Player Matchup

Danzaburou
Danzaburou
MOTOX22
Danzaburou
Level 15
God Stats
17W - 15L
1,606 SR
Queue Stats
31W - 32L
1,450 Elo+
Party 2
Pele
Pele
NineTailsPenguin
Pele
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,431 Elo+
Party 1
Aphrodite
Aphrodite
Windblume
Aphrodite
Level 28
God Stats
19W - 19L
1,555 SR
Queue Stats
134W - 121L
1,552 Elo+
Party 1
Sun Wukong
Sun Wukong
almaz016
Sun Wukong
Level 44
God Stats
4W - 12L
1,192 SR
Queue Stats
308W - 323L
1,450 Elo+
Party 2
Yemoja
Yemoja
archerbros360
Yemoja
Level 17
God Stats
4W - 0L
1,899 SR
Queue Stats
21W - 23L
1,440 Elo+
Party 1
Team Averages
Level 24
1,551 SR
1,465 Elo+

VS

Team Averages
Level 24
1,361 SR
1,415 Elo+
Camazotz
Camazotz
BiVampire
Camazotz
Level 29
God Stats
15W - 14L
1,356 SR
Queue Stats
218W - 261L
1,423 Elo+
Solo
Xing Tian
Xing Tian
DanRobsIII
Xing Tian
Level 29
God Stats
11W - 14L
1,149 SR
Queue Stats
114W - 129L
1,441 Elo+
Solo
Kukulkan
Kukulkan
Edgelord1112
Kukulkan
Level 29
God Stats
1W - 8L
1,349 SR
Queue Stats
72W - 100L
1,419 Elo+
Solo
Gilgamesh
Gilgamesh
Suph8ers
Gilgamesh
Level 9
God Stats
6W - 2L
1,523 SR
Queue Stats
46W - 46L
1,363 Elo+
Party 3
Heimdallr
Heimdallr
TheActualEagle
Heimdallr
Level 26
God Stats
5W - 9L
1,427 SR
Queue Stats
174W - 215L
1,428 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MOTOX22
Danzaburou
20
6 / 5 / 7
16,417
530
18,974
27,522
11,495
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
12 / 5 / 4
16,598
535
16,963
26,901
14,419
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Aphrodite
Windblume
Aphrodite
20
4 / 4 / 12
14,543
469
16,561
27,133
13,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sun Wukong
almaz016
Sun Wukong
20
4 / 1 / 3
16,954
547
18,237
24,757
38,243
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
2 / 0 / 17
15,281
493
7,723
19,126
18,751
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
BiVampire
Camazotz
16
3 / 2 / 4
11,850
382
8,154
18,447
10,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
DanRobsIII
Xing Tian
16
1 / 7 / 6
11,628
375
9,652
27,798
30,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Kukulkan
Edgelord1112
Kukulkan
19
4 / 6 / 3
13,202
426
27,974
20,121
10,193
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
Suph8ers
Gilgamesh
18
0 / 2 / 1
12,152
392
7,923
18,731
9,852
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
TheActualEagle
Heimdallr
18
5 / 11 / 5
12,644
408
19,539
27,389
11,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
32
28
Kills
13
15
Deaths
28
43
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Camazotz
BiVampire
Camazotz
3
2
4
2.5
L
Xing Tian
DanRobsIII
Xing Tian
1
7
6
0.57
L
Kukulkan
Edgelord1112
Kukulkan
4
6
3
0.92
W
Danzaburou
MOTOX22
Danzaburou
6
5
7
1.9
W
12
5
4
2.8
L
Gilgamesh
Suph8ers
Gilgamesh
0
2
1
0.25
L
Heimdallr
TheActualEagle
Heimdallr
5
11
5
0.68
W
Aphrodite
Windblume
Aphrodite
4
4
12
2.5
W
Sun Wukong
almaz016
Sun Wukong
4
1
3
5.5
W
2
0
17
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,458
Damage
73,242
125,439
Taken
112,486
96,205
Mitigated
72,526
65,038
Healing
22,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
BiVampire
Camazotz
8,154
1,517
0
9,501
18,447
10,153
139
3,214
15,108
0
67,744
L
Xing Tian
DanRobsIII
Xing Tian
9,652
981
0
3,434
27,798
30,545
52
7,201
20,597
31,533
0
L
Kukulkan
Edgelord1112
Kukulkan
27,974
3,355
239
3,893
20,121
10,193
576
6,785
13,226
98,833
0
W
Danzaburou
MOTOX22
Danzaburou
18,974
9,691
907
11,695
27,522
11,495
5,185
9,292
18,230
0
126,147
W
16,963
3,272
0
6,316
26,901
14,419
2,861
5,441
21,460
0
157,411
L
Gilgamesh
Suph8ers
Gilgamesh
7,923
2,197
0
2,682
18,731
9,852
0
907
16,732
0
70,498
L
Heimdallr
TheActualEagle
Heimdallr
19,539
8,443
0
2,391
27,389
11,783
622
7,375
19,853
0
66,251
W
Aphrodite
Windblume
Aphrodite
16,561
2,775
12,615
17,196
27,133
13,297
618
9,282
17,851
98,732
0
W
Sun Wukong
almaz016
Sun Wukong
18,237
3,428
0
6,827
24,757
38,243
2,973
4,243
20,514
8,274
104,682
W
7,723
2,667
7,666
1,816
19,126
18,751
616
9,368
9,758
21,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,793
Gold Earned
61,476
718
Minions Killed
538
0
Camps Cleared
0
2,856,747
Distance Traveled
2,480,859
47
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
11,850
382
97
3
0
558,098
4
L
Xing Tian
11,628
375
41
1
0
482,733
5
L
Kukulkan
13,202
426
130
4
0
501,481
18
W
Danzaburou
16,417
530
154
5
0
553,674
8
W
Pele
16,598
535
195
6
0
608,357
1
L
Gilgamesh
12,152
392
158
5
0
471,959
0
L
Heimdallr
12,644
408
112
4
0
466,588
1
W
Aphrodite
14,543
469
142
5
0
605,869
6
W
Sun Wukong
16,954
547
196
6
0
545,585
8
W
Yemoja
15,281
493
31
1
0
543,262
24

Distance Traveled

Minion Kills by Role

Gold Earned by Role