Player Matchup

Jormungandr
Jormungandr
ChefKy12
Jormungandr
Level 16
God Stats
1W - 0L
1,225 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Finalapolo18
Aphrodite
Level 44
God Stats
1W - 0L
1,314 SR
Queue Stats
2W - 7L
1,525 Elo+
Party 1
Cupid
Cupid
ShadyNextDoor
Cupid
Level 25
God Stats
1W - 0L
1,467 SR
Queue Stats
5W - 7L
1,667 Elo+
Party 1
Zeus
Zeus
damedollar3
Zeus
Level 17
God Stats
2W - 2L
1,596 SR
Queue Stats
9W - 20L
1,500 Elo+
Party 1
Fenrir
Fenrir
datboyzayy
Fenrir
Level 47
God Stats
1W - 4L
1,352 SR
Queue Stats
3W - 10L
1,525 Elo+
Party 1
Team Averages
Level 30
1,391 SR
1,544 Elo+

VS

Team Averages
Level 36
1,459 SR
1,406 Elo+
Thor
Thor
OP_RAGE_
Thor
Level 106
God Stats
1W - 3L
1,244 SR
Queue Stats
126W - 151L
1,417 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
RisK_ViraI
Morgan Le Fay
Level 20
God Stats
14W - 16L
1,407 SR
Queue Stats
33W - 40L
1,389 Elo+
Party 2
Pele
Pele
chefesev
Pele
Level 28
God Stats
0W - 1L
1,669 SR
Queue Stats
81W - 94L
1,391 Elo+
Solo
King Arthur
King Arthur
deweymatt
King Arthur
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,520 Elo+
Party 2
Artemis
Artemis
l-SuperJew-l
Artemis
Level 14
God Stats
3W - 5L
1,474 SR
Queue Stats
5W - 11L
1,315 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ChefKy12
Jormungandr
12
1 / 4 / 8
8,062
403
6,223
12,723
8,146
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
Finalapolo18
Aphrodite
14
3 / 1 / 11
9,092
455
8,357
13,169
8,310
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
6 / 4 / 10
9,884
494
6,908
10,931
3,030
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
5 / 4 / 6
9,559
478
9,723
11,989
3,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
datboyzayy
Fenrir
19
15 / 2 / 2
12,284
614
14,686
14,452
6,656
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
15
9 / 4 / 0
9,885
494
15,858
16,940
6,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morgan Le Fay
RisK_ViraI
Morgan Le Fay
15
2 / 5 / 3
8,860
443
14,485
12,980
5,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pele
7
2 / 5 / 1
6,705
335
1,960
5,908
1,339
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
deweymatt
King Arthur
12
1 / 9 / 4
7,876
394
5,091
18,595
12,178
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
l-SuperJew-l
Artemis
13
1 / 8 / 1
8,551
428
4,457
14,406
4,165
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
24
30
Kills
15
15
Deaths
31
37
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
ChefKy12
Jormungandr
1
4
8
1.25
W
Aphrodite
Finalapolo18
Aphrodite
3
1
11
8.5
L
Thor
9
4
0
2.25
L
Morgan Le Fay
RisK_ViraI
Morgan Le Fay
2
5
3
0.7
W
6
4
10
2.75
L
Pele
2
5
1
0.5
W
5
4
6
2
W
Fenrir
datboyzayy
Fenrir
15
2
2
8
L
King Arthur
deweymatt
King Arthur
1
9
4
0.33
L
Artemis
l-SuperJew-l
Artemis
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,897
Damage
41,851
63,264
Taken
68,829
29,638
Mitigated
29,674
30,025
Healing
4,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
ChefKy12
Jormungandr
6,223
1,136
0
0
12,723
8,146
210
3,681
8,572
28,699
0
W
Aphrodite
Finalapolo18
Aphrodite
8,357
1,228
4,487
7,781
13,169
8,310
1,397
4,494
8,309
39,534
0
L
Thor
15,858
3,132
0
420
16,940
6,759
0
6,785
10,155
0
68,508
L
Morgan Le Fay
RisK_ViraI
Morgan Le Fay
14,485
598
0
1,545
12,980
5,233
270
6,627
6,353
55,316
0
W
6,908
3,523
510
3,326
10,931
3,030
545
2,410
8,403
0
32,350
L
Pele
1,960
416
0
1,048
5,908
1,339
0
1,065
4,843
0
14,972
W
9,723
2,713
122
6,432
11,989
3,496
876
2,079
9,732
52,081
0
W
Fenrir
datboyzayy
Fenrir
14,686
3,545
52
7,315
14,452
6,656
3,336
769
13,611
0
60,552
L
King Arthur
deweymatt
King Arthur
5,091
1,646
0
1,790
18,595
12,178
261
7,773
10,822
0
31,318
L
Artemis
l-SuperJew-l
Artemis
4,457
2,735
0
0
14,406
4,165
159
2,053
12,353
0
47,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,881
Gold Earned
41,877
329
Minions Killed
361
0
Camps Cleared
0
1,733,194
Distance Traveled
1,469,996
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,062
403
49
2
0
348,419
6
W
Aphrodite
9,092
455
56
3
0
372,897
0
L
Thor
9,885
494
103
5
0
391,754
4
L
Morgan Le Fay
8,860
443
92
5
0
367,718
0
W
Cupid
9,884
494
61
3
0
326,105
0
L
Pele
6,705
335
34
2
0
124,932
2
W
Zeus
9,559
478
67
3
0
315,157
0
W
Fenrir
12,284
614
96
5
0
370,616
0
L
King Arthur
7,876
394
51
3
0
302,281
0
L
Artemis
8,551
428
81
4
0
283,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role