Player Matchup

Anubis
Anubis
 
Anubis
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
ArjanClara
Anhur
Level 14
God Stats
4W - 4L
1,582 SR
Queue Stats
33W - 33L
1,531 Elo+
Solo
Cthulhu
Cthulhu
Reywenkar
Cthulhu
Level 3
God Stats
2W - 2L
1,759 SR
Queue Stats
3W - 2L
1,822 Elo+
Solo
King Arthur
King Arthur
itsXotik
King Arthur
Level 24
God Stats
2W - 2L
1,734 SR
Queue Stats
90W - 57L
1,643 Elo+
Solo
Ymir
Ymir
xDmusTl
Ymir
Level 8
God Stats
13W - 19L
1,537 SR
Queue Stats
19W - 31L
1,509 Elo+
Solo
Team Averages
Level 15
1,622 SR
1,601 Elo+

VS

Team Averages
Level 23
1,507 SR
1,511 Elo+
Artio
Artio
 
Artio
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
AlexPlaOnu
Morgan Le Fay
Level 29
God Stats
4W - 1L
1,640 SR
Queue Stats
64W - 59L
1,645 Elo+
Solo
Hun Batz
Hun Batz
MURADinc
Hun Batz
Level 26
God Stats
6W - 6L
1,302 SR
Queue Stats
97W - 108L
1,524 Elo+
Solo
Ao Kuang
Ao Kuang
juenitolaf8
Ao Kuang
Level 16
God Stats
13W - 13L
1,593 SR
Queue Stats
40W - 56L
1,398 Elo+
Solo
Danzaburou
Danzaburou
уtochka
Danzaburou
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 49L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
19
4 / 7 / 2
11,522
501
15,371
23,579
11,940
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anhur
19
7 / 5 / 0
11,986
521
13,431
20,703
7,021
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Reywenkar
Cthulhu
1
0 / 1 / 0
5,922
257
0
668
268
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
itsXotik
King Arthur
16
1 / 5 / 2
9,869
429
8,183
24,042
13,417
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
xDmusTl
Ymir
14
6 / 11 / 1
9,814
427
14,083
21,871
11,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
18
2 / 2 / 15
13,638
593
8,244
20,922
20,287
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
AlexPlaOnu
Morgan Le Fay
20
9 / 2 / 8
13,779
599
22,563
15,647
5,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
MURADinc
Hun Batz
18
2 / 3 / 6
12,305
535
5,840
16,908
5,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ao Kuang
juenitolaf8
Ao Kuang
20
13 / 2 / 4
14,409
626
21,627
17,019
6,043
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
уtochka
Danzaburou
17
3 / 9 / 2
12,839
558
11,704
17,858
3,865
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
64
18
Kills
29
29
Deaths
18
5
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
4
7
2
0.71
W
Artio
 
Artio
2
2
15
4.75
W
Morgan Le Fay
AlexPlaOnu
Morgan Le Fay
9
2
8
6.5
L
Anhur
7
5
0
1.4
W
Hun Batz
MURADinc
Hun Batz
2
3
6
1.67
L
Cthulhu
Reywenkar
Cthulhu
0
1
0
0
L
King Arthur
itsXotik
King Arthur
1
5
2
0.4
W
Ao Kuang
juenitolaf8
Ao Kuang
13
2
4
7.5
L
Ymir
xDmusTl
Ymir
6
11
1
0.59
W
Danzaburou
уtochka
Danzaburou
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,068
Damage
69,978
90,863
Taken
88,354
44,171
Mitigated
41,752
27,391
Healing
26,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
15,371
864
61
11,220
23,579
11,940
44
14,921
8,181
93,309
0
W
Artio
 
Artio
8,244
661
712
5,256
20,922
20,287
0
6,961
13,961
44,509
0
W
Morgan Le Fay
AlexPlaOnu
Morgan Le Fay
22,563
995
0
2,518
15,647
5,611
270
5,618
10,029
104,463
0
L
Anhur
13,431
6,036
0
7,606
20,703
7,021
368
10,085
10,336
0
97,674
W
Hun Batz
MURADinc
Hun Batz
5,840
2,381
0
7,368
16,908
5,946
0
5,615
11,293
0
90,224
L
Cthulhu
Reywenkar
Cthulhu
0
0
0
0
668
268
0
668
0
0
0
L
King Arthur
itsXotik
King Arthur
8,183
1,062
0
6,888
24,042
13,417
0
14,161
9,350
0
54,340
W
Ao Kuang
juenitolaf8
Ao Kuang
21,627
7,801
0
7,456
17,019
6,043
4,886
3,594
12,567
95,231
0
L
Ymir
xDmusTl
Ymir
14,083
5,049
0
1,616
21,871
11,525
0
11,389
10,415
43,869
0
W
Danzaburou
уtochka
Danzaburou
11,704
6,561
0
2,992
17,858
3,865
5,020
9,853
8,005
0
76,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,113
Gold Earned
66,970
480
Minions Killed
601
0
Camps Cleared
0
1,499,412
Distance Traveled
2,078,834
2
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,522
501
157
7
0
346,765
1
W
Artio
13,638
593
57
2
0
438,759
5
W
Morgan Le Fay
13,779
599
131
6
0
445,195
9
L
Anhur
11,986
521
166
7
0
377,948
0
W
Hun Batz
12,305
535
134
6
0
405,369
2
L
Cthulhu
5,922
257
0
0
0
0
0
L
King Arthur
9,869
429
108
5
0
402,772
1
W
Ao Kuang
14,409
626
140
6
0
423,457
1
L
Ymir
9,814
427
49
2
0
371,927
0
W
Danzaburou
12,839
558
139
6
0
366,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role