing Wei
Homiemax97
Jing Wei
11
2
2
6
L
Tsukuyomi
Loveing-pawn
Tsukuyomi
3
7
6
0.86
W
Athena
MON3Y3NOM
Athena
2
5
15
1.9
L
Medusa
Neckalyzer
Medusa
4
5
2
1
W
9
4
4
2.75
L
Athena
Vipermagin
Athena
0
6
9
0.75
W
Bellona
Zarroff
Bellona
5
4
6
2
L
Ra
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,677
Damage
79,086
100,330
Taken
98,761
60,027
Mitigated
71,581
24,747
Healing
29,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BimiTenpix
Sun Wukong
17,755
3,220
0
9,930
25,424
21,580
578
3,189
22,089
0
88,326
W
Raijin
CoachKavik
Raijin
9,878
265
223
3,348
13,616
6,006
304
2,757
10,702
69,303
0
W
Jing Wei
Homiemax97
Jing Wei
21,892
15,394
0
7,491
18,799
7,870
228
3,859
14,940
0
135,779
L
Tsukuyomi
Loveing-pawn
Tsukuyomi
10,421
3,058
0
1,417
19,545
8,724
0
3,256
16,289
0
88,701
W
Athena
MON3Y3NOM
Athena
9,147
3,155
0
2,980
23,488
26,805
0
8,280
15,208
23,340
0
L
Medusa
Neckalyzer
Medusa
15,884
7,829
0
5,970
19,451
7,634
0
3,637
15,763
0
88,214
W
17,587
7,941
0
7,070
19,584
10,563
160
3,173
16,338
0
104,307
L
Athena
Vipermagin
Athena
8,145
2,569
0
1,400
19,734
15,565
0
5,351
14,383
23,317
0
W
Bellona
Zarroff
Bellona
20,582
5,711
0
8,386
23,274
20,337
43
3,129
19,754
5,260
89,731
L
Ra
10,472
1,323
1,668
4,362
16,176
6,524
237
5,072
11,104
62,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,553
Gold Earned
61,724
595
Minions Killed
647
0
Camps Cleared
0
2,028,187
Distance Traveled
2,127,267
17
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
12,437
565
169
8
0
478,602
2
W
Raijin
11,328
515
147
7
0
398,145
12
W
Jing Wei
13,900
632
165
8
0
450,085
9
L
Tsukuyomi
10,983
499
128
6
0
411,473
7
W
Athena
10,899
495
30
1
0
436,281
6
L
Medusa
11,850
539
143
7
0
386,442
4
W
Set
12,888
586
149
7
0
434,084
1
L
Athena
10,134
461
30
1
0
382,173
1
W
Bellona
12,709
578
156
7
0
408,672
9
L
Ra
10,149
461
125
6
0
369,497
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role