Player Matchup

Ymir
Ymir
Cam4971
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
Elementalfox318
The Morrigan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
KingRamses97
Tsukuyomi
Level 25
God Stats
2W - 4L
1,461 SR
Queue Stats
41W - 55L
1,221 Elo+
Solo
Guan Yu
Guan Yu
Phiin
Guan Yu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Pele
Pele
demarseafare
Pele
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Team Averages
Level 10
1,492 SR
1,444 Elo+

VS

Team Averages
Level 19
1,365 SR
1,242 Elo+
Ares
Ares
AidBuckLFC
Ares
Level 19
God Stats
2W - 1L
1,094 SR
Queue Stats
19W - 42L
1,123 Elo+
Solo
Da Ji
Da Ji
AuthenticAsh 13
Da Ji
Level 6
God Stats
2W - 3L
1,340 SR
Queue Stats
9W - 8L
990 Elo+
Solo
Scylla
Scylla
B I G MOMA8874
Scylla
Level 25
God Stats
9W - 11L
1,413 SR
Queue Stats
193W - 235L
1,383 Elo+
Solo
Fenrir
Fenrir
Infinitedeth960
Fenrir
Level 27
God Stats
10W - 6L
1,480 SR
Queue Stats
66W - 70L
1,373 Elo+
Solo
Poseidon
Poseidon
Rubencool135
Poseidon
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Cam4971
Ymir
6
0 / 3 / 3
6,706
373
397
3,771
1,595
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
Elementalfox318
The Morrigan
13
1 / 10 / 4
7,883
438
8,715
14,478
4,745
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
KingRamses97
Tsukuyomi
16
9 / 9 / 2
9,693
539
11,023
16,487
6,891
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
Phiin
Guan Yu
5
2 / 3 / 1
6,021
335
1,391
5,381
1,451
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
2 / 11 / 1
7,986
444
6,718
14,981
5,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 6
9,098
505
1,760
8,644
9,055
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
9 / 6 / 6
9,775
543
7,531
10,332
3,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
3 / 3 / 10
9,291
516
9,338
12,050
4,933
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

16
12 / 0 / 3
10,808
600
7,384
10,540
4,042
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Poseidon
Rubencool135
Poseidon
14
7 / 6 / 4
10,124
562
13,869
9,020
2,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
62
14
Kills
33
36
Deaths
16
11
Assists
29
Player
Kills
Deaths
Assists
KDA
W
2
1
6
5
W
9
6
6
2
W
3
3
10
2.67
L
Ymir
Cam4971
Ymir
0
3
3
0.5
L
The Morrigan
Elementalfox318
The Morrigan
1
10
4
0.3
W
12
0
3
13.5
L
Tsukuyomi
KingRamses97
Tsukuyomi
9
9
2
1.11
L
Guan Yu
Phiin
Guan Yu
2
3
1
0.83
W
Poseidon
Rubencool135
Poseidon
7
6
4
1.5
L
2
11
1
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,244
Damage
39,882
55,098
Taken
50,586
20,390
Mitigated
24,466
4,791
Healing
8,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,760
483
0
0
8,644
9,055
1,883
1,712
6,932
34,123
0
W
7,531
2,246
0
568
10,332
3,972
1,623
1,464
8,858
0
21,319
W
9,338
2,221
838
5,907
12,050
4,933
3,868
2,447
9,599
57,303
0
L
Ymir
Cam4971
Ymir
397
222
0
0
3,771
1,595
168
1,785
1,938
2,876
0
L
The Morrigan
Elementalfox318
The Morrigan
8,715
1,664
0
746
14,478
4,745
279
6,189
8,197
33,661
0
W
7,384
2,056
255
958
10,540
4,042
2,961
2,435
8,085
0
38,142
L
Tsukuyomi
KingRamses97
Tsukuyomi
11,023
2,519
0
2,082
16,487
6,891
1,319
7,895
8,433
444
48,138
L
Guan Yu
Phiin
Guan Yu
1,391
756
216
481
5,381
1,451
289
3,360
1,839
0
5,002
W
Poseidon
Rubencool135
Poseidon
13,869
1,685
0
0
9,020
2,464
3,324
1,214
7,299
53,072
0
L
6,718
1,945
0
1,266
14,981
5,708
564
5,119
9,724
0
31,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,289
Gold Earned
49,096
187
Minions Killed
331
0
Camps Cleared
0
1,100,201
Distance Traveled
1,666,554
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,098
505
69
4
0
335,760
0
W
Da Ji
9,775
543
33
2
0
373,973
0
W
Scylla
9,291
516
89
5
0
274,504
3
L
Ymir
6,706
373
4
0
0
81,169
0
L
The Morrigan
7,883
438
56
3
0
248,647
0
W
Fenrir
10,808
600
73
4
0
372,790
0
L
Tsukuyomi
9,693
539
80
4
0
302,236
1
L
Guan Yu
6,021
335
8
0
0
117,534
2
W
Poseidon
10,124
562
67
4
0
309,527
0
L
Pele
7,986
444
39
2
0
350,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role