Player Matchup

Thor
Thor
GMGamerMatthew
Thor
Level 7
God Stats
1W - 2L
1,449 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Ra
Ra
LittttleLegend
Ra
Level 4
God Stats
1W - 2L
1,751 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Apollo
Apollo
RelativityGS
Apollo
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 14L
1,508 Elo+
Solo
Hercules
Hercules
anticide1
Hercules
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
194W - 205L
1,463 Elo+
Solo
Cthulhu
Cthulhu
nolifeking74
Cthulhu
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 28L
1,409 Elo+
Solo
Team Averages
Level 9
1,540 SR
1,476 Elo+

VS

Team Averages
Level 12
1,644 SR
1,490 Elo+
Bellona
Bellona
COVENANTXLIFE
Bellona
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
80W - 62L
1,462 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ChunguSam69YurMa
Morgan Le Fay
Level 5
God Stats
10W - 7L
1,569 SR
Queue Stats
51W - 64L
1,560 Elo+
Solo
Cthulhu
Cthulhu
SkullCorn101
Cthulhu
Level 17
God Stats
2W - 0L
1,682 SR
Queue Stats
4W - 3L
1,462 Elo+
Party 2
Gilgamesh
Gilgamesh
nickapher
Gilgamesh
Level 18
God Stats
9W - 6L
1,682 SR
Queue Stats
86W - 90L
1,322 Elo+
Party 2
Bastet
Bastet
warrantyguide
Bastet
Level 15
God Stats
4W - 1L
1,788 SR
Queue Stats
64W - 36L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 14 / 17
12,427
1,130
21,274
23,410
10,009
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
4 / 10 / 15
12,320
1,120
16,660
18,416
7,752
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
19
13 / 8 / 12
13,778
1,253
26,365
18,302
7,683
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
anticide1
Hercules
19
4 / 6 / 16
12,135
1,103
12,636
25,381
22,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
nolifeking74
Cthulhu
19
1 / 11 / 21
11,337
1,031
15,525
24,090
31,244
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

115

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
20
14 / 5 / 23
14,131
1,285
23,552
20,761
19,066
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
ChunguSam69YurMa
Morgan Le Fay
19
5 / 5 / 17
11,716
1,065
16,881
12,210
5,001
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
SkullCorn101
Cthulhu
19
1 / 9 / 31
11,714
1,065
13,437
25,532
20,958
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gilgamesh
nickapher
Gilgamesh
20
9 / 6 / 29
13,793
1,254
22,805
22,516
14,565
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
20 / 2 / 21
16,734
1,521
24,684
19,415
12,908
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
170
27
Kills
49
49
Deaths
27
81
Assists
121
Player
Kills
Deaths
Assists
KDA
W
Bellona
14
5
23
5.1
W
Morgan Le Fay
ChunguSam69YurMa
Morgan Le Fay
5
5
17
2.7
L
5
14
17
0.96
L
4
10
15
1.15
L
Apollo
13
8
12
2.38
W
Cthulhu
SkullCorn101
Cthulhu
1
9
31
1.83
L
Hercules
anticide1
Hercules
4
6
16
2
W
Gilgamesh
nickapher
Gilgamesh
9
6
29
3.92
L
Cthulhu
nolifeking74
Cthulhu
1
11
21
1.05
W
20
2
21
15.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,460
Damage
101,359
109,599
Taken
100,434
78,928
Mitigated
72,498
17,534
Healing
8,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
23,552
10,040
0
738
20,761
19,066
0
7,656
12,917
0
41,144
W
Morgan Le Fay
ChunguSam69YurMa
Morgan Le Fay
16,881
3,339
0
1,256
12,210
5,001
0
4,335
7,730
35,338
0
L
21,274
5,238
0
0
23,410
10,009
0
5,367
18,043
0
46,797
L
16,660
2,927
3,841
1,885
18,416
7,752
0
4,646
13,770
35,620
0
L
Apollo
26,365
18,624
0
1,320
18,302
7,683
0
3,408
14,894
0
42,908
W
Cthulhu
SkullCorn101
Cthulhu
13,437
3,008
0
2,975
25,532
20,958
0
9,540
15,551
24,137
0
L
Hercules
anticide1
Hercules
12,636
7,056
0
10,488
25,381
22,240
0
7,826
17,555
0
34,452
W
Gilgamesh
nickapher
Gilgamesh
22,805
5,934
0
449
22,516
14,565
0
7,212
14,986
825
32,987
L
Cthulhu
nolifeking74
Cthulhu
15,525
2,363
0
0
24,090
31,244
0
9,878
14,212
27,463
0
W
24,684
7,846
2,034
1,461
19,415
12,908
0
3,442
15,735
0
54,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,997
Gold Earned
68,088
233
Minions Killed
193
4
Camps Cleared
5
1,028,885
Distance Traveled
996,710
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
14,131
1,285
39
4
3
214,307
1
W
Morgan Le Fay
11,716
1,065
29
3
0
166,326
4
L
Thor
12,427
1,130
47
4
0
203,997
0
L
Ra
12,320
1,120
53
5
0
195,893
0
L
Apollo
13,778
1,253
51
5
1
205,456
0
W
Cthulhu
11,714
1,065
43
4
1
181,943
0
L
Hercules
12,135
1,103
47
4
3
212,326
0
W
Gilgamesh
13,793
1,254
26
2
1
196,073
1
L
Cthulhu
11,337
1,031
35
3
0
211,213
0
W
Bastet
16,734
1,521
56
5
0
238,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role