Player Matchup

Sun Wukong
Sun Wukong
ShawnLeMouton19
Sun Wukong
Level 77
God Stats
18W - 12L
1,548 SR
Queue Stats
460W - 402L
1,567 Elo+
Party 1
Awilix
Awilix
TColinoo
Awilix
Level 29
God Stats
1W - 2L
1,129 SR
Queue Stats
97W - 39L
1,769 Elo+
Party 1
Baron Samedi
Baron Samedi
ZackyBiggy_
Baron Samedi
Level 9
God Stats
11W - 4L
1,210 SR
Queue Stats
22W - 25L
1,212 Elo+
Party 1
Team Averages
Level 38
1,296 SR
1,516 Elo+

VS

Team Averages
Level 70
1,488 SR
1,321 Elo+
Hades
Hades
BMW535ix
Hades
Level 79
God Stats
2W - 4L
1,495 SR
Queue Stats
150W - 210L
1,283 Elo+
Party 2
Tsukuyomi
Tsukuyomi
cptnsweet
Tsukuyomi
Level 7
God Stats
0W - 2L
1,520 SR
Queue Stats
43W - 60L
1,334 Elo+
Party 2
Apollo
Apollo
killakel23
Apollo
Level 125
God Stats
0W - 5L
1,448 SR
Queue Stats
16W - 21L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ShawnLeMouton19
Sun Wukong
17
8 / 1 / 13
13,408
745
21,705
24,446
26,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Awilix
TColinoo
Awilix
15
6 / 4 / 12
12,355
686
12,675
16,051
5,364
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
ZackyBiggy_
Baron Samedi
17
8 / 6 / 7
12,923
718
6,369
12,221
9,087
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
BMW535ix
Hades
16
5 / 5 / 3
11,840
658
18,164
21,577
11,475
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
cptnsweet
Tsukuyomi
15
1 / 12 / 4
11,209
623
8,822
16,974
6,074
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Apollo
killakel23
Apollo
15
5 / 5 / 3
12,095
672
7,968
10,798
5,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
21
22
Kills
11
11
Deaths
22
32
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hades
BMW535ix
Hades
5
5
3
1.3
W
Sun Wukong
ShawnLeMouton19
Sun Wukong
8
1
13
14.5
W
Awilix
TColinoo
Awilix
6
4
12
3
W
Baron Samedi
ZackyBiggy_
Baron Samedi
8
6
7
1.92
L
Tsukuyomi
cptnsweet
Tsukuyomi
1
12
4
0.25
L
Apollo
killakel23
Apollo
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,749
Damage
34,954
52,718
Taken
49,349
40,790
Mitigated
22,770
14,142
Healing
11,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
BMW535ix
Hades
18,164
1,406
315
7,988
21,577
11,475
50
2,543
18,124
44,248
0
W
Sun Wukong
ShawnLeMouton19
Sun Wukong
21,705
6,215
0
6,590
24,446
26,339
986
7,358
17,088
1,236
52,158
W
Awilix
TColinoo
Awilix
12,675
3,844
0
2,269
16,051
5,364
179
6,557
9,494
0
39,064
W
Baron Samedi
ZackyBiggy_
Baron Samedi
6,369
566
2,701
2,582
12,221
9,087
132
4,249
7,972
29,292
0
L
Tsukuyomi
cptnsweet
Tsukuyomi
8,822
3,528
0
1,874
16,974
6,074
0
1,552
14,688
0
28,868
L
Apollo
killakel23
Apollo
7,968
3,669
0
1,778
10,798
5,221
1,086
2,006
8,146
0
46,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,686
Gold Earned
35,144
139
Minions Killed
155
0
Camps Cleared
0
947,354
Distance Traveled
730,950
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
11,840
658
59
3
0
259,100
2
W
Sun Wukong
13,408
745
51
3
0
324,392
1
W
Awilix
12,355
686
44
2
0
353,039
4
W
Baron Samedi
12,923
718
44
2
0
269,923
2
L
Tsukuyomi
11,209
623
26
1
0
258,805
0
L
Apollo
12,095
672
70
4
0
213,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role