Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
BlackFlag124
King Arthur
Level 16
God Stats
1W - 4L
1,584 SR
Queue Stats
8W - 14L
1,392 Elo+
Party 1
Ymir
Ymir
Dothal
Ymir
Level 21
God Stats
5W - 8L
1,378 SR
Queue Stats
73W - 68L
1,482 Elo+
Party 2
Set
Set
LowLife22
Set
Level 66
God Stats
18W - 21L
1,596 SR
Queue Stats
269W - 285L
1,436 Elo+
Party 1
Cupid
Cupid
Redhac
Cupid
Level 24
God Stats
8W - 7L
1,764 SR
Queue Stats
68W - 80L
1,443 Elo+
Party 2
Team Averages
Level 54
1,564 SR
1,451 Elo+

VS

Team Averages
Level 51
1,484 SR
1,449 Elo+
The Morrigan
The Morrigan
KingdPollo
The Morrigan
Level 33
God Stats
4W - 0L
1,500 SR
Queue Stats
58W - 29L
1,713 Elo+
Solo
Athena
Athena
MangoJuice12
Athena
Level 27
God Stats
3W - 2L
1,479 SR
Queue Stats
52W - 97L
1,305 Elo+
Party 4
Cu Chulainn
Cu Chulainn
SOMERANGA98
Cu Chulainn
Level 21
God Stats
4W - 5L
1,393 SR
Queue Stats
22W - 23L
1,423 Elo+
Party 3
Kali
Kali
Scykel
Kali
Level 109
God Stats
6W - 11L
1,516 SR
Queue Stats
199W - 293L
1,410 Elo+
Party 4
Medusa
Medusa
XUEREB7
Medusa
Level 63
God Stats
2W - 1L
1,530 SR
Queue Stats
87W - 164L
1,397 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
2 / 2 / 1
5,754
575
5,867
6,216
1,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
BlackFlag124
King Arthur
9
0 / 3 / 0
5,013
501
839
5,282
1,769
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ymir
Dothal
Ymir
8
2 / 2 / 4
5,632
563
3,484
6,727
3,861
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

9
1 / 3 / 3
5,466
547
3,566
7,183
1,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cupid
Redhac
Cupid
9
4 / 0 / 1
5,902
590
5,793
4,788
1,275
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
KingdPollo
The Morrigan
10
3 / 1 / 1
5,872
587
5,915
5,036
1,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
7
0 / 2 / 1
4,751
475
1,306
8,209
3,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cu Chulainn
SOMERANGA98
Cu Chulainn
11
4 / 0 / 1
6,857
686
2,816
3,852
2,093
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kali
Scykel
Kali
10
3 / 3 / 5
6,205
621
4,936
8,067
3,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
XUEREB7
Medusa
7
0 / 3 / 1
4,764
476
3,519
5,772
1,390
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
19
9
Kills
10
10
Deaths
9
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
2
2
1
1.25
L
King Arthur
BlackFlag124
King Arthur
0
3
0
0
L
Ymir
Dothal
Ymir
2
2
4
2
W
The Morrigan
KingdPollo
The Morrigan
3
1
1
3.5
L
1
3
3
0.83
W
Athena
0
2
1
0.25
L
Cupid
Redhac
Cupid
4
0
1
4.5
W
Cu Chulainn
SOMERANGA98
Cu Chulainn
4
0
1
4.5
W
Kali
Scykel
Kali
3
3
5
1.83
W
Medusa
XUEREB7
Medusa
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,549
Damage
18,492
30,196
Taken
30,936
10,652
Mitigated
12,179
7,036
Healing
9,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
5,867
594
0
1,558
6,216
1,775
383
3,050
3,166
32,342
0
L
King Arthur
BlackFlag124
King Arthur
839
222
0
840
5,282
1,769
0
208
4,902
0
18,195
L
Ymir
Dothal
Ymir
3,484
698
0
1,340
6,727
3,861
381
2,391
4,299
8,424
0
W
The Morrigan
KingdPollo
The Morrigan
5,915
820
0
2,172
5,036
1,719
0
3,185
1,851
32,104
1,282
L
3,566
1,470
0
450
7,183
1,972
0
316
6,738
0
31,111
W
Athena
1,306
602
0
2,482
8,209
3,475
93
2,795
5,414
7,970
0
L
Cupid
Redhac
Cupid
5,793
3,418
110
2,738
4,788
1,275
523
354
4,434
0
25,733
W
Cu Chulainn
SOMERANGA98
Cu Chulainn
2,816
628
0
1,662
3,852
2,093
0
155
3,697
4,547
27,854
W
Kali
Scykel
Kali
4,936
2,507
0
2,397
8,067
3,502
0
2,285
5,782
0
31,708
W
Medusa
XUEREB7
Medusa
3,519
1,365
0
1,219
5,772
1,390
0
986
4,786
0
22,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,767
Gold Earned
28,449
234
Minions Killed
270
0
Camps Cleared
0
918,201
Distance Traveled
948,321
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,754
575
61
6
0
183,267
4
L
King Arthur
5,013
501
44
4
0
184,310
0
L
Ymir
5,632
563
10
1
0
174,128
3
W
The Morrigan
5,872
587
64
6
0
186,812
2
L
Set
5,466
547
64
6
0
207,644
0
W
Athena
4,751
475
20
2
0
188,477
5
L
Cupid
5,902
590
55
6
0
168,852
4
W
Cu Chulainn
6,857
686
88
9
0
195,087
5
W
Kali
6,205
621
62
6
0
208,566
2
W
Medusa
4,764
476
36
4
0
169,379
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role