Player Matchup

Sun Wukong
Sun Wukong
Honcho Mutty
Sun Wukong
Level 87
God Stats
34W - 21L
1,613 SR
Queue Stats
349W - 320L
1,557 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
M3xican Spartin
Morgan Le Fay
Level 62
God Stats
4W - 6L
1,456 SR
Queue Stats
37W - 49L
1,414 Elo+
Party 1
Chiron
Chiron
MERC-LIFE
Chiron
Level 102
God Stats
4W - 7L
1,577 SR
Queue Stats
102W - 136L
1,481 Elo+
Solo
Tsukuyomi
Tsukuyomi
defendedmehow8
Tsukuyomi
Level 160
God Stats
10W - 10L
1,657 SR
Queue Stats
761W - 666L
1,459 Elo+
Party 1
Fenrir
Fenrir
xx3Killabotxx
Fenrir
Level 100
God Stats
17W - 28L
1,387 SR
Queue Stats
608W - 654L
1,477 Elo+
Solo
Team Averages
Level 102
1,538 SR
1,477 Elo+

VS

Team Averages
Level 99
1,520 SR
1,504 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Assassin__Tm
King Arthur
Level 87
God Stats
7W - 14L
1,313 SR
Queue Stats
67W - 51L
1,543 Elo+
Party 3
Ares
Ares
Leviathan Ares
Ares
Level 100
God Stats
18W - 20L
1,576 SR
Queue Stats
476W - 458L
1,483 Elo+
Party 2
Neith
Neith
Monties
Neith
Level 70
God Stats
29W - 17L
1,423 SR
Queue Stats
298W - 258L
1,438 Elo+
Party 2
Gilgamesh
Gilgamesh
voidCerberus
Gilgamesh
Level 82
God Stats
20W - 12L
1,790 SR
Queue Stats
54W - 38L
1,557 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Honcho Mutty
Sun Wukong
12
0 / 3 / 0
7,016
540
6,085
9,177
7,353
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
M3xican Spartin
Morgan Le Fay
10
0 / 3 / 2
6,253
481
2,332
8,325
3,782
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
MERC-LIFE
Chiron
12
2 / 2 / 0
6,692
515
6,626
8,340
2,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
defendedmehow8
Tsukuyomi
11
4 / 2 / 0
6,957
535
6,991
12,189
4,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 2 / 1
5,989
461
3,067
8,787
4,785
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
13
4 / 2 / 1
7,671
590
7,766
5,367
1,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
Assassin__Tm
King Arthur
13
2 / 0 / 2
7,562
582
7,221
11,036
4,768
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 1 / 3
6,724
517
5,245
7,460
6,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
Monties
Neith
11
2 / 2 / 1
6,520
502
4,914
8,469
2,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
voidCerberus
Gilgamesh
11
3 / 1 / 5
7,022
540
6,262
8,541
4,045
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
6
Kills
12
12
Deaths
6
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
4
2
1
2.25
W
King Arthur
Assassin__Tm
King Arthur
2
0
2
3
L
Sun Wukong
Honcho Mutty
Sun Wukong
0
3
0
0
W
1
1
3
2.5
L
Morgan Le Fay
M3xican Spartin
Morgan Le Fay
0
3
2
0.33
L
Chiron
MERC-LIFE
Chiron
2
2
0
1
W
Neith
Monties
Neith
2
2
1
1.25
L
Tsukuyomi
defendedmehow8
Tsukuyomi
4
2
0
2
W
Gilgamesh
voidCerberus
Gilgamesh
3
1
5
5.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,101
Damage
31,408
46,818
Taken
40,873
22,400
Mitigated
19,526
15,926
Healing
14,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
7,766
800
0
1,655
5,367
1,748
616
1,278
4,089
46,098
4,481
W
King Arthur
Assassin__Tm
King Arthur
7,221
782
0
5,296
11,036
4,768
0
0
11,036
0
43,298
L
Sun Wukong
Honcho Mutty
Sun Wukong
6,085
1,025
0
3,162
9,177
7,353
0
0
9,177
0
45,854
W
5,245
391
0
1,840
7,460
6,296
0
451
7,009
23,847
0
L
Morgan Le Fay
M3xican Spartin
Morgan Le Fay
2,332
212
0
2,142
8,325
3,782
243
3,246
4,857
32,817
0
L
Chiron
MERC-LIFE
Chiron
6,626
2,423
701
4,130
8,340
2,432
0
2,147
6,193
0
44,390
W
Neith
Monties
Neith
4,914
2,260
593
3,286
8,469
2,669
677
213
8,256
0
37,362
L
Tsukuyomi
defendedmehow8
Tsukuyomi
6,991
1,577
0
5,138
12,189
4,048
0
1,743
10,336
0
42,722
W
Gilgamesh
voidCerberus
Gilgamesh
6,262
1,887
0
1,990
8,541
4,045
0
390
8,151
0
39,065
L
3,067
443
0
653
8,787
4,785
0
3,961
4,768
0
12,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,907
Gold Earned
35,499
356
Minions Killed
348
0
Camps Cleared
0
1,277,495
Distance Traveled
1,244,857
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
7,671
590
96
7
0
228,785
2
W
King Arthur
7,562
582
84
6
0
253,262
1
L
Sun Wukong
7,016
540
99
8
0
260,241
1
W
Ares
6,724
517
49
4
0
259,568
4
L
Morgan Le Fay
6,253
481
78
6
0
227,042
1
L
Chiron
6,692
515
86
7
0
235,277
2
W
Neith
6,520
502
52
4
0
217,390
3
L
Tsukuyomi
6,957
535
79
6
0
288,480
1
W
Gilgamesh
7,022
540
67
5
0
285,852
3
L
Fenrir
5,989
461
14
1
0
266,455
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role