Player Matchup

Thor
Thor
 
Thor
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Skadi
Skadi
NoOrdinaryFusion
Skadi
Level 122
God Stats
18W - 12L
1,734 SR
Queue Stats
375W - 345L
1,567 Elo+
Party 2
Janus
Janus
SALTY_REVERSE_
Janus
Level 97
God Stats
6W - 14L
1,376 SR
Queue Stats
317W - 301L
1,591 Elo+
Party 2
Ravana
Ravana
SILV3RBCK_
Ravana
Level 107
God Stats
1W - 6L
1,604 SR
Queue Stats
316W - 296L
1,545 Elo+
Party 2
Gilgamesh
Gilgamesh
UNKNOWN_BOMBER29
Gilgamesh
Level 88
God Stats
1W - 4L
1,672 SR
Queue Stats
58W - 49L
1,537 Elo+
Party 3
Team Averages
Level 104
1,577 SR
1,548 Elo+

VS

Team Averages
Level 118
1,629 SR
1,538 Elo+
Bakasura
Bakasura
DragonReckons
Bakasura
Level 65
God Stats
3W - 0L
1,797 SR
Queue Stats
294W - 235L
1,591 Elo+
Party 1
Medusa
Medusa
KingProdigy_Quan
Medusa
Level 126
God Stats
3W - 5L
1,559 SR
Queue Stats
76W - 77L
1,500 Elo+
Party 1
Bellona
Bellona
MissingOwl
Bellona
Level 144
God Stats
75W - 48L
1,610 SR
Queue Stats
349W - 326L
1,504 Elo+
Party 1
Athena
Athena
Mizphitz
Athena
Level 147
God Stats
13W - 5L
1,660 SR
Queue Stats
297W - 272L
1,526 Elo+
Party 1
Hera
Hera
PurpleStrife187
Hera
Level 106
God Stats
4W - 3L
1,517 SR
Queue Stats
113W - 100L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
2 / 12 / 5
8,974
408
7,907
20,377
13,623
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
6 / 7 / 6
10,521
478
18,961
17,924
6,342
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 7 / 6
10,534
479
17,103
14,966
5,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
SILV3RBCK_
Ravana
17
3 / 8 / 5
11,025
501
7,290
16,491
6,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Gilgamesh
14
1 / 13 / 4
9,164
417
7,851
21,590
9,762
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DragonReckons
Bakasura
19
13 / 6 / 11
13,054
593
15,028
20,030
10,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
11 / 3 / 12
12,808
582
17,116
17,161
6,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
MissingOwl
Bellona
19
14 / 2 / 13
13,715
623
18,366
22,467
22,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Athena
Mizphitz
Athena
17
3 / 3 / 27
12,606
573
9,916
22,960
25,916
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

19
6 / 3 / 20
12,514
569
16,483
11,620
5,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
130
16
Kills
47
47
Deaths
17
26
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
12
5
0.38
W
Bakasura
DragonReckons
Bakasura
13
6
11
3.08
W
11
3
12
5.67
W
Bellona
MissingOwl
Bellona
14
2
13
10.25
W
Athena
Mizphitz
Athena
3
3
27
5.5
L
6
7
6
1.29
W
6
3
20
5.33
L
4
7
6
1
L
Ravana
SILV3RBCK_
Ravana
3
8
5
0.69
L
Gilgamesh
1
13
4
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,112
Damage
76,909
91,348
Taken
94,238
41,199
Mitigated
70,477
5,596
Healing
33,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
7,907
1,662
366
1,927
20,377
13,623
0
4,961
14,886
0
41,238
W
Bakasura
DragonReckons
Bakasura
15,028
9,936
0
5,400
20,030
10,893
477
5,542
14,260
0
72,341
W
17,116
9,752
0
9,570
17,161
6,588
5,975
2,764
14,219
0
82,215
W
Bellona
MissingOwl
Bellona
18,366
7,022
0
8,126
22,467
22,026
2,327
4,050
18,225
175
83,747
W
Athena
Mizphitz
Athena
9,916
2,716
1,650
5,190
22,960
25,916
473
3,401
19,387
22,997
0
L
18,961
7,717
0
379
17,924
6,342
188
6,083
11,731
0
76,358
W
16,483
3,704
0
3,070
11,620
5,054
2,468
2,917
8,482
84,910
0
L
17,103
675
0
1,925
14,966
5,161
0
3,766
10,704
62,947
0
L
Ravana
SILV3RBCK_
Ravana
7,290
1,037
0
766
16,491
6,311
0
5,736
10,453
0
67,271
L
Gilgamesh
7,851
980
21
212
21,590
9,762
0
6,028
15,342
0
38,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,218
Gold Earned
64,697
450
Minions Killed
508
0
Camps Cleared
0
1,847,858
Distance Traveled
2,168,840
19
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,974
408
72
3
0
339,394
4
W
Bakasura
13,054
593
103
5
0
454,483
5
W
Medusa
12,808
582
120
5
0
405,146
2
W
Bellona
13,715
623
136
6
0
451,720
8
W
Athena
12,606
573
21
1
0
436,405
8
L
Skadi
10,521
478
118
5
0
375,458
5
W
Hera
12,514
569
128
6
0
421,086
2
L
Janus
10,534
479
103
5
0
399,606
2
L
Ravana
11,025
501
92
4
0
396,500
5
L
Gilgamesh
9,164
417
65
3
0
336,900
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role