Player Matchup

Ra
Ra
PainNinja
Ra
Level 22
God Stats
9W - 2L
1,624 SR
Queue Stats
115W - 110L
1,414 Elo+
Solo
Horus
Horus
VanillaHands
Horus
Level 27
God Stats
2W - 1L
1,767 SR
Queue Stats
23W - 24L
1,457 Elo+
Solo
Hercules
Hercules
rick222
Hercules
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,682 Elo+
Solo
Cernunnos
Cernunnos
superbeef13
Cernunnos
Level 15
God Stats
5W - 3L
1,723 SR
Queue Stats
41W - 50L
1,350 Elo+
Solo
Loki
Loki
镜书先生
Loki
Level 28
God Stats
5W - 10L
1,518 SR
Queue Stats
365W - 334L
1,524 Elo+
Solo
Team Averages
Level 19
1,626 SR
1,485 Elo+

VS

Team Averages
Level 14
1,343 SR
1,564 Elo+
Cerberus
Cerberus
 
Cerberus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Eynil
Ra
Level 5
God Stats
1W - 1L
1,384 SR
Queue Stats
1W - 1L
1,647 Elo+
Party 1
Artemis
Artemis
Sterben023
Artemis
Level 29
God Stats
2W - 6L
1,289 SR
Queue Stats
141W - 166L
1,528 Elo+
Solo
Fenrir
Fenrir
Zyyyk
Fenrir
Level 5
God Stats
0W - 2L
1,194 SR
Queue Stats
5W - 10L
1,500 Elo+
Solo
Nemesis
Nemesis
outlawru
Nemesis
Level 5
God Stats
0W - 1L
1,346 SR
Queue Stats
1W - 1L
1,647 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 4 / 28
14,973
1,248
30,575
23,235
10,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
10 / 4 / 27
13,953
1,163
18,847
23,437
19,990
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
rick222
Hercules
18
0 / 3 / 16
10,690
891
4,827
15,880
17,787
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cernunnos
superbeef13
Cernunnos
19
4 / 2 / 19
11,450
954
5,822
8,524
3,456
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
25 / 3 / 14
17,049
1,421
30,241
18,514
7,120
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

143

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
18
2 / 8 / 13
11,825
985
14,121
23,321
32,279
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ra
18
0 / 12 / 9
11,046
921
15,061
18,758
6,812
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
Sterben023
Artemis
19
8 / 10 / 6
13,845
1,154
35,240
17,027
6,401
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
Zyyyk
Fenrir
18
4 / 12 / 5
11,334
945
8,277
19,752
10,622
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
outlawru
Nemesis
18
2 / 12 / 10
11,538
962
10,685
20,221
15,751
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
59
54
Kills
16
16
Deaths
54
104
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
8
13
1.06
L
Ra
0
12
9
0.38
W
15
4
28
7.25
L
Artemis
Sterben023
Artemis
8
10
6
1.1
W
10
4
27
5.88
L
Fenrir
Zyyyk
Fenrir
4
12
5
0.54
L
Nemesis
outlawru
Nemesis
2
12
10
0.58
W
Hercules
rick222
Hercules
0
3
16
2.67
W
Cernunnos
superbeef13
Cernunnos
4
2
19
6.75
W
25
3
14
10.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,312
Damage
83,384
89,590
Taken
99,079
58,393
Mitigated
71,865
21,599
Healing
13,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
14,121
714
0
5,507
23,321
32,279
0
8,135
14,808
33,585
0
L
Ra
15,061
2,763
1,748
2,125
18,758
6,812
0
7,845
10,653
57,080
0
W
30,575
2,846
4,058
5,938
23,235
10,040
0
8,809
14,426
59,185
0
L
Artemis
Sterben023
Artemis
35,240
18,404
659
444
17,027
6,401
0
2,479
14,464
0
65,906
W
18,847
10,147
3,549
5,915
23,437
19,990
0
6,336
17,101
0
31,070
L
Fenrir
Zyyyk
Fenrir
8,277
1,296
0
387
19,752
10,622
0
4,640
14,931
0
15,276
L
Nemesis
outlawru
Nemesis
10,685
4,678
0
2,622
20,221
15,751
0
6,281
13,648
0
19,102
W
Hercules
rick222
Hercules
4,827
1,162
0
1,517
15,880
17,787
0
4,573
11,307
0
10,656
W
Cernunnos
superbeef13
Cernunnos
5,822
2,826
0
622
8,524
3,456
0
2,603
5,921
0
15,454
W
30,241
17,220
0
0
18,514
7,120
0
6,861
11,653
0
50,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,115
Gold Earned
59,588
190
Minions Killed
230
8
Camps Cleared
2
1,019,312
Distance Traveled
961,231
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,825
985
42
4
0
208,045
1
L
Ra
11,046
921
85
7
1
197,562
2
W
Ra
14,973
1,248
77
6
2
242,117
0
L
Artemis
13,845
1,154
66
6
1
185,036
3
W
Horus
13,953
1,163
27
2
0
214,792
1
L
Fenrir
11,334
945
17
1
0
201,382
4
L
Nemesis
11,538
962
20
2
0
169,206
5
W
Hercules
10,690
891
9
1
2
220,933
1
W
Cernunnos
11,450
954
27
2
0
115,914
1
W
Loki
17,049
1,421
50
4
4
225,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role