Player Matchup

Freya
Freya
Freya6462
Freya
Level 2
God Stats
37W - 14L
1,772 SR
Queue Stats
127W - 79L
1,672 Elo+
Party 2
Cthulhu
Cthulhu
SN33KYS1N99
Cthulhu
Level 17
God Stats
5W - 3L
1,547 SR
Queue Stats
6W - 6L
1,301 Elo+
Solo
Zeus
Zeus
Zeusdogwater
Zeus
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,672 Elo+
Party 2
Ares
Ares
titobulls2
Ares
Level 24
God Stats
36W - 23L
1,640 SR
Queue Stats
61W - 51L
1,526 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
zurielhz
Morgan Le Fay
Level 28
God Stats
6W - 12L
1,420 SR
Queue Stats
135W - 119L
1,553 Elo+
Solo
Team Averages
Level 15
1,576 SR
1,545 Elo+

VS

Team Averages
Level 16
1,553 SR
1,463 Elo+
Ullr
Ullr
ClassicManGaming
Ullr
Level 13
God Stats
4W - 2L
1,734 SR
Queue Stats
12W - 20L
1,380 Elo+
Party 1
Thor
Thor
ClassicWizGaming
Thor
Level 15
God Stats
13W - 21L
1,440 SR
Queue Stats
15W - 24L
1,438 Elo+
Party 1
Cernunnos
Cernunnos
Dansticker
Cernunnos
Level 28
God Stats
35W - 39L
1,550 SR
Queue Stats
123W - 118L
1,639 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Swiiish00
Morgan Le Fay
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,243 Elo+
Solo
Kukulkan
Kukulkan
melodad18
Kukulkan
Level 19
God Stats
1W - 2L
1,539 SR
Queue Stats
29W - 38L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Freya6462
Freya
11
13 / 0 / 1
7,501
682
7,606
4,434
1,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
SN33KYS1N99
Cthulhu
8
0 / 1 / 4
5,357
487
1,939
4,506
2,223
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 1 / 1
6,990
635
3,116
3,868
1,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

10
1 / 0 / 8
6,534
594
1,407
3,436
1,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
zurielhz
Morgan Le Fay
12
7 / 0 / 0
7,424
675
4,912
4,166
1,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 0
4,433
403
1,174
6,700
1,733
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 2 / 0
5,425
493
2,555
6,313
1,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Cernunnos
Dansticker
Cernunnos
6
0 / 1 / 0
4,243
386
1,019
2,641
732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
Swiiish00
Morgan Le Fay
7
1 / 7 / 0
4,454
405
1,163
5,677
1,897
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Kukulkan
melodad18
Kukulkan
6
0 / 10 / 0
4,150
377
1,047
6,803
1,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
2
23
Kills
2
2
Deaths
25
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
1
2
0
0.5
L
Cernunnos
Dansticker
Cernunnos
0
1
0
0
W
Freya
Freya6462
Freya
13
0
1
13.5
W
Cthulhu
SN33KYS1N99
Cthulhu
0
1
4
2
L
Morgan Le Fay
Swiiish00
Morgan Le Fay
1
7
0
0.14
W
2
1
1
2.5
L
Kukulkan
melodad18
Kukulkan
0
10
0
0
W
1
0
8
5
W
Morgan Le Fay
zurielhz
Morgan Le Fay
7
0
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,980
Damage
6,958
20,410
Taken
28,134
8,949
Mitigated
8,238
6,460
Healing
3,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,174
763
0
75
6,700
1,733
454
4,231
2,469
0
13,161
L
2,555
774
0
1,910
6,313
1,924
560
2,859
3,454
0
26,843
L
Cernunnos
Dansticker
Cernunnos
1,019
247
0
895
2,641
732
0
1,214
1,427
0
15,439
W
Freya
Freya6462
Freya
7,606
2,923
0
2,521
4,434
1,856
1,878
438
3,996
33,022
3,370
W
Cthulhu
SN33KYS1N99
Cthulhu
1,939
84
59
227
4,506
2,223
508
513
3,993
13,720
0
L
Morgan Le Fay
Swiiish00
Morgan Le Fay
1,163
238
0
190
5,677
1,897
48
4,645
1,032
10,302
0
W
3,116
635
92
948
3,868
1,078
1,500
0
3,868
40,283
0
L
Kukulkan
melodad18
Kukulkan
1,047
79
0
0
6,803
1,952
0
5,081
1,722
7,847
0
W
1,407
33
0
812
3,436
1,949
481
333
3,103
13,798
0
W
Morgan Le Fay
zurielhz
Morgan Le Fay
4,912
1,228
0
1,801
4,166
1,843
2,386
926
3,240
38,181
2,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,806
Gold Earned
22,705
300
Minions Killed
128
0
Camps Cleared
0
949,728
Distance Traveled
839,390
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
4,433
403
21
2
0
175,712
2
L
Thor
5,425
493
53
5
0
206,812
1
L
Cernunnos
4,243
386
30
3
0
157,337
1
W
Freya
7,501
682
70
6
0
195,775
0
W
Cthulhu
5,357
487
30
3
0
208,318
0
L
Morgan Le Fay
4,454
405
17
2
0
130,597
0
W
Zeus
6,990
635
91
8
0
172,525
0
L
Kukulkan
4,150
377
7
1
0
168,932
0
W
Ares
6,534
594
20
2
0
198,236
5
W
Morgan Le Fay
7,424
675
89
8
0
174,874
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role