Player Matchup

Apollo
Apollo
PRicoThaGoat
Apollo
Level 29
God Stats
3W - 3L
1,715 SR
Queue Stats
97W - 96L
1,393 Elo+
Solo
Cupid
Cupid
WiIdKard
Cupid
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 7L
1,436 Elo+
Party 1
Fenrir
Fenrir
Woahnilly
Fenrir
Level 19
God Stats
2W - 3L
1,500 SR
Queue Stats
28W - 31L
1,493 Elo+
Party 1
Hera
Hera
csSebastiann
Hera
Level 27
God Stats
8W - 3L
1,327 SR
Queue Stats
79W - 72L
1,542 Elo+
Solo
Gilgamesh
Gilgamesh
wire233
Gilgamesh
Level 51
God Stats
6W - 2L
1,597 SR
Queue Stats
110W - 101L
1,485 Elo+
Party 1
Team Averages
Level 26
1,528 SR
1,470 Elo+

VS

Team Averages
Level 16
1,459 SR
1,468 Elo+
Agni
Agni
Cancer_SA
Agni
Level 10
God Stats
5W - 5L
1,803 SR
Queue Stats
304W - 284L
1,515 Elo+
Solo
Bakasura
Bakasura
Irispop_rd24
Bakasura
Level 27
God Stats
14W - 22L
1,429 SR
Queue Stats
57W - 65L
1,332 Elo+
Solo
Osiris
Osiris
Noland606
Osiris
Level 5
God Stats
0W - 2L
1,282 SR
Queue Stats
5W - 8L
1,564 Elo+
Solo
Chernobog
Chernobog
PAWGHUNTER8113
Chernobog
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
112W - 108L
1,462 Elo+
Solo
Cthulhu
Cthulhu
V9Godlyke
Cthulhu
Level 22
God Stats
0W - 2L
1,279 SR
Queue Stats
32W - 31L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
15
3 / 0 / 5
9,539
530
7,366
5,573
3,923
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cupid
WiIdKard
Cupid
16
9 / 3 / 9
10,325
574
13,887
11,742
3,895
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
Woahnilly
Fenrir
13
5 / 2 / 13
9,634
535
7,571
16,835
12,475
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
5 / 0 / 6
10,205
567
9,604
5,666
2,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
wire233
Gilgamesh
14
7 / 1 / 8
9,479
527
7,101
13,472
6,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
13
3 / 5 / 1
8,196
455
7,053
10,737
3,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bakasura
Irispop_rd24
Bakasura
12
1 / 2 / 0
8,006
445
1,519
9,644
4,769
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Osiris
Noland606
Osiris
10
0 / 8 / 1
6,794
377
2,842
11,211
8,159
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chernobog
PAWGHUNTER8113
Chernobog
13
1 / 6 / 3
8,306
461
6,053
12,783
3,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
V9Godlyke
Cthulhu
9
1 / 8 / 4
7,055
392
6,652
17,416
14,645
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
15
29
Kills
6
6
Deaths
29
41
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Agni
3
5
1
0.7
L
Bakasura
Irispop_rd24
Bakasura
1
2
0
0.5
L
Osiris
Noland606
Osiris
0
8
1
0.06
L
Chernobog
PAWGHUNTER8113
Chernobog
1
6
3
0.42
W
Apollo
3
0
5
5.5
L
Cthulhu
V9Godlyke
Cthulhu
1
8
4
0.38
W
Cupid
WiIdKard
Cupid
9
3
9
4.5
W
Fenrir
Woahnilly
Fenrir
5
2
13
5.75
W
5
0
6
8
W
Gilgamesh
wire233
Gilgamesh
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,529
Damage
24,119
53,288
Taken
61,791
29,229
Mitigated
35,298
12,433
Healing
9,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
7,053
993
0
1,641
10,737
3,964
0
2,974
7,603
36,367
0
L
Bakasura
Irispop_rd24
Bakasura
1,519
1,175
167
3,574
9,644
4,769
0
1,460
8,098
0
27,770
L
Osiris
Noland606
Osiris
2,842
1,734
0
0
11,211
8,159
0
2,263
8,846
0
27,899
L
Chernobog
PAWGHUNTER8113
Chernobog
6,053
4,082
0
2,764
12,783
3,761
1,044
890
11,799
0
48,592
W
Apollo
7,366
2,666
0
1,418
5,573
3,923
417
1,502
3,903
9,211
42,746
L
Cthulhu
V9Godlyke
Cthulhu
6,652
798
127
1,248
17,416
14,645
0
2,775
14,165
22,842
0
W
Cupid
WiIdKard
Cupid
13,887
6,631
151
4,939
11,742
3,895
2,261
2,552
9,154
0
80,563
W
Fenrir
Woahnilly
Fenrir
7,571
2,311
0
3,018
16,835
12,475
735
4,350
12,229
107
18,604
W
9,604
1,805
128
1,793
5,666
2,185
437
1,904
3,614
64,813
0
W
Gilgamesh
wire233
Gilgamesh
7,101
2,797
0
986
13,472
6,751
41
2,769
10,549
0
54,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,182
Gold Earned
38,357
454
Minions Killed
286
0
Camps Cleared
0
1,737,480
Distance Traveled
1,642,302
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,196
455
56
3
0
292,763
5
L
Bakasura
8,006
445
84
5
0
380,577
1
L
Osiris
6,794
377
47
3
0
369,757
5
L
Chernobog
8,306
461
69
4
0
300,797
1
W
Apollo
9,539
530
97
5
0
344,635
1
L
Cthulhu
7,055
392
30
2
0
298,408
0
W
Cupid
10,325
574
114
6
0
291,860
5
W
Fenrir
9,634
535
14
1
0
385,474
4
W
Hera
10,205
567
153
9
0
356,050
3
W
Gilgamesh
9,479
527
76
4
0
359,461
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role