Player Matchup

Hades
Hades
HolyKietKat14
Hades
Level 17
God Stats
5W - 4L
1,441 SR
Queue Stats
20W - 10L
1,476 Elo+
Party 1
Zeus
Zeus
PEDESTRIAN25
Zeus
Level 18
God Stats
5W - 1L
1,634 SR
Queue Stats
23W - 10L
1,501 Elo+
Party 1
Fenrir
Fenrir
PresentVessel76
Fenrir
Level 25
God Stats
8W - 10L
1,553 SR
Queue Stats
191W - 136L
1,536 Elo+
Solo
Ares
Ares
RobloxianBoy14
Ares
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,424 Elo+
Party 1
Merlin
Merlin
funnybrandonp
Merlin
Level 17
God Stats
33W - 19L
1,536 SR
Queue Stats
36W - 21L
1,469 Elo+
Party 1
Team Averages
Level 17
1,533 SR
1,481 Elo+

VS

Team Averages
Level 17
1,513 SR
1,422 Elo+
Guan Yu
Guan Yu
Andy-ez-my-name
Guan Yu
Level 25
God Stats
5W - 6L
1,663 SR
Queue Stats
105W - 111L
1,504 Elo+
Solo
Persephone
Persephone
Athleticgamerz2
Persephone
Level 9
God Stats
0W - 5L
1,074 SR
Queue Stats
2W - 7L
1,120 Elo+
Solo
Artemis
Artemis
KumquatKoppa
Artemis
Level 26
God Stats
3W - 4L
1,120 SR
Queue Stats
225W - 260L
1,459 Elo+
Solo
Odin
Odin
MRMystErY24
Odin
Level 21
God Stats
7W - 7L
1,880 SR
Queue Stats
155W - 154L
1,501 Elo+
Solo
Poseidon
Poseidon
magictyson
Poseidon
Level 5
God Stats
3W - 7L
1,829 SR
Queue Stats
25W - 40L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 26
13,217
1,017
17,236
17,806
14,613
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 2 / 21
13,755
1,058
15,075
8,958
4,162
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
25 / 3 / 13
17,018
1,309
37,744
22,262
17,386
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
1 / 3 / 35
13,089
1,007
9,313
17,385
23,266
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
6 / 0 / 26
13,430
1,033
17,687
13,308
10,428
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

150

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 9 / 7
12,898
992
10,568
27,501
38,971
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
Athleticgamerz2
Persephone
18
1 / 9 / 7
12,258
943
15,925
18,087
4,712
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
KumquatKoppa
Artemis
18
2 / 8 / 7
12,744
980
21,127
19,686
6,009
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
3 / 8 / 6
12,051
927
8,684
23,570
10,869
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Poseidon
magictyson
Poseidon
18
2 / 11 / 8
11,989
922
17,398
17,063
3,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

166
Kill Participation
47
45
Kills
12
12
Deaths
45
121
Assists
35
Player
Kills
Deaths
Assists
KDA
L
4
9
7
0.83
L
Persephone
Athleticgamerz2
Persephone
1
9
7
0.5
W
6
4
26
4.75
L
Artemis
KumquatKoppa
Artemis
2
8
7
0.69
L
3
8
6
0.75
W
7
2
21
8.75
W
25
3
13
10.5
W
1
3
35
6.17
W
6
0
26
19
L
Poseidon
magictyson
Poseidon
2
11
8
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,055
Damage
73,702
79,719
Taken
105,907
69,855
Mitigated
64,119
9,582
Healing
10,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,568
1,775
2,448
4,579
27,501
38,971
0
18,282
9,219
373
33,509
L
Persephone
Athleticgamerz2
Persephone
15,925
1,605
64
1,033
18,087
4,712
0
6,844
11,234
47,499
0
W
17,236
1,822
242
2,642
17,806
14,613
0
7,498
10,308
42,450
0
L
Artemis
KumquatKoppa
Artemis
21,127
9,784
0
1,095
19,686
6,009
0
9,708
9,978
0
65,048
L
8,684
4,636
0
0
23,570
10,869
0
17,906
5,664
0
18,371
W
15,075
2,097
0
271
8,958
4,162
0
4,533
4,425
42,609
0
W
37,744
10,153
101
3,146
22,262
17,386
0
7,121
15,141
0
59,292
W
9,313
803
0
0
17,385
23,266
0
9,674
7,711
12,411
0
W
17,687
1,175
859
2,321
13,308
10,428
0
4,870
8,438
43,823
0
L
Poseidon
magictyson
Poseidon
17,398
1,433
142
1,449
17,063
3,558
0
6,567
10,496
34,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,509
Gold Earned
61,940
257
Minions Killed
256
6
Camps Cleared
8
1,177,563
Distance Traveled
1,051,806
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
12,898
992
45
3
2
241,285
0
L
Persephone
12,258
943
65
5
0
219,027
2
W
Hades
13,217
1,017
74
6
0
215,916
0
L
Artemis
12,744
980
79
6
2
208,840
1
L
Odin
12,051
927
26
2
4
206,819
0
W
Zeus
13,755
1,058
73
6
1
221,540
0
W
Fenrir
17,018
1,309
46
4
4
277,199
0
W
Ares
13,089
1,007
8
1
1
215,501
0
W
Merlin
13,430
1,033
56
4
0
247,407
0
L
Poseidon
11,989
922
41
3
0
175,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role