Player Matchup

Olorun
Olorun
ItsMax09
Olorun
Level 65
God Stats
0W - 1L
1,764 SR
Queue Stats
25W - 40L
1,441 Elo+
Solo
Cupid
Cupid
Miikyl
Cupid
Level 159
God Stats
17W - 3L
2,096 SR
Queue Stats
1,080W - 267L
1,856 Elo+
Party 2
Gilgamesh
Gilgamesh
RAZΣ
Gilgamesh
Level 120
God Stats
11W - 4L
1,278 SR
Queue Stats
1,498W - 355L
1,849 Elo+
Party 2
Team Averages
Level 115
1,713 SR
1,715 Elo+

VS

Team Averages
Level 57
1,360 SR
1,416 Elo+
Eset
Eset
Alarill
Eset
Level 109
God Stats
2W - 2L
1,280 SR
Queue Stats
17W - 20L
1,462 Elo+
Solo
Nike
Nike
KING SLAYER 725
Nike
Level 25
God Stats
19W - 45L
1,297 SR
Queue Stats
112W - 285L
1,251 Elo+
Party 1
Neith
Neith
NAnblomi
Neith
Level 36
God Stats
26W - 22L
1,503 SR
Queue Stats
766W - 658L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
ItsMax09
Olorun
9
0 / 3 / 1
6,121
680
2,260
6,806
2,059
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cupid
Miikyl
Cupid
1
0 / 0 / 0
3,414
379
0
0
0
Gilgamesh
RAZΣ
Gilgamesh
11
2 / 2 / 0
7,293
810
4,690
10,672
5,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Alarill
Eset
13
4 / 2 / 1
7,460
829
6,660
4,556
1,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

1
0 / 0 / 0
3,414
379
0
0
0
Neith
NAnblomi
Neith
12
1 / 0 / 4
6,908
768
7,832
5,034
2,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
10
2
Kills
5
5
Deaths
2
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Eset
Alarill
Eset
4
2
1
2.25
L
Olorun
ItsMax09
Olorun
0
3
1
0.17
W
0
0
0
0
L
Cupid
Miikyl
Cupid
0
0
0
0
W
Neith
NAnblomi
Neith
1
0
4
3
L
Gilgamesh
RAZΣ
Gilgamesh
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,950
Damage
14,492
17,478
Taken
9,590
7,812
Mitigated
3,312
4,826
Healing
3,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
Alarill
Eset
6,660
458
97
527
4,556
1,304
405
852
3,704
32,324
0
L
Olorun
ItsMax09
Olorun
2,260
1,468
138
1,877
6,806
2,059
0
2,849
3,725
20,178
0
W
0
0
0
0
0
0
0
0
0
0
0
L
Cupid
Miikyl
Cupid
0
0
0
0
0
0
0
0
0
0
0
W
Neith
NAnblomi
Neith
7,832
3,659
0
2,555
5,034
2,008
366
1,408
3,626
0
27,331
L
Gilgamesh
RAZΣ
Gilgamesh
4,690
1,586
0
2,811
10,672
5,753
0
3,369
7,093
0
23,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,828
Gold Earned
17,782
90
Minions Killed
111
0
Camps Cleared
0
332,758
Distance Traveled
357,643
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
7,460
829
61
7
0
170,084
2
L
Olorun
6,121
680
44
5
0
152,065
0
W
Nike
3,414
379
0
0
0
0
0
L
Cupid
3,414
379
0
0
0
0
0
W
Neith
6,908
768
50
6
0
187,559
3
L
Gilgamesh
7,293
810
46
5
0
180,693
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role