Player Matchup

Izanami
Izanami
PenguinPal2Beans
Izanami
Level 29
God Stats
5W - 2L
1,767 SR
Queue Stats
139W - 141L
1,473 Elo+
Solo
Sol
Sol
RektByNewb
Sol
Level 23
God Stats
11W - 7L
1,650 SR
Queue Stats
73W - 43L
1,594 Elo+
Solo
Mulan
Mulan
ThePlantBoy
Mulan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,953 Elo+
Solo
Cabrakan
Cabrakan
UNDERGROUNDKlNG
Cabrakan
Level 29
God Stats
7W - 4L
1,729 SR
Queue Stats
94W - 60L
1,639 Elo+
Solo
Pele
Pele
Xelelria
Pele
Level 25
God Stats
14W - 19L
1,311 SR
Queue Stats
73W - 89L
1,448 Elo+
Solo
Team Averages
Level 23
1,592 SR
1,621 Elo+

VS

Team Averages
Level 30
1,476 SR
1,660 Elo+
Anubis
Anubis
ChefKy12
Anubis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,670 Elo+
Party 1
Medusa
Medusa
Finalapolo18
Medusa
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,625 Elo+
Party 1
Apollo
Apollo
ShadyNextDoor
Apollo
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,710 Elo+
Party 1
Tsukuyomi
Tsukuyomi
damedollar3
Tsukuyomi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 20L
1,670 Elo+
Party 1
Fenrir
Fenrir
datboyzayy
Fenrir
Level 48
God Stats
1W - 4L
1,381 SR
Queue Stats
3W - 10L
1,625 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 4
8,068
621
3,680
7,502
2,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
18 / 0 / 2
10,037
772
16,449
5,904
2,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
6 / 2 / 2
9,135
703
8,210
10,936
6,621
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cabrakan
12
4 / 1 / 14
8,618
663
4,177
7,311
7,110
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pele
10
2 / 3 / 1
6,777
521
1,859
6,235
1,687
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ChefKy12
Anubis
7
0 / 11 / 0
4,632
356
1,117
9,337
3,821
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
9
4 / 8 / 1
6,165
474
5,066
9,517
2,368
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
3 / 6 / 0
5,634
433
2,571
9,569
2,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tsukuyomi
damedollar3
Tsukuyomi
7
1 / 4 / 1
5,320
409
2,323
7,030
1,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
datboyzayy
Fenrir
11
2 / 4 / 2
6,347
488
5,225
10,100
2,922
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
14
33
Kills
10
10
Deaths
33
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anubis
ChefKy12
Anubis
0
11
0
0
L
Medusa
4
8
1
0.56
W
3
4
4
1.25
W
18
0
2
19
L
3
6
0
0.5
W
6
2
2
3.5
W
Cabrakan
4
1
14
11
W
Pele
2
3
1
0.83
L
Tsukuyomi
damedollar3
Tsukuyomi
1
4
1
0.38
L
Fenrir
datboyzayy
Fenrir
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,375
Damage
16,302
37,888
Taken
45,553
20,252
Mitigated
13,071
15,542
Healing
8,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
ChefKy12
Anubis
1,117
120
0
351
9,337
3,821
0
7,629
1,708
10,930
0
L
Medusa
5,066
1,956
118
653
9,517
2,368
284
3,165
6,119
0
20,569
W
3,680
2,962
0
2,618
7,502
2,107
3,175
0
7,502
0
48,751
W
16,449
7,185
0
3,683
5,904
2,727
3,012
635
5,269
77,701
7,423
L
2,571
1,509
0
2,203
9,569
2,389
420
5,431
4,138
0
18,479
W
8,210
1,340
0
7,057
10,936
6,621
1,506
0
10,936
0
47,059
W
Cabrakan
4,177
855
0
870
7,311
7,110
0
482
6,829
14,209
0
W
Pele
1,859
846
0
1,314
6,235
1,687
1,076
0
6,235
0
26,087
L
Tsukuyomi
damedollar3
Tsukuyomi
2,323
452
0
1,661
7,030
1,571
0
2,331
4,589
0
16,207
L
Fenrir
datboyzayy
Fenrir
5,225
1,847
144
2,963
10,100
2,922
0
523
9,577
0
25,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,635
Gold Earned
28,098
416
Minions Killed
172
0
Camps Cleared
0
1,139,723
Distance Traveled
1,040,328
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
4,632
356
19
1
0
172,745
0
L
Medusa
6,165
474
42
3
0
222,497
0
W
Izanami
8,068
621
101
8
0
203,248
2
W
Sol
10,037
772
148
11
0
235,024
1
L
Apollo
5,634
433
37
3
0
210,437
1
W
Mulan
9,135
703
101
8
0
235,843
1
W
Cabrakan
8,618
663
18
1
0
259,967
4
W
Pele
6,777
521
48
4
0
205,641
0
L
Tsukuyomi
5,320
409
32
2
0
219,428
0
L
Fenrir
6,347
488
42
3
0
215,221
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role